Arma 3
IFA3 RealPanzer
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Update: Sep 29, 2017 @ 12:53pm

1. Minor update to keep up with main game.
2. Fixed gunner bug on SU-85 being able to have an outside view.
3. Fixed T34-85 hull MG bug where one had an enlarged outside view when first entering postion and then a peri view instead of an MG gunsight view.

Update: Sep 29, 2017 @ 5:14am

1. Added a new StugIIIG texture as standard to replace the bright yellow one.
2. 234 series German armoured cars added to mod with real motor idle and running sounds and extra standard inventory items. Has Tatra motor and gearbox settings.
3. M8 Greyhound armoured car added to mod with real motor idle and running sound and extra inventory items. Has Hercules JXD motor and Warner Gear Company gearbox settings.
4. Minor physics changes to tanks after much game testing.

Update: Sep 22, 2017 @ 9:20am

1, Wespe has Maybach HL 62 TR motor and SSG 45 ZF gearbox and final drive data inputs.
2. Wespe had improved engine sound, it is the sound from the Munster Panzer Museum Panzer II, newly restored to running condition.
3. Wespe vehicle handling adjusted to match the above.

Update: Sep 21, 2017 @ 12:58pm

1. Added the new Wespe SP Artillery tank to the mod with real engine sound and inventory kit.
2. Minor tweaks to some vehicle handling after test playing in SP and MP mode.

Update: Sep 14, 2017 @ 11:05pm

1. Added inventory to all tanks, weapons, flares, tool kits, first kits, ammo like one would find in a tank.
2. Added Soviet lend lease M3 Stuart to menu selection.
3. Turret turn and gun elevation sounds, electric, hydraulic, manual custom made for all tanks.
4. Added smoke to all German tanks in loader position.
5. Added S-mine discharger launcher in commander position instead of smoke on German tanks and the German loader position now has the smoke discharger with extra rounds.
6. Sherman tanks have smoke dischargers.
7. Made a work in progress OT-34 flame tank. Flames particles are not working yet but the weapon works and sounds good.
8. Physx rework of most tanks.
9. Renamed mod files so that they complement instead of replacing the orginal game files.
10. Tweak to stop moving the hull MG from making the motor start.
11. At the moment the Sherman and Tiger tanks models appears to be broken and no amount of code tweaking will make them move properly, the Tiger slides around on a slight grade and the Sherman is too slow and tracks off to one side when driving.

Update: Aug 25, 2017 @ 3:53am

1. Real Stuart tank gearbox and final drive ratios from the Hunnicutt Stuart Light Book.
2. Real T34 series gearbox and final drive ratios from the CIA T34 Engineering Analysis Book.
3. Sound tweaks to make the above work in the game.
4. Rain sounds added for when rain falls on armour.
5. Main game and mod were updated and my mod settings were adjusted to keep up with the changes.
6. Some low resolution main mod textures are "leaking through" into missions somehow and I do not know how to stop it.
7. All tanks have gear than one would normally find inside and on a tank now available in the inventory such as first aid kits, flare pistol, flare ammo, tool kits, maps and binoculars.
8. A problem is that the King Tiger does not respond to physx code inputs and downhill accelerates out of control. The 3D model is probably broken and needs to be "rebaked" by the game maker.
9. Some German tanks have lost their wide view gunsight view as I think the 3D model for the gunsight has been changed.

Update: Aug 11, 2017 @ 3:48pm

1. Change tank sound code over to the new A3 sample model code.
2. Added matching internal sounds.
3. Tiger vehicle handling improved.
4. Sherman vehicle handling improved.

Update: Aug 4, 2017 @ 10:20am

1. More wheel dampening for the Panther to smooth gear changes.
2. Sound tweaks to Tiger and KT to improve multi player performance.

Update: Jul 30, 2017 @ 5:32am

1. Sherman vehicle handing tweaks.
2. KT and Panther engine rev sound adjustment. Thanks to Gunter Severloh for reporting the over reving in multiplayer mode.

Update: Jul 4, 2017 @ 1:49am

1. Removed the weapons_c pbo to add ACE compatibility and also to add back the missing MGs that players reported. Will have to make own customs weapon_c pbo just for tanks.
2. The above change removes the inbuilt tank shell fly sound however this can be regained by using the stand alone tank shell fly sound mod.