Stellaris

Stellaris

More Events Mod
Showing 31-40 of 198 entries
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Update: May 26, 2024 @ 3:50am

- fixed custom empires using our portraits would never spawn (randomized setting not working correctly), however they may now spawn as randomly generated empires in turn. sub optimal, but better than not spawning when intended.

Update: May 21, 2024 @ 11:38am

-fixed outdated overwrite for synthetic portrait change during ascension

Update: May 21, 2024 @ 9:29am

Hotfix
- Ascension Perk overwrite was missing entries
- Brigadier now spawns immortal and should not die within seconds anymore

Update: May 7, 2024 @ 9:08am

Machine Age Update

- integrated E.D.E.N. Protocol Origin (Void Dwelling Machines that spawn primitive civs on planets)
- added 2 new portraits
- Synthetic ascended Orila (Leaders have holograms, pops have bots)
- Bots (Bots-only portrait)
- QoL change for amoeba sample relic (gaia transformation) now fires an event when used, showing you one of the biggest eligible planets within your space
- various smaller fixes

Update: Mar 20, 2024 @ 2:40pm

- added ability to switch ruler appearance to the options menu (and back to original)
- possible skins are: trailer emperor, neochadamus, chap'lin and the traveler

Update: Feb 27, 2024 @ 8:49am

Updated to 3.11

- removed references to old techs
- updated overwrites
- removed a lot of old mtths hopefully with a positive effect on performance if only slightly
- added descended ascendant (Neochadamus sequel) formerly modjam with a few minor changes

Update: Jan 18, 2024 @ 8:25am

- Cleared a few longstanding errorlog entries - hopefully without making it worse
- renamed all entries of Neochadanus to Neochadamus - might break things in a running game if you already met him - but it is a rare thing anyway - , but will have no impact on new games
- fixed a range of scope and event_target issues
- hopefully completely clear any pre sapient infestations from the Broken Clock system once the invaders vanish - No idea how they ended up there in the first place and i could never replicate the issue.

Update: Dec 10, 2023 @ 1:52pm

- added new spacemonster attack colony event, which comes with a new tech, relic and decision
- added new job based portrait variations for the Chadorian species portrait
- various small fixes

Update: Dec 1, 2023 @ 10:13am

- added Vazuran Menace event chain with multiple counters (similar to those used in endgame crises). it is added during the first raid diplomatic event
- fixed Chap'Lin not being assignable to planets or ships after the end of the Last Orila quest. This will require a new game or reload of an older save, if you already have him as it is a leader setting, that cannot be adjusted after leader creation.
- added lots of event chain links in event windows for multiple events with event chains

Update: Nov 27, 2023 @ 9:11am