Hearts of Iron IV

Hearts of Iron IV

The Road to 56
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Update: Apr 7, 2020 @ 7:34pm

April 2020 Patch - Operation Mincemeat

Hello!

So nice to see you here again. As an individual of refined taste and discernment, might we interest you in a new patch? Something for that whole 1.9 business?

Well you're in luck, as we've got a fresh new patch all ready to go. Hopefully the long wait wasn't too bad - and never forget that the Road to 56 team loves you very much. Please relax, hit that update button, and enjoy!

On a more serious note, I've never been more proud of the team and the absolutely massive effort involved in bringing this together. Everyone has put in 233.7% toward making it happen. All the more amazing considering that everyone, in their own way, is having to deal with what's going on in the world these days. More than ever, it's the people around us that matter most. Not just friends and family, but the global community that we're all a part of - and that's not just hyperbole. Road to 56, and this very update, wouldn't exist without that connection between all the members of the team throughout the world and you, our most amazing and excellent users.

Oh behalf of the whole team, I want to say that we hope you'll get a lot of fun out of Road to 56 in the coming months and that in some way it will help with whatever you may be dealing with. We all have to do what we can, together.

With respect, admiration, and mega bro-possibly-not-bro hugs,

-Gxp

p.s. Please note that you need to use the 1.9.1 beta patch. For really.


Patch Highlights
  • Compatibility for game version 1.9.1 and the La Résistance expansion
  • The mod now requires the free DLC "Poland United and Ready"
  • Focus tree for New Zealand
  • Fully overhauled French monarchist path
  • Focus tree toggle for Spain (Defaults to La Résistance for DLC owners)
  • Focus tree toggle for Portugal (Defaults to La Résistance for DLC owners)
  • Improvements for Ireland
  • Reorganization of the technologies
  • New land doctrine "Asymmetrical Warfare"

Additions
  • Radola Gajda is no longer a Cardinal with wild hair
  • Historical spies in a number of countries (LaR only)
  • New Generals for the Soviet Union
  • Asymmetrical Warfare has been added
  • Game rules to break Germany into kingdoms and dismantle Italy

Balance & Tweaks
  • French Communist and Democratic paths no longer provide an additional research slot
  • Fragmentation rules will now more effectively break forces between members

Artificial Intelligence
  • USA will enact a plan for rubber independence around 1942
  • Countries will build a bit more infrastructure in the late game (prioritizing resource rich areas)
  • AI is now more likely to put logistics companies in their divisions

Graphical
  • Additional variations of existing plane models (requires the Polish dlc)

Fixes
  • Corrected multiple bad portraits
  • Fixing 4th International invisible divisions for France
  • Removed duplicate Austrian focus against Hungary in the communist branch
  • Fixed bug where Austria would change its focus tree after annexing
  • Fixed bug where Czechoslovakia would change its Focus tree after annexing
  • Smashed multiple bugs related to Chen Duxiu and the Chinese Trotskyist path

Update: Feb 7, 2020 @ 4:21pm

February 2020 Patch

Hello everyone and Happy February!

The big news is that our official DLC patch will be coming out on April 7th. Look for a lot of great stuff at that time, and as to the rest - it's all in the notes.

As always feel free to contact us via Discord[discord.gg] and Reddit!

With best wishes,

-Gxp


Patch Highlights
  • National Focus: New tree for Australia.
  • National Focus: New branch for Independent India Politics.
  • National Focus: New branch for Soviet tanks with related manufacturers.
  • Addition: Joining a faction is now ideologically restricted, except for non-aligned governments or through events.
  • Fixed: The Italian Stresa Front focuses and events.
  • AI: Your AI opponents are now far more logical.


Additions
  • The ghost of SpicyAlfredo is haunting the patch notes, but who is really behind it all?
  • Australia is now even more nationally focused.
  • Added a few good Indian gentleman.
  • Countries are even fancier with DLC models.
  • Germany Japan, Hungary and the UK will get even wetter via additional focuses.
  • Generally added a generous number of generals to Germany.
  • The Soviets are even better with tanks now.
  • The Soviet Union doesn't rhyme, so we'll just say they have more generals.
  • Switzerland wants to trade its newly discovered Steel resource for one sheep and two wood.
  • Australian Papua gains 1 rubber, while the Dutch East Indies mocks them for such elastic productivity.
  • Added one more general to Hungary, because he's all you'll ever need and more. ;)
  • Snuck in a general to Carpatho Ukraine who is most definitely not a vampire. 60% sure.
  • The Generic Tree now much closer with MTG.
  • Added the Hyderabad tag to our local brick wall.
  • Japan and the USSR started some amphibious tank manufacturers.
  • Game Rule: Ability to agonize over the choice between the Rt56 Australia Tree and the TfV Australia Tree.
  • Game Rule: Focus path selection for Belgium and Chile, the two spiciest places for new rules.
  • Game Rule: Choose your level of bondage over faction restrictions.
  • Chile: Created some new unicorns with venture capital, a focus and altered some focus effects.
  • Thinking_Waffle attempted an exorcism in order to clear the patch notes of haunting spirits.
  • If there's no Democracy in the USA, we have a plan for that.
  • You now have more ways to get factonal in your focus trees.
  • Ireland will be called the 'Free State of Ireland' until it decides to get even more political.
  • Scotland raided its pubs and found even more Air Chiefs.
  • Siberia is now full of werewolves.


Balance & Tweaks
  • Reworked the Stresa Front focus branch for Italy, for a price.
  • Greatexperiment appeared and turned out to be the Necromancer secretly controlling everything.
  • Removed the name Confederation of the Rhine when France bro hugs Germany.
  • Prvented a paradox via a temporal bypass in the Austrian focuses regarding Slovenia if you already own yourself.
  • Changed color of France to make it both pleasant and unique. Sure, why not?
  • German U-boat focus is now good for discount snorkles.
  • Improved AI priorities for Quebec. Will now no longer eat the last slice of pizza unless the Fascists are in power.
  • If you free Scotland and Wales, a puppeted UK will turn into England and elect a man with terrible hair.
  • Added a couple of increased excavation priorities if you control either certain states or a Stargate.
  • If the Anschluss happens Austria will become democratic and load the generic tree so they won't do wild things when released.
  • Made the Turks far more technical.
  • Increased requirements for British-Scandinavian adventures.
  • The Croatian Steel focus will add a bonus to steel technology. Crazy stuff.
  • The Communist Indian revolt will have a chance to be lead by either Shandra Bose, or a sentient statue of Ron Swanson.
  • Germany's Anti-Comintern Pact focus has been moved to a safer location.
  • Focuses leading to the post-capitulation focus in the Belgian tree are now properly built, stacked, and massaged.
  • Some German ideas have been censored.
  • Focuses in the Soviet Union are now 0.000045% more rewarding and 17% more delightful.
  • Manchukuo bandit raids now work as they do in Waking the Tiger, but only if you had cash on hand for the DLC.
  • Indonesia has massively expanded its research capabilities by a staggering one slot.
  • Featherus, Darkneon, and the Pordy tried to flee, but Alfie passed out.
  • Made some AI plans available under historical conditions to make the AI more reactive under some game rules, and to stop slacking off about its studies.
  • Democratic President MacArthur has army connections.


Fixes
  • Cuba has now fixed its focus on diplomacy.
  • Uruguay now thinks twice about inviting Canada out to club Axis.
  • Germany can't resurrect Hungary in southern Slovakia, hums loudly and tries really hard.
  • Refurbished a French Focus trying to convince communist Spain to join the axis.
  • Synthetic refineries are up to OSHA standards and now produce more fuel, but don't produce residual oil.
  • Fixed some old focus trees still being marked as part of the masses and therefore being able to appear.
  • Fix an embarrassing Korean name.
  • Handsome Abbus has an idea for a powerful spell, and TheHistoria sacrifices himself to stop the spirits.
  • Germany will not do the Reichkommissariat dance without warming up a bit first.
  • The Czech Communist boost is now all in your mind.
  • Fix a bug where AI Ireland would not enact an important decision regarding lowering the deductible on its car insurance.
  • Reduce infrastructure necessary to get the rubber out of the Amazon, because it's such an unstable and bouncy situation.
  • Rebel communist India from TfV tree will not stay in the Allies and will instead go on a personal journey of life discovery.
  • The Indian government in Exile will generate Indian exile generals instead of British generals even though it was kind of cool.
  • IndyClone77 completes the spell, and the patch notes are safe once again. Everyone goes out for ice cream afterward, ghosts and necromancers included.
  • Fix: Bug with fascism on the rise decisions.
  • Fix: Restrictions on changing regime restrictions being too restrictive sometimes.
  • Fix: Civil war names for some countries with frequent civil wars.
  • Fix: Missing Bavarian adjective.
  • Fix: Manufacturer icon in Luxembourg.
  • Fix: USA strategy plan to avoid fascists to go communist and vice versa.
  • Fix: A bug in an Indochinese OOB file.
  • Fix: Pétain not appearing when Vichy France is formed.
  • Fix: Bad text of a Dutch event.
  • Fix: A French focus that tried to invite Republican France to a reactionary faction.
  • Fix: Manchukuo focus tree not giving the divisions it is supposed to give.
  • Fix: Manchukuo generals not having portraits.
  • Fix: Montreux Convention faction name.
  • Fix: French Popular Front collapsing when it shouldn't.
  • Fix: French Vienot Agreement focus branch not correctly releasing nations.
  • Fix: Brazil duplicate ship name.
  • Fix: Interface bug for tech boosts in the land doctrine interface.
  • Fix: A Dutch event referencing Belgium.
  • Fix: A Belgian event with a bad news image.
  • Fix: A generated flying witch ace having a bad trait.
  • Fix: Portrait of Metaxas not appearing.

Graphical
  • GFX: Removed all unused gfx file.
  • GFX: Replaced some gfx and portraits from our talented artists.
  • GFX: Reformatted all portraits with approximately half the size.
  • ...but then laughter is heard as thunder rolls across the sky.

Update: Jan 1, 2020 @ 7:16pm

January Patch

¡Hola!

¿Cómo estás?

¡Es un año nuevo en el oeste! Todo el equipo tuvo una gran fiesta para celebrar, y tal vez tuvimos demasiados brownies especiales. De alguna manera nos perdimos y terminamos en Canadá. Vimos un yeti. Fue un muy grande. Super enorme! Intentamos ofrecerle un brownie especial, ¡pero él quería carne! Luego corrimos y corrimos, hasta que no tuvimos más remedio que sacrificar Waffle a la bestia. Dio su vida para que el equipo pudiera vivir.

RIP Thinking Waffle, eras demasiado hermosa y deliciosa para este mundo.

As always feel free to contact us via Discord[discord.gg] and Reddit! Have a great New Year, and enjoy 2020 - the promised land of hoverboards and dictators with fluffy hair.

With mega hugs and best wishes,

-Gxp


Major Additions
  • Focus Tree: Québec.
  • Focus Tree: Brittany.
  • Sampi: New releasable country.

Minor Additions
  • Corsica: Added manufacturer names.
  • England: Decision to restore Great Britain.
  • EU: Decisions to gain cores on some countries.
  • France: Decision to put an American Bonaparte in power if the USA is a puppet of the French Empire.
  • Italy: Fascist - Monarchist civil wars will remove Victor Emanuelle III support for Mussolini.
  • Malaya: Added Fuel Silo tech and some manufacturer names.
  • Peru: Added Fuel Silo tech.
  • Raj: New manufacturers.
  • Sampi: Map fragmentation option to liberate the country.
  • Wales: New manufacturers.
  • Game Rules: Option to disallow the use of National Character.
  • Global: Added MtG tech naval focuses. (MtG only)
  • More loading screen quotes added.

Balance & Tweaks
  • General: Almost all "join faction" focuses now have backup options if the first target doesn't exist.
  • Germany: Updated requirements for the 'Alliance with Spain' focus.
  • Germany: Moved Lübeck to Schleswig-Holstein rather than Pomerania.
  • Great Britain: Slightly improved MtG Blackshirts.
  • Greece: Political advisors are now tied to focus paths.
  • Manufacturers: Bonus given to previously ignored plane variants.
  • Nordics: Updated requirements for a few of the formable nations.
  • South Africa: Updated requirements for the 'Seize South African Airways' focus.
  • Spain: Buffed 'CAMPSA' and 'Compañía Española de Petróleos' manufacturers.
  • USSR: Changed some focuses to adapt to some game rules
  • Fragmentation game rules will usually keep at least claims.
  • Improved use of generic portraits.
  • Improved namelists for some minors.

AI
  • AI: Fascist countries should try to dismantle Yugoslavia by puppeting territories.
  • AI: Only one Spain should appear at the end of a peace conference.
  • AI: AI should avoid freeing Catalonia, Galicia and Catalonia during peace conferences.
  • AI: China should react a bit better to the Japanese.

Fixes
  • Estonia: Fixed '?' national spirit icons.
  • France: Fixed a bug with general Delattre.
  • Greece: Fixed '?' national spirit icons.
  • Greece: Fixed the generated army commanders having only one portrait.
  • Malaya: Fixed portraits of some generals.
  • Misc: Other minor fixes not noted.
  • Raj: Fixed small bug and integrated R56 changes into base game events.
  • Changed color of multiple countries.
  • Decisions: Fixed the Volga-Ural oil fields decisions being available for non Soviet players too early.
  • Formables: Fixed 'holes' in the list of cores of the EU and the Roman Empire, added some cores to Arabia.
  • Numerous other fixes, changes, and additions than those listed here.

Update: Dec 18, 2019 @ 12:36pm

Happy 3rd year Anniversary Everyone!

So, where's the cake? ;)

Update: Dec 7, 2019 @ 8:20pm

December Patch

Hello Earthlings and visitors from parallel dimensions! Did you know that Road to 56 was started almost 3 years ago? That's right, our anniversary is this month!

The team has been kicking around the idea of doing a first-ever team multiplayer game and streaming it. We'd love to know if this is something you'd like to see. Could be a cool thing for the mod's birthday, wouldn't you say? Plus you can finally hear the sultry and soothing voices of our esteemed team, including the undeniably handsome tones of yours truly.

As always we have an avalanche of content for you to enjoy, to the point that these notes are breaking Steam's text limits on the regular.

Please enjoy responsibly!

With much love,

-Gxp


Patch Highlights
  • Further compatibility for game version 1.8/1.8.1 Fork.
  • Ideologies: A majority of governments now have a new very small unique stat bonus to each.
  • Map: The Great Lakes is now naval territory, with appropriate canals.
  • National Characters: Number of balance adjustments applied.
  • British Raj: Starts with the state of Aden in Southern Yemen.
  • Oman: Starts as a puppet of the United Kingdom.
  • Poland: Updated content to the latest version of the Historical Poland mod.
  • Germany: Added communists, neutral and democratic advisors.
  • Albania: The "Albania's Pact of Defence" focus will now send events asking for guarantees.
  • United Kingdom: The alternate fascist tree, opened by the focus "State visit to Germany" is now part of the regular tree.

Additions
  • Further compatibility for game version 1.8/1.8.1 Fork.
  • Map Edit: Added Great Lakes as Naval Territory.
  • Map Edit: You can now walk from Detroit USA to Windsor Canada.
  • Map Edit: Added the Dardanelles to fit the Australian FT, added the Ketch strait as a teaser for the Crimean FT.
  • GFX: Added several new icons, portraits and more created by our talented artist team.
  • Decisions: Two new decisions to temporarily decrease the cost of variants.
  • Decisions: Added reformation of Belgium. Gains some penalties once reformed.
  • Decisions: More oil extraction in Romania Hungary.
  • Decisions: Added some "silly objectives" decisions for a certain path of a certain country.
  • General: Added several oil refining concerns for several countries.
  • Canada: Added a historical focus to build ships on the great lakes in Toronto (TfV only)
  • Colombia: Removed fake companies and added actual historical ones.
  • Bosnia: Added some companies names.
  • Hungary: Added some new focuses and buffed the already existing ones.
  • Oman: Starts as a puppet of the United Kingdom.
  • British Raj: Starts with the state of Aden (southern Yemen).
  • Costa Rica: Will get an election event in 1936.
  • Panama: Will get an election event in 1936.
  • Austria: Added a path for monarchist Austria to attack Czechoslovakia.
  • Poland: Updated content to the latest version of the Historical Poland mod.
  • Soviet Union: Added new general Vasily Gordov.
  • Sweden: Made Scania a tank manufacturer and made them use Czech tankettes models in the early game. (DoD only)
  • USA: Added manufacturer.
  • USA: Added more victory points.
  • Britain: Added manufacturer.
  • Romania: Added manufacturers.
  • 3D: African artillerist that was forgotten months ago.
  • 3D: The commonwealth interwar fighter is now a biplane. (TfV dlc only)
  • 3D: Australia's Woomera will appear as a model for heavy fighters. (TfV dlc only)
  • 3D: Mexico multiple engines bombers will not be represented by a biplane, interwar fighter will use said biplane. (MtG dlc only)
  • Belgium: AI taught to build tank destroyers and Jagers.
  • Finland: AI taught to build Jagers.
  • Sweden: AI taught to build Jagers.
  • Yugoslavia: Added communists, fascist and neutral/democratic advisors.
  • British Raj: Starts of with the correct country leader.

Balance & Tweaks
  • GFX: Updated and replaced several icons, portraits and more across the mod.
  • Techs: Added winter clothing tech bonus to focuses for Croatia and Sweden.
  • Armenia: Adjusted prerequisites of several focuses.
  • Albania : The "Albania's Pact of Defence" focus will now send events asking for guarantees.
  • Japan: Buffed the effects of many focuses in the communist tree.
  • China: Small buffs for the focus tree.
  • Colombia: Tweaked the communist and fascist paths and changed the democratic one.
  • Congo: Adjusted layout and prerequisites of several focuses.
  • Northern Ireland: Changed 1 Civilian Factory to 1 Military Factory on the Antrim Torpedo Factory focus.
  • USA: Now starts with M1 Garand Kit infantry equipment.
  • Spain: Partially changed starting ideologies popularity.
  • Finland: Partially changed starting ideologies popularity.
  • USA: Added 2 Dockyards and 1 Steel Mill. Removed 1 Civilian Factory.
  • Soviet: Number Adjustments to World Revolution Branch Rewards.
  • National Characters: Number of balance Adjustments to various Characters.
  • Ideologies: Various government types were given a new very small unique stat bonuses to each.
  • Manufacturers: Boosted glider manufacturers to increase the impact of paratroopers further.
  • South Africa: "Organize Our Party" now directly gives you Abram Fischer, the communist revolutionary.

Fixes
  • Bulgaria: Fixed Macedonian infiltration decisions.
  • China: Fixed the 'New Life Movement pro-Japan' focus path being unavailable if you were a puppet of Japan.
  • Croatia: Fixed tech bonus on the 'Small Arms' focus.
  • Chile: Focus to support fascism in Argentina will now bring a bonus limited in duration.
  • Germany: Fixed Wilhelm II not deciding to show up when you picked him for the civil war.
  • Japan: Fixed the Pacific Guardian decision about Indochina.
  • Iraq: Fixed several demand events and focuses that change popularities and foreign opinion.
  • Manchukuo: Fixed 'Restore The Empire' focus not giving cores on several necessary states.
  • Philippines: Fixed issues with the popularity focus.
  • USA: Fixed some minor event issues involving ideologies.
  • Russia: Fix badly written imperial focus to get Bessarabia.
  • Malta: Fascist name will no longer be called "10th crusade" because war is not a state.
  • Vietnam: Fixed the event about winning the Independence War.

Update: Nov 13, 2019 @ 4:20pm

November Launcher Hotfix

  • The mod should no longer be "outdated" in the launcher.
  • You might need to restart the launcher once or twice to get this to show.
  • If it doesn't, it's most likely an issue with the launcher, which means we can't really do anything about it.

    For the mod in 1.8: It should continue working like normal and save games shouldn't be affected to our knowledge. There are a few fixes/improvements that can be done but they will most likely arrive with the next mod patch.

Update: Nov 8, 2019 @ 7:43pm

November Patch

Hey Everyone!

Last month was huge! The team won a beauty contest in Germany and someone gave us flowers! We also had an awesome Halloween party planned, but it was spoiled by Iran showing up early. Oh, and we announced that our team is working on [something].

What's next? We turn 3 next month! To celebrate we will probably be renting cabins in Moosonee, right along the majestic Moose River. If those are booked, then we'll go to the lodge on nearby scenic Moose Factory Island. It'll be long days of budget oriented thrills and even longer nights of staring into our drinks and asking what the meaning of is is.

While we understand most of you aren't likely to join us in northern Canada anytime soon, we'll still have some cool things planned and probably even more loot boxes. You like those, right? YOU DO.

With love and respect,

-Gxp

p.s. Read the full patch notes here, as well as help with your lottery.


500K Milestone
  • Removed Milestone Cake and loot box decisions.

Additions
  • Focus Tree: Iran (Properly introduced, this time.)
  • Focus Tree: Saudi Arabia (Economy and Political paths) by BlueFoxy.
  • Focus Tree: Northern Ireland (Army, Air, Industrial and Naval paths) by Thinking_Waffle.
  • Focus Tree: China (Democratic and Non-Aligned paths have been rearranged) and have had their rewards redone.
  • Map: Added 1 new state in Albania.
  • Map: Added 5 new states in Malaysia.
  • General: Added Steel manufacturers mostly for majors boosting steel mill construction and naval armor/guns (the naval bonus only works with Man the Guns.)
  • General: Added Kurdish "generals" based on soldiers who helped the Brits during World War II.
  • Art: New focus icons for multiple countries.
  • Misc: More loading screen quotes added.

Tweaks
  • General: Adjusted generic tree. Overall buffed.
  • General: Adjusted the focus tree layouts for Bulgaria, Honduras, Indonesia, Nicaragua, Portugal and South Africa.
  • General: Number of National Characters have been adjusted. Gender category no longer deals with consumer good stat, but instead factory output %.
  • Equipment: Changed the variants of land and air equipment. Most significant change: upgrading reliability increase the cost of the weapons.
  • Resources: Increased the base aluminium production of Aluminium mills from 2 to 4.
  • Decisions: Naval combat reports now boosts some Man the Guns naval techs.
  • Afghanistan: Nerfed Graveyard of Empires idea.
  • Bhutan: Changed the bonuses of the fascist focuses of Bhutan to make the regime change take a bit longer.
  • Bulgaria: Added a tiny bit of steel.
  • Canada: Added winter clothing boost to one focus.
  • Croatia: Changed a focus granting a military factory to an offmap one if they control no states to avoid granting no rewards.
  • Danzig: The fascist leader now really loves Germany.
  • Free France: Improved the quality of generals granted later during the war to make them useful.
  • Germany: Changed Germany's name under non-fascist ideologies to their English counterpart.
  • Germany: Changed the states controlled by both sides in case of an anti-fascist civil war.
  • Iceland: Changed fascist flag and fixed the colors for the flags of all ideologies.
  • Italy: Now has concessions over the Albanian resources.
  • Japan: Added summer or winter clothing boost depending on which Strike Doctrines you choose.
  • Japan: The Army Expansion focus now allow you to fill your high command more easily rather than unlocking a not very interesting advisor.
  • Japan: The democratic civil war will now oppose the civilian government and the army lead by Tojo rather than Hirohito. The Balance will also tip in favor in the army for the Rebels.
  • Japan: Added a small opinion boost regarding the USSR due to the North Sakhalin oil deliveries.
  • Manchukuo: The "Contact Qing Restorationists" branch now has actual national spirits and buffs.
  • PRC: If the player accepts to cooperate with the Kuomintang, Zhang Xueliang will now always accept the proposal.
  • PRC: "Government Reshuffle" and "Boost the Morale" are now mutually exclusive.
  • Soviet: The focuses unlocked after taking the "Counter Coup" focus in the Soviet Tree are now part of that same tree rather than part of a separate tree.
  • Soviet: The advisors required to unlock the "Counter Coup" focus are now indicated in the focus prerequisites.

AI
  • General: Made the AI pick a doctrine specific advisor only after they researched the first level of that doctrine, they will no longer recruit theorists of the wrong doctrine.
  • General: Reduced the chances of puppets with the generic tree to choose a different ideology path.
  • General: The AI should do more extraction decisions.
  • Japan: Should modernise its' naval bombers and fighters more.
  • Norway: Reorganized the historical focus order.
  • PRC: If the player accepts to collaborate with the Kuomintang when contacting Zhang Xueliang, he will always accept.
  • Portugal: asking and getting Ceylon won't give you a core on it.
  • Romania: Changed the chance that Romania pick an ideological advisor to 0 so that they won't have weird regime changes.
  • Siam: Should be more inclined to join Japan's faction and not Germany's faction when Fascist.
  • Soviet: Should build more tanks and planes, modernise infantry equipment earlier and not research paratroopers that it can't use anyway.
  • Soviet: Should be less likely to go to war with Allies and or Japan when they are at war with a communist country that doesn't border the Soviets and is an AI. Preventing WWIII from happening less often while WWII is still going on.
  • UK: Will no longer do the McDonald proposal if they are at war with Ireland of if Eire doesn't exist, avoiding the famous "reverse Ireland" bug.
  • UK: Should modernise its tanks and planes more.
  • USA: Should be more reactive against Japan and produce more ships (Man the Guns only), modernise its' tanks and planes more.
  • USA: Fixed a Man the Guns bug where the AI would focus on convoys, not knowing what ships to build.

Fixes
  • General: Fixed/re-added party names for multiple countries.
  • Techs: Fixed a bug where mechanized would gain hardness through variants rather than armour, leading to units with over 100% hardness.
  • Techs: Fixed missing text for a tech category.
  • China: Fixed "End the People's Tutelage" not requiring to take the "National Reform" focus first.

As always feel free to contact us via Discord[discord.gg] and Reddit!
¯\_(ツ)_/¯

(link lift)

Update: Oct 19, 2019 @ 5:57pm

Quick Patch

Fixes
  • Possible fix for autosave CTD.
  • Numerous other small fixes.

Update: Oct 11, 2019 @ 4:10pm

Quick Patch

Fixes
  • Fixed CTD caused by non-aligned exile governments.

Update: Oct 7, 2019 @ 6:15pm

Spooky October Patch

As always feel free to contact us via Discord[discord.gg] and Reddit!

If you'd like to read a little something about how the mod was made and in celebration of our 500k milestone, head over and read the full patch notes here.

Yours forever and always,

-Gxp


500k Milestone
  • Added optional Milestone Cake. Will be removed in the November Patch. Enjoy they delicious benefits while they last!
  • Added microtransactions and bribe-to-win.
Additions
  • New Country: Crimea.
  • Focus Tree: Spain by BlueFoxy.
  • Focus Tree: Army, Air, Industrial and Naval paths for Scotland by Thinking_Waffle.
  • Focus Tree: Mexico's Man the Guns tree is now turned on by default if Man the Guns is enabled.
  • Game Rules: Focus Tree selection options for Mexico.
  • Game Rules: Added Mexican AI Behavior options.
  • Game Rules: Added Strengthen sliders for a majority of releasable nations. More to come!
  • Governments In Exile: Are now available. Hooray!
  • GFX: Tons of new focus icons, portraits, ideas and more by our talented artists.
  • Resources: Added tons of new prospecting decisions for several countries. Several late game decisions are invisible until Construction IV is unlocked.
  • Argentina: New VPs.
  • Azerbaijan: Added a bunch of historical advisors/leaders.
  • Bolivia: New VPs.
  • British Somaliland: New VP.
  • Cameroon: Added rubber.
  • China: Added several new advisors.
  • Dominican Republic: Added new communist leader.
  • Egypt: Added new leaders.
  • France: Added new Popular Front Victory event.
  • Germany: Repurposed unused air commanders of the base game as generic land portraits.
  • Guatemala: Added two new generals.
  • Latvia: Added new focus called 'Militarize The Aizsargi' along with one new general.
  • Scotland: Added two new leaders.
  • Soviet: Added a decision to prospect the Volga-Ural basin if Azerbaijan is lost.
  • Tadjikstan: Added a bunch of historical advisors/leaders.
  • Turkmenistan: Added a bunch of historical advisors/leaders.
  • Ukraine: Added a decision to be sure that its claim on Western are transformed into cores.
  • USA: Added five new 'Act' decisions.
  • USA: Added some more admirals.
  • USA: Repurposed unused air commanders of the base game as generic land portraits.
  • USSR, Ukraine: Added naval manufacturers for the Crimean peninsula.
  • Uzbekistan: Added a bunch of historical advisors/leaders.
Tweaks
  • Game Rules: Galicia is now released when Spain is fragmented.
  • Game Rules: Crimea is now released when the USSR is fragmented.
  • Techs: Increased the importance of acclimatization in uniform techs.
  • Resources: Rebalanced resource distribution across the map to be closer to historical values.
  • Bulgaria: Can now only join Axis through focus if at peace.
  • Byzantium: Locked coring as originally intended.
  • China: If China is puppeted by neutral Japan, they will still get Wang as a leader.
  • Egypt: Changed Muhammad Naguib to Farouk I and updated the portrait and sub-ideology.
  • France: Most war declaration focuses now give warnings to the justified nations.
  • Germany: Göring now leads the civil war against the Monarchists.
  • Germany: Buffed Germany's democratic national spirits.
  • Guatemala: Updated name, portrait, trait and sub-ideology for Jorge Ubico Castañeda.
  • Scotland: Added missing core on Shetland.
  • Spain: Republican Spain is now Democratic instead of Communist.
  • Spain: Manuel Portela Valladares is now the starting leader.
  • Slovakia: Added refining tech bonus to the focus about the oil refinery.
  • Norway: Britain should be democratic and a faction leader before they can ask to join their faction.
AI
  • Overall: Several countries have higher chance of picking alternate paths.
  • Brazil: Should now utilize the political paths a little bit more.
  • Bulgaria: Will no longer join Axis through focus until 1941.
  • French Indochina: Fixed Vietnam popping up in historical games.
  • Germany: Should now utilize the political paths a little bit more.
  • Hungary: Will no longer join Axis through its focus until 1941.
  • Hungary: Fixed some problems in historical mode.
  • Nicaragua: No longer prioritizes every other focus except political focuses.
  • Portugal: Now takes the correct path in historical mode.
  • South Africa: No longer prioritizes political focuses over everything else.
  • USA: Is now more proactive when FRA/UK go down ahistorical paths and it stays Democratic.
Fixes
  • Decisions: Updated targeted decisions to greatly improve performance!
  • Argentina: Fixed the country lacking its navy.
  • Belgian Congo: Fixed white background on one of the national spirits.
  • Bulgaria: Fixed losing its puppet status when joining the Axis.
  • Botswana: Fixed faceless leader.
  • France: Fixed a tiny detail regarding the Fourth International decision.
  • Germany: Fixed 'Reassert Eastern Claims' focus blocking progression under certain conditions.
  • Germany: Fixed not being able to go to war with the Soviet Union under certain conditions.
  • Germany: Fixed declaring war on Poland blocking progression under certain conditions.
  • Germany: France will now get a warning message when Germany does the 'War with France' focus.
  • Germany: Fixed ressurecting Hungary by giving them Southern Slovakia when dismantling Czechoslovakia.
  • Greece: Fixed a majority of the navy starting with barely anything in 1936.
  • Greece: Fixed demanding Constantinople working every time.
  • Italy: Fixed Italy's bypass about factions.
  • Malaysia: Fixed several civil war issues.
  • Norway: Fixed a few portraits.
  • Poland: Fixed some details for the Stocznia Gdańska naval manufacturer.
  • Poland: Ensure how Vilnius is ceded to the USSR with the rest of Eastern Poland.
  • Spain: Fixed a vanilla bug that allowed to prevent the Spanish Civil War.
  • UK: Fixed a civil war bug involving Cocos and Christmas Islands.
  • UK: Fixed broken focus tree icons.
  • UK: Updated focus tree with various vanilla bug fixes and sanity checks.
  • USA: Fixed an admiral having the land career officer trait rather than the naval one.
  • Many other minor fixes not mentioned.