Arma 3
IFA3 RealPanzer
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Update: Feb 25, 2018 @ 12:39pm

1. New Panther tex tweaks.
2. Vehicle pathing improved, less vehicle crashes now.

Update: Feb 24, 2018 @ 3:20pm

1. Quieter Tiger motor idle sound.
2. New Panther Ambush camo tex.

Update: Feb 24, 2018 @ 9:36am

1. Unsigned tank AI accuracy fix.

Update: Feb 4, 2018 @ 10:45am

1. Just about all tanks have the the new sound shaders system.
2. Added sounds for the Sherman.
3. Many sounds and vehicle handling adjustments.
4. The main mod introduced a dumbed down inaccurate AI, this has been adjusted back to a more realistic level befitting a professional experienced WW2 tanker, this cured the unfortunate waggling stationary vehicle problem too.
5. Reloading tank shell sounds and change the shell sounds.

Update: Jan 21, 2018 @ 10:54pm

1. Sound upgrade to new ARMA3 soundshader standard for tank motors.
2. Support for sdkfz 222 with sound and physics.
3. Some new textures for the sdkfz 251.
4. General physics adjustments to match sounds with movement.

Update: Jan 10, 2018 @ 8:12am

1. 4 new stug skins for Dr. Rebus.
2. APC halftracks now have the full blown ARMA3 physics improvement coding.

Update: Jan 9, 2018 @ 9:37am

1. M3 Halftrack physic upgrade to new standard.
2. M3 Halftrack texture upgrade plus new desert texture for NAC and DAK versions.

Update: Jan 9, 2018 @ 12:43am

1. small change to remove error message that will not go away when lauching a server. Should be gone now.

Update: Jan 8, 2018 @ 10:57pm

1. Quick fix to remove a false addons request on loading.

Update: Jan 8, 2018 @ 10:43am

1. Darkened green panther texture as suggested by Dr. Rebus.
2. Added new reload sounds to German and Western allied tanks. It is now crystal clear when the canon reload sequence is complete as the loader shouts out that he is ready.
3. Added more correct weapon penetration and shell speed values for tank guns.