Hearts of Iron IV

Hearts of Iron IV

The Road to 56
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Update: May 7, 2020 @ 8:10pm

May Patch

Patch Highlights
  • Many LaR integration issues resolved
  • Attempted solutions to a majority of the Multiplayer Desynces*
  • Update to 1.9.2
Content Additions
  • New Estonia Political branch
  • New Victory Points in North America
  • Polish Communist Path made more clear
  • New Leader Traits Added 'Liberal Grandee' 'Fierce Patriot' 'Nationalistic Tendencies'
  • Minor Paraguay flavor
  • Better use of 3d models (tanks and planes)
  • New characters related to Palestine and Iraq
  • Non-aligned leaders got traits reducing their affinity with other ideologies
  • A country alone in its faction will get a mission to get allies or be faced with its dissolution
Balance & Tweaks
  • Soviet national idea debuffs have had values increased
  • France and Poland have lost one civilian factory
  • Minor Bulgaria adjustments
  • 'Sniper Team' tech nerfed
  • 'Camo' techs buffed
  • Made intervention in countries focuses of the UK more restrictive
  • Fix preorder song blocking the music for those without it
Graphics
  • New Portraits for Argentina generals, admirals, and start date leader
  • New Portraits for some generals
  • New unique variants of the Polish interwar plane model
  • Better use of heavy tank models
  • Changed focus icons in LaR Spanish and Portuguese trees
AI
  • Fixed Italian AI not defending its border vs France
  • Italy should be less inclined to Militarize Rome Protocols on non-historical
  • Peace AI is less puppet, liberation, and border gore happy
  • UK AI is less inclined to invite countries that are in Soviets sphere of influence to the allies if they are at war with a major
Fixes
  • Many LaR integration issues resolved
  • Attempted solutions to a majority of the Multiplayer Desynces

  • Fuel desync is still at large but we're looking for a solution and will hotfix it when we do
  • Armor tech tree is no longer a mess if you decided to play at a resolution below 1920x1080p
  • LaR Spanish Generals fixed
  • Localisation fixes
  • Fixed many national icons that failed to show up
  • Fixed some cases were some generals appeared twice
  • Fixed Venezuela not having advisors
  • Fixed the Polish Romanian alliance being able without Poland
  • Fixed Tito leading Yugoslavia and Croatia all at once
  • Fixed Australian portraits not appearing
  • Fixed some diplomatic focuses requesting to join 2 alliances at the same time
  • Fixed Free France and Vichy having the wrong trees
Hotfix Notes
  • Fixed Support Tech
  • Fixed tech-related desyncs in MP
  • Fixed Armoured Tree Layout
  • Asymmetrical Warfare Doctrine Buff
  • Field Anti Tank tech Nerfed
  • Fixes missing French idea localization
  • Fixes available checks in French Focuses
  • Fixes for some localization errors
  • Fixes for German Fate of Czechoslovakia focus
  • Fixes regarding Yugoslavia Slovene Nationalism bug when going down the communist branch
  • Fixes bad national spirit during Japanese democratic civil war
  • Added AI decision to declare independence when they are at the max of their autonomy level
  • British Dominions won't turn into fascist satellites if they turn fascist and are puppets of democratic Britain
  • USSR: Some improvements to the Trotskyist branch of the tree to avoid focuses doing nothing
  • USSR: Fixes bad NKVD icon
  • USSR: Fixes event trigger that could lead to Yezhov plotting against himself
  • Australia: Fixed bad leader portraits
  • Fixed some game rules missing texts and bad tags
  • Venice: Found the flag which was forgotten in a warehouse, they are now flying over the Piazza San Marco
  • UK: Added restriction to the intervention focuses so Britain won't do them while at war with the targets
  • Adjusted AI chance to research radio and Soviet chance to get rocket artillery
  • Added some more interwar planes variations (Turkey, Greece, Romania, Hungary)
  • Added heavy and modern tank variations (mainly based on the Pershing tank)
  • Added content and effects related to the Spanish and Italian fragmentation game rules
  • Added naval modules tech boosts in a number of focuses
  • Added leaders and commanders for Korea
  • Fixed Chiang Kai Shek having a civil war against himself
  • Mexican civil wars will put the capital back in Mexico


Originally posted by Greatexperiment:
Utnapishtim said, ‘There is no permanence. Do we build a house to stand for ever, do we seal a contract to hold for all time? Do brothers divide an inheritance to keep for ever, does the flood-time of rivers endure? It is only the nymph of the dragon-fly who sheds her larva and sees the sun in his glory. From the days of old there is no permanence. The sleeping and the dead, how alike they are, they are like a painted death. What is there between the master and the servant when both have fulfilled their doom? The judges and the mother of destinies, together they decree the fates of men. Life and death they allot but the true end they do not disclose.'

Update: May 7, 2020 @ 8:06pm

Update: Apr 8, 2020 @ 1:46pm

Hotfix #2

General
  • Fixed issue causing MP desync
  • Fixed some missing/incorrect text
  • Fixed problem with icons
  • Fixed minor problems with rules
  • Misc. other small alterations

Update: Apr 7, 2020 @ 8:17pm

Hotfix #1

General
  • Fixed an issue that you probably didn't notice anyway.

Update: Apr 7, 2020 @ 7:34pm

April 2020 Patch - Operation Mincemeat

Hello!

So nice to see you here again. As an individual of refined taste and discernment, might we interest you in a new patch? Something for that whole 1.9 business?

Well you're in luck, as we've got a fresh new patch all ready to go. Hopefully the long wait wasn't too bad - and never forget that the Road to 56 team loves you very much. Please relax, hit that update button, and enjoy!

On a more serious note, I've never been more proud of the team and the absolutely massive effort involved in bringing this together. Everyone has put in 233.7% toward making it happen. All the more amazing considering that everyone, in their own way, is having to deal with what's going on in the world these days. More than ever, it's the people around us that matter most. Not just friends and family, but the global community that we're all a part of - and that's not just hyperbole. Road to 56, and this very update, wouldn't exist without that connection between all the members of the team throughout the world and you, our most amazing and excellent users.

Oh behalf of the whole team, I want to say that we hope you'll get a lot of fun out of Road to 56 in the coming months and that in some way it will help with whatever you may be dealing with. We all have to do what we can, together.

With respect, admiration, and mega bro-possibly-not-bro hugs,

-Gxp

p.s. Please note that you need to use the 1.9.1 beta patch. For really.


Patch Highlights
  • Compatibility for game version 1.9.1 and the La Résistance expansion
  • The mod now requires the free DLC "Poland United and Ready"
  • Focus tree for New Zealand
  • Fully overhauled French monarchist path
  • Focus tree toggle for Spain (Defaults to La Résistance for DLC owners)
  • Focus tree toggle for Portugal (Defaults to La Résistance for DLC owners)
  • Improvements for Ireland
  • Reorganization of the technologies
  • New land doctrine "Asymmetrical Warfare"

Additions
  • Radola Gajda is no longer a Cardinal with wild hair
  • Historical spies in a number of countries (LaR only)
  • New Generals for the Soviet Union
  • Asymmetrical Warfare has been added
  • Game rules to break Germany into kingdoms and dismantle Italy

Balance & Tweaks
  • French Communist and Democratic paths no longer provide an additional research slot
  • Fragmentation rules will now more effectively break forces between members

Artificial Intelligence
  • USA will enact a plan for rubber independence around 1942
  • Countries will build a bit more infrastructure in the late game (prioritizing resource rich areas)
  • AI is now more likely to put logistics companies in their divisions

Graphical
  • Additional variations of existing plane models (requires the Polish dlc)

Fixes
  • Corrected multiple bad portraits
  • Fixing 4th International invisible divisions for France
  • Removed duplicate Austrian focus against Hungary in the communist branch
  • Fixed bug where Austria would change its focus tree after annexing
  • Fixed bug where Czechoslovakia would change its Focus tree after annexing
  • Smashed multiple bugs related to Chen Duxiu and the Chinese Trotskyist path

Update: Feb 7, 2020 @ 4:21pm

February 2020 Patch

Hello everyone and Happy February!

The big news is that our official DLC patch will be coming out on April 7th. Look for a lot of great stuff at that time, and as to the rest - it's all in the notes.

As always feel free to contact us via Discord[discord.gg] and Reddit!

With best wishes,

-Gxp


Patch Highlights
  • National Focus: New tree for Australia.
  • National Focus: New branch for Independent India Politics.
  • National Focus: New branch for Soviet tanks with related manufacturers.
  • Addition: Joining a faction is now ideologically restricted, except for non-aligned governments or through events.
  • Fixed: The Italian Stresa Front focuses and events.
  • AI: Your AI opponents are now far more logical.


Additions
  • The ghost of SpicyAlfredo is haunting the patch notes, but who is really behind it all?
  • Australia is now even more nationally focused.
  • Added a few good Indian gentleman.
  • Countries are even fancier with DLC models.
  • Germany Japan, Hungary and the UK will get even wetter via additional focuses.
  • Generally added a generous number of generals to Germany.
  • The Soviets are even better with tanks now.
  • The Soviet Union doesn't rhyme, so we'll just say they have more generals.
  • Switzerland wants to trade its newly discovered Steel resource for one sheep and two wood.
  • Australian Papua gains 1 rubber, while the Dutch East Indies mocks them for such elastic productivity.
  • Added one more general to Hungary, because he's all you'll ever need and more. ;)
  • Snuck in a general to Carpatho Ukraine who is most definitely not a vampire. 60% sure.
  • The Generic Tree now much closer with MTG.
  • Added the Hyderabad tag to our local brick wall.
  • Japan and the USSR started some amphibious tank manufacturers.
  • Game Rule: Ability to agonize over the choice between the Rt56 Australia Tree and the TfV Australia Tree.
  • Game Rule: Focus path selection for Belgium and Chile, the two spiciest places for new rules.
  • Game Rule: Choose your level of bondage over faction restrictions.
  • Chile: Created some new unicorns with venture capital, a focus and altered some focus effects.
  • Thinking_Waffle attempted an exorcism in order to clear the patch notes of haunting spirits.
  • If there's no Democracy in the USA, we have a plan for that.
  • You now have more ways to get factonal in your focus trees.
  • Ireland will be called the 'Free State of Ireland' until it decides to get even more political.
  • Scotland raided its pubs and found even more Air Chiefs.
  • Siberia is now full of werewolves.


Balance & Tweaks
  • Reworked the Stresa Front focus branch for Italy, for a price.
  • Greatexperiment appeared and turned out to be the Necromancer secretly controlling everything.
  • Removed the name Confederation of the Rhine when France bro hugs Germany.
  • Prvented a paradox via a temporal bypass in the Austrian focuses regarding Slovenia if you already own yourself.
  • Changed color of France to make it both pleasant and unique. Sure, why not?
  • German U-boat focus is now good for discount snorkles.
  • Improved AI priorities for Quebec. Will now no longer eat the last slice of pizza unless the Fascists are in power.
  • If you free Scotland and Wales, a puppeted UK will turn into England and elect a man with terrible hair.
  • Added a couple of increased excavation priorities if you control either certain states or a Stargate.
  • If the Anschluss happens Austria will become democratic and load the generic tree so they won't do wild things when released.
  • Made the Turks far more technical.
  • Increased requirements for British-Scandinavian adventures.
  • The Croatian Steel focus will add a bonus to steel technology. Crazy stuff.
  • The Communist Indian revolt will have a chance to be lead by either Shandra Bose, or a sentient statue of Ron Swanson.
  • Germany's Anti-Comintern Pact focus has been moved to a safer location.
  • Focuses leading to the post-capitulation focus in the Belgian tree are now properly built, stacked, and massaged.
  • Some German ideas have been censored.
  • Focuses in the Soviet Union are now 0.000045% more rewarding and 17% more delightful.
  • Manchukuo bandit raids now work as they do in Waking the Tiger, but only if you had cash on hand for the DLC.
  • Indonesia has massively expanded its research capabilities by a staggering one slot.
  • Featherus, Darkneon, and the Pordy tried to flee, but Alfie passed out.
  • Made some AI plans available under historical conditions to make the AI more reactive under some game rules, and to stop slacking off about its studies.
  • Democratic President MacArthur has army connections.


Fixes
  • Cuba has now fixed its focus on diplomacy.
  • Uruguay now thinks twice about inviting Canada out to club Axis.
  • Germany can't resurrect Hungary in southern Slovakia, hums loudly and tries really hard.
  • Refurbished a French Focus trying to convince communist Spain to join the axis.
  • Synthetic refineries are up to OSHA standards and now produce more fuel, but don't produce residual oil.
  • Fixed some old focus trees still being marked as part of the masses and therefore being able to appear.
  • Fix an embarrassing Korean name.
  • Handsome Abbus has an idea for a powerful spell, and TheHistoria sacrifices himself to stop the spirits.
  • Germany will not do the Reichkommissariat dance without warming up a bit first.
  • The Czech Communist boost is now all in your mind.
  • Fix a bug where AI Ireland would not enact an important decision regarding lowering the deductible on its car insurance.
  • Reduce infrastructure necessary to get the rubber out of the Amazon, because it's such an unstable and bouncy situation.
  • Rebel communist India from TfV tree will not stay in the Allies and will instead go on a personal journey of life discovery.
  • The Indian government in Exile will generate Indian exile generals instead of British generals even though it was kind of cool.
  • IndyClone77 completes the spell, and the patch notes are safe once again. Everyone goes out for ice cream afterward, ghosts and necromancers included.
  • Fix: Bug with fascism on the rise decisions.
  • Fix: Restrictions on changing regime restrictions being too restrictive sometimes.
  • Fix: Civil war names for some countries with frequent civil wars.
  • Fix: Missing Bavarian adjective.
  • Fix: Manufacturer icon in Luxembourg.
  • Fix: USA strategy plan to avoid fascists to go communist and vice versa.
  • Fix: A bug in an Indochinese OOB file.
  • Fix: Pétain not appearing when Vichy France is formed.
  • Fix: Bad text of a Dutch event.
  • Fix: A French focus that tried to invite Republican France to a reactionary faction.
  • Fix: Manchukuo focus tree not giving the divisions it is supposed to give.
  • Fix: Manchukuo generals not having portraits.
  • Fix: Montreux Convention faction name.
  • Fix: French Popular Front collapsing when it shouldn't.
  • Fix: French Vienot Agreement focus branch not correctly releasing nations.
  • Fix: Brazil duplicate ship name.
  • Fix: Interface bug for tech boosts in the land doctrine interface.
  • Fix: A Dutch event referencing Belgium.
  • Fix: A Belgian event with a bad news image.
  • Fix: A generated flying witch ace having a bad trait.
  • Fix: Portrait of Metaxas not appearing.

Graphical
  • GFX: Removed all unused gfx file.
  • GFX: Replaced some gfx and portraits from our talented artists.
  • GFX: Reformatted all portraits with approximately half the size.
  • ...but then laughter is heard as thunder rolls across the sky.

Update: Jan 1, 2020 @ 7:16pm

January Patch

¡Hola!

¿Cómo estás?

¡Es un año nuevo en el oeste! Todo el equipo tuvo una gran fiesta para celebrar, y tal vez tuvimos demasiados brownies especiales. De alguna manera nos perdimos y terminamos en Canadá. Vimos un yeti. Fue un muy grande. Super enorme! Intentamos ofrecerle un brownie especial, ¡pero él quería carne! Luego corrimos y corrimos, hasta que no tuvimos más remedio que sacrificar Waffle a la bestia. Dio su vida para que el equipo pudiera vivir.

RIP Thinking Waffle, eras demasiado hermosa y deliciosa para este mundo.

As always feel free to contact us via Discord[discord.gg] and Reddit! Have a great New Year, and enjoy 2020 - the promised land of hoverboards and dictators with fluffy hair.

With mega hugs and best wishes,

-Gxp


Major Additions
  • Focus Tree: Québec.
  • Focus Tree: Brittany.
  • Sampi: New releasable country.

Minor Additions
  • Corsica: Added manufacturer names.
  • England: Decision to restore Great Britain.
  • EU: Decisions to gain cores on some countries.
  • France: Decision to put an American Bonaparte in power if the USA is a puppet of the French Empire.
  • Italy: Fascist - Monarchist civil wars will remove Victor Emanuelle III support for Mussolini.
  • Malaya: Added Fuel Silo tech and some manufacturer names.
  • Peru: Added Fuel Silo tech.
  • Raj: New manufacturers.
  • Sampi: Map fragmentation option to liberate the country.
  • Wales: New manufacturers.
  • Game Rules: Option to disallow the use of National Character.
  • Global: Added MtG tech naval focuses. (MtG only)
  • More loading screen quotes added.

Balance & Tweaks
  • General: Almost all "join faction" focuses now have backup options if the first target doesn't exist.
  • Germany: Updated requirements for the 'Alliance with Spain' focus.
  • Germany: Moved Lübeck to Schleswig-Holstein rather than Pomerania.
  • Great Britain: Slightly improved MtG Blackshirts.
  • Greece: Political advisors are now tied to focus paths.
  • Manufacturers: Bonus given to previously ignored plane variants.
  • Nordics: Updated requirements for a few of the formable nations.
  • South Africa: Updated requirements for the 'Seize South African Airways' focus.
  • Spain: Buffed 'CAMPSA' and 'Compañía Española de Petróleos' manufacturers.
  • USSR: Changed some focuses to adapt to some game rules
  • Fragmentation game rules will usually keep at least claims.
  • Improved use of generic portraits.
  • Improved namelists for some minors.

AI
  • AI: Fascist countries should try to dismantle Yugoslavia by puppeting territories.
  • AI: Only one Spain should appear at the end of a peace conference.
  • AI: AI should avoid freeing Catalonia, Galicia and Catalonia during peace conferences.
  • AI: China should react a bit better to the Japanese.

Fixes
  • Estonia: Fixed '?' national spirit icons.
  • France: Fixed a bug with general Delattre.
  • Greece: Fixed '?' national spirit icons.
  • Greece: Fixed the generated army commanders having only one portrait.
  • Malaya: Fixed portraits of some generals.
  • Misc: Other minor fixes not noted.
  • Raj: Fixed small bug and integrated R56 changes into base game events.
  • Changed color of multiple countries.
  • Decisions: Fixed the Volga-Ural oil fields decisions being available for non Soviet players too early.
  • Formables: Fixed 'holes' in the list of cores of the EU and the Roman Empire, added some cores to Arabia.
  • Numerous other fixes, changes, and additions than those listed here.

Update: Dec 18, 2019 @ 12:36pm

Happy 3rd year Anniversary Everyone!

So, where's the cake? ;)

Update: Dec 7, 2019 @ 8:20pm

December Patch

Hello Earthlings and visitors from parallel dimensions! Did you know that Road to 56 was started almost 3 years ago? That's right, our anniversary is this month!

The team has been kicking around the idea of doing a first-ever team multiplayer game and streaming it. We'd love to know if this is something you'd like to see. Could be a cool thing for the mod's birthday, wouldn't you say? Plus you can finally hear the sultry and soothing voices of our esteemed team, including the undeniably handsome tones of yours truly.

As always we have an avalanche of content for you to enjoy, to the point that these notes are breaking Steam's text limits on the regular.

Please enjoy responsibly!

With much love,

-Gxp


Patch Highlights
  • Further compatibility for game version 1.8/1.8.1 Fork.
  • Ideologies: A majority of governments now have a new very small unique stat bonus to each.
  • Map: The Great Lakes is now naval territory, with appropriate canals.
  • National Characters: Number of balance adjustments applied.
  • British Raj: Starts with the state of Aden in Southern Yemen.
  • Oman: Starts as a puppet of the United Kingdom.
  • Poland: Updated content to the latest version of the Historical Poland mod.
  • Germany: Added communists, neutral and democratic advisors.
  • Albania: The "Albania's Pact of Defence" focus will now send events asking for guarantees.
  • United Kingdom: The alternate fascist tree, opened by the focus "State visit to Germany" is now part of the regular tree.

Additions
  • Further compatibility for game version 1.8/1.8.1 Fork.
  • Map Edit: Added Great Lakes as Naval Territory.
  • Map Edit: You can now walk from Detroit USA to Windsor Canada.
  • Map Edit: Added the Dardanelles to fit the Australian FT, added the Ketch strait as a teaser for the Crimean FT.
  • GFX: Added several new icons, portraits and more created by our talented artist team.
  • Decisions: Two new decisions to temporarily decrease the cost of variants.
  • Decisions: Added reformation of Belgium. Gains some penalties once reformed.
  • Decisions: More oil extraction in Romania Hungary.
  • Decisions: Added some "silly objectives" decisions for a certain path of a certain country.
  • General: Added several oil refining concerns for several countries.
  • Canada: Added a historical focus to build ships on the great lakes in Toronto (TfV only)
  • Colombia: Removed fake companies and added actual historical ones.
  • Bosnia: Added some companies names.
  • Hungary: Added some new focuses and buffed the already existing ones.
  • Oman: Starts as a puppet of the United Kingdom.
  • British Raj: Starts with the state of Aden (southern Yemen).
  • Costa Rica: Will get an election event in 1936.
  • Panama: Will get an election event in 1936.
  • Austria: Added a path for monarchist Austria to attack Czechoslovakia.
  • Poland: Updated content to the latest version of the Historical Poland mod.
  • Soviet Union: Added new general Vasily Gordov.
  • Sweden: Made Scania a tank manufacturer and made them use Czech tankettes models in the early game. (DoD only)
  • USA: Added manufacturer.
  • USA: Added more victory points.
  • Britain: Added manufacturer.
  • Romania: Added manufacturers.
  • 3D: African artillerist that was forgotten months ago.
  • 3D: The commonwealth interwar fighter is now a biplane. (TfV dlc only)
  • 3D: Australia's Woomera will appear as a model for heavy fighters. (TfV dlc only)
  • 3D: Mexico multiple engines bombers will not be represented by a biplane, interwar fighter will use said biplane. (MtG dlc only)
  • Belgium: AI taught to build tank destroyers and Jagers.
  • Finland: AI taught to build Jagers.
  • Sweden: AI taught to build Jagers.
  • Yugoslavia: Added communists, fascist and neutral/democratic advisors.
  • British Raj: Starts of with the correct country leader.

Balance & Tweaks
  • GFX: Updated and replaced several icons, portraits and more across the mod.
  • Techs: Added winter clothing tech bonus to focuses for Croatia and Sweden.
  • Armenia: Adjusted prerequisites of several focuses.
  • Albania : The "Albania's Pact of Defence" focus will now send events asking for guarantees.
  • Japan: Buffed the effects of many focuses in the communist tree.
  • China: Small buffs for the focus tree.
  • Colombia: Tweaked the communist and fascist paths and changed the democratic one.
  • Congo: Adjusted layout and prerequisites of several focuses.
  • Northern Ireland: Changed 1 Civilian Factory to 1 Military Factory on the Antrim Torpedo Factory focus.
  • USA: Now starts with M1 Garand Kit infantry equipment.
  • Spain: Partially changed starting ideologies popularity.
  • Finland: Partially changed starting ideologies popularity.
  • USA: Added 2 Dockyards and 1 Steel Mill. Removed 1 Civilian Factory.
  • Soviet: Number Adjustments to World Revolution Branch Rewards.
  • National Characters: Number of balance Adjustments to various Characters.
  • Ideologies: Various government types were given a new very small unique stat bonuses to each.
  • Manufacturers: Boosted glider manufacturers to increase the impact of paratroopers further.
  • South Africa: "Organize Our Party" now directly gives you Abram Fischer, the communist revolutionary.

Fixes
  • Bulgaria: Fixed Macedonian infiltration decisions.
  • China: Fixed the 'New Life Movement pro-Japan' focus path being unavailable if you were a puppet of Japan.
  • Croatia: Fixed tech bonus on the 'Small Arms' focus.
  • Chile: Focus to support fascism in Argentina will now bring a bonus limited in duration.
  • Germany: Fixed Wilhelm II not deciding to show up when you picked him for the civil war.
  • Japan: Fixed the Pacific Guardian decision about Indochina.
  • Iraq: Fixed several demand events and focuses that change popularities and foreign opinion.
  • Manchukuo: Fixed 'Restore The Empire' focus not giving cores on several necessary states.
  • Philippines: Fixed issues with the popularity focus.
  • USA: Fixed some minor event issues involving ideologies.
  • Russia: Fix badly written imperial focus to get Bessarabia.
  • Malta: Fascist name will no longer be called "10th crusade" because war is not a state.
  • Vietnam: Fixed the event about winning the Independence War.

Update: Nov 13, 2019 @ 4:20pm

November Launcher Hotfix

  • The mod should no longer be "outdated" in the launcher.
  • You might need to restart the launcher once or twice to get this to show.
  • If it doesn't, it's most likely an issue with the launcher, which means we can't really do anything about it.

    For the mod in 1.8: It should continue working like normal and save games shouldn't be affected to our knowledge. There are a few fixes/improvements that can be done but they will most likely arrive with the next mod patch.