Don't Starve Together

Don't Starve Together

Automatic Health Adjust
Viser 41-50 af 57 forekomster
< 1  2  3  4  5  6 >
Opdatering: 24. dec. 2017 kl. 8:22

Added Ewecus: 400 DS , 800 DST.

Opdatering: 8. nov. 2017 kl. 11:51

Fixed health values for treeguards.
Previously all treeguards, regardless of their size, had the same health.
Now the health you set up is for the biggest treeguard variant and the smaller sizes scale accordingly, like it should.

This time properly tested before the update, so should not crash :D

Opdatering: 8. nov. 2017 kl. 8:58

Hotfix for crash

Opdatering: 8. nov. 2017 kl. 6:31

Added option for min/max players that should be used for calculation.

So if you are playing with 4+ players, but want max health values for 3 player, then you can set max to 3.
Or if you play with 2+ players, but want at least health values for 4 players, you can set min to 4.
Or set it both to 6 if you always want to play with values for 6 players.
By default it is disabled.

Opdatering: 22. maj 2017 kl. 18:08

ToadstoolMisery = {11111 , 99999}

Opdatering: 23. mar. 2017 kl. 10:32

Skeleton_C={2000,4000} (cave)
Skeleton_F={2000,4000} (forest)
Skeleton_A={6000,12000} (ancient)

Opdatering: 3. mar. 2017 kl. 5:25

Antlion={3000,6000},
Skeleton={2000,4000}

Opdatering: 17. dec. 2016 kl. 12:23

Added Klaus and Deers:

Klaus1={2000,10000} (normal)
Klaus2={5488,27440} (enraged, when killing a deer)
Deer={350,700}
DeerGem={750,1500}

Also increased 1Player value for Beequeen to 3000 and from Toadstool to 7500.

Opdatering: 12. nov. 2016 kl. 7:39

Added shadowpieces:

SHADOW_ROOK = {350 , 1000, 4000} <-> {1000, 4000, 10000}
SHADOW_KNIGHT = {300, 900, 2700} <-> {900, 2700, 8100}
SHADOW_BISHOP = {250, 800, 2500} <-> {800, 2500, 7500}

Opdatering: 11. nov. 2016 kl. 10:11

Beequeen:
2500 HP - 22500 HP

Adjusted Dragonfly health, because 2750 for one player is too less compared to other giants I think:
3500 HP - 27500 HP