Don't Starve Together

Don't Starve Together

Automatic Health Adjust
Viser 31-40 af 57 forekomster
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Opdatering: 10. okt. 2021 kl. 6:02

Opdatering: 10. okt. 2021 kl. 1:27

Added spider_healer and spider_dropper, both {200,400}.
Added "Very Hard" modsetting (DST 1 player and 2times DST for 6 players).

Opdatering: 27. sep. 2021 kl. 13:28

- Improved the code to save maxhealth of mobs (needed to have correct current health after loading). Now it only saves the maxhealth of mobs of this mod, not the player or other things.
-> compatible to Level mod.

Opdatering: 16. aug. 2021 kl. 7:40

Added Grassgator {500,1000}

Opdatering: 20. juni 2021 kl. 9:19

Added:
Worm={450, 900}

and sorted the detailed list of mobs in modsettings alphabetically.

Opdatering: 17. maj 2021 kl. 3:48

Added:
Celestial_Champion1={2000,10000},Celestial_Champion2={2600,13000},Celestial_Champion3={2800,14000}

The higher "unload" health will have the same ratio.

Opdatering: 7. jan. 2021 kl. 7:09

Added the following mobs:
Saladmander={450,900},Rockjaw={500,1000},Gnarwail={500,1000},Ancient_Sentrypede={600,1200},Mush_Gnome={300,600},Sea_Weed={250,500}, Lord_Fruit_Flies={900,1500}

Opdatering: 7. maj 2020 kl. 7:52

Added Crab king settings.
You can change the crabking health and the crabking claw health.

By changing crab king health, you will automatically adjust the health bonus and the regeneration(+bonus) he gets from gems by the same factor.
By changing crab king claws health, you will automatically change the health bonus they get from green gems by the same factor.

So if you choose default settings, the health of crabking will be 4000 (so 1/5) and the health bonus and regeneration will also be divided by 5. If you change the 1 player health to 8000, the factor will be (1/2.5) instead and so on.

Opdatering: 2. nov. 2019 kl. 15:03

added malbatross: {1500,5000}

Opdatering: 8. dec. 2018 kl. 15:34

Added Lavae 250,500