Don't Starve Together

Don't Starve Together

Automatic Health Adjust
643 Comments
BENS936 Jun 27 @ 10:27am 
Hello Serp
While testing the new update I found a mob that has not been modified by the mod. After defeating celestial scion you can upgrade the celestial crown and it does spawn inimicals gestalts, a mob that can be killed to farm a ressource. It has 2000 HP so quit a lot for alone players.
I suggest :
gestalt_guard_evolved : 500, 2000
Serp  [author] Jun 24 @ 3:39pm 
@onionic tha hedhag (oregynal): thanks for the report, fixed.

@Адская Пуля: finding fitting values is not that easy. There are some bosses with 8000 health reduced to 2000 and others only reduced to 4000. And others even more reduced.
I'm open for suggestions to find better fitting values.
Адская Пуля Jun 24 @ 8:44am 
It seems to me that the hp for Nightmare Werepig is wrong.
2000 hp is very low for a boss that drops for 5 seconds in stun. You can safely skip the phase with heavy punches with Wilson + Night Sword.
the celestial revenant has 8000 health and not 10000 health, and the celestial scion has 16000 health and not 22500
💜 Leatherhoff 💜 Jun 24 @ 12:41am 
why are the 6 player health values for the new bosses different than they are by default?
ms alwayshungry Jun 23 @ 7:25pm 
Thanks for the update! The MOD is the savior for solo player who sucks at beating bosses like me
BENS936 Jun 23 @ 11:58am 
Thanks to keep working on the mod
It's a necessity for many people like me who loves playing the game alone without trying hard on high HP bosses
Have a nice one !
Serp  [author] Jun 23 @ 11:39am 
thanks for testing and the reports. toadstool should be fixed now, it had the hp of terramite
BENS936 Jun 23 @ 10:06am 
Tanks for the update Serp
I tried the celestial revenant wich works fine (even his respawn phase works with him coming back at 500 HP)
Same for warbot and celestial scion !
Everything is good with the new stuff
Haven't tried toadstool
Chartor Jun 23 @ 7:09am 
can confirm toadstool life is broken in the update
Адская Пуля Jun 23 @ 6:32am 
@Serp Hp Toadstool is now 140...
Адская Пуля Jun 23 @ 6:24am 
@Yraell why ?
Yraell Jun 22 @ 6:47pm 
Toadstool life is wrong....
Serp  [author] Jun 22 @ 1:56pm 
ok, updated.
Please test and let me know if everything works like it should (starting a game and also a player joining in regards to live change of health)
BENS936 Jun 22 @ 1:29pm 
You have to kill the celestial revenant (same model as phase 1 celestial champion so same name but with lunarrift since it's post rift)
After that you engage against warbot (wagboss) and the celestial scion goes out of the warbot
Warbot is like phase 2 and 3
Serp  [author] Jun 22 @ 1:10pm 
@BENS936: thanks.
Can you please tell me how the fight against celestial scion happens? What is phase1,phase2,phase3,phase4 ?
phase1 and phase4 have their own prefab, so adding them is not a big problem. But there is no phase2 and phase3. So I dont know if it will use "alterguardian_phase3" instead , or if there is in fact no 4 phases, but only 2 phases and its just called for unknown reason phase4.
BENS936 Jun 22 @ 1:06pm 
Hello Serp,
Yes the warbler can't be killed, my bad
Yes it's confusing but celestial scion is kinda the last form of the celestial bosses and we have the celestial revenant wich is kinda a phase 1 celestial champion
Serp  [author] Jun 22 @ 11:34am 
And I need more information about "Celestial Scion", which is called "alterguardian_phase4_lunarrift" in files. What is the relation from it to "Celestial Champion" ? (which is named the same in files) . And why do we have alterguardian_phase1_lunarrift and alterguardian_phase4_lunarrift, but no phase2 and phase3 ? Its hard to understand..
Serp  [author] Jun 22 @ 11:09am 
wagdrone_flying (Warbler) has no health. Can it be destroyed? How?
Serp  [author] Jun 21 @ 12:48pm 
Will add the mobs Ben936 mentioned tomorrow
💜 Leatherhoff 💜 Jun 18 @ 2:55pm 
will this be updated to include the new bosses anytime soon?
BENS936 Jun 13 @ 5:11am 
Hello Serp,
New update with a new endgame boss !
Suggestions :
"alterguardian_phase1_lunarrift" : 2000, 10000
"wagboss_robot_possessed": 4500, 22500
"alterguardian_phase4_lunarrift" : 3500, 16000
"wagdrone_rolling" : 140, 280
"wagdrone_flying" : 140, 280
As always thanks to keep the mod updated !
Serp  [author] Apr 27 @ 7:05am 
@onionic tha hedhag (oregynal): I guess this was changed in a game update.
Will try to remember to change it to 180 when I add any new mobs
onionic tha hedhag (oregynal) Apr 26 @ 11:17am 
are grumble bees supposed to have 150 health when listed as dst (normally they have 180 health)
Six Apr 12 @ 10:35pm 
Great mod, thank you!
Volos Mar 18 @ 2:50pm 
Kinda trash that's normal mobs like pigs and etc getting less health
Mirodin333 Mar 2 @ 6:09am 
@Serp nvm, shouldnt be the mods fault, that specific world I even forgot to tick the mods, so it was modless yet still didnt work (unless it somehow borks the entire game even without checking).
Serp  [author] Mar 1 @ 12:15pm 
@Mirodin333: take a look at the logfile for the error.
Mirodin333 Mar 1 @ 9:04am 
I have only this mode and epic healthbar mod and have trouble launching a server. Is it perhaps because of new patch?
冲刺!冲刺! Feb 27 @ 5:29pm 
thanks
你好 Feb 26 @ 7:43pm 
Thanks for the mod, buddy
igrarium
ACID BJ Jan 29 @ 12:07am 
lifesaver seriously
EgoZA_Video Jan 27 @ 2:36am 
Супер мод здравия афтру!
Адская Пуля Jan 8 @ 4:16am 
Is this mod compatible with Uncompromising mode?
antoche Dec 31, 2024 @ 7:39pm 
↓ Yes:cupup:
Emore Dec 30, 2024 @ 11:04pm 
does this make singleplayer dst better?
Моршу Dec 3, 2024 @ 6:38am 
thank you so much
A Nice Person Nov 12, 2024 @ 1:40pm 
thanks
Serp  [author] Nov 12, 2024 @ 1:39pm 
@Boko Harambe: yes, it adjusts health when the mobs spawn and also whenever a player joins the server. there can be exceptions though, eg. the Crabking does not adjust health if it is already active and player join/leave, because it would be too complicated to code (currently just crabking because he is so special regarding health)
A Nice Person Nov 12, 2024 @ 12:33pm 
I'm assuming this mod works with worlds i've created before installing it, right? Will it adjust the dragonfly boss' hp if he is already alive before i use this, for example?
Serp  [author] Nov 9, 2024 @ 5:49pm 
@Deimos: done :)
btw I just read a few older comments and I don't feel like adding support mobs from other mods. It would be too much work to always make sure to be compatible and maybe adding new mobs and so on...But anyone feel free to take a look at my code and implement it for mod-mobs eg. directly in the relevant mod.
Deimos Nov 9, 2024 @ 4:55pm 
Could you add a config for higher server number of players???? say 15-20 tysm
Frinckles Oct 24, 2024 @ 9:00pm 
Does this work in uncompromising mode? Thanks.
Rei Plas Sep 28, 2024 @ 1:54pm 
@Serp

Ah yes I understand!
Serp  [author] Sep 28, 2024 @ 11:25am 
@Wei Plus: with average I mean addition of both, divided by 2.
So if you have Health of 1 player of 100 and health for 6 players of 1000, the average of this would be 1100/2=550 (not sure if I chose the correct english wording for this, but this is what I mean :D)
Rei Plas Sep 28, 2024 @ 10:18am 
Hey! Just really quick, what exactly is the hard setting? I'm a bit confused on the average of DS and DST settings for 1 player
Serp  [author] Sep 20, 2024 @ 6:31am 
@æhhh1finskiy: thank you very much for the intensive testing :)

Is it the same problem for "Crawling Nightmare" and "Nightmarebeak"? Ah wait, we dont have these in the mod :D

I think the problem could be, that the devs made in the "nightmarecreature.lua" file a "local data = ..." which is saving the health values as numbers before the mod is loaded.. so only adjusting the TUNING values is in this case not enough (because this does not change the already saved values in this data variable) ... I always hate it when the devs store such things in local variables....

I have to write special handling for the nightmarecreature.lua because of this..
Жeff's Bedbug Sep 20, 2024 @ 5:11am 
Lurking nightmares work a bit weird. When the world already has some spawned, their health is decreased, but the ones which spawn later have 850 hp. I figured after some testing
Жeff's Bedbug Sep 20, 2024 @ 1:16am 
Just noticed, Malbatross has 850 in settings, i guess something got mixed up =)