Stellaris

Stellaris

More Events Mod
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Update: Nov 25 @ 6:33am

4.2 Corvus Update

Errorlog remained the same as on 4.1 so this is mainly to update the version number in the launcher and releasing some stockpiled fixes.

- Added adapted version of the Modjam25 god portrait as a species with different looks per strata
- Attempt to fix issue with spiritualist piligrimage targeting wrong contry in the later part of the event by switching to global event targets from the start
- Space Race does not check for country at war anymore, once invitations have been sent to prevent any loose ends and ensure completion of the event
- Fixed protected primitives losing Orila Shield Generator when changing government (either by advancing in age or becoming standard empire)
- Changed clothing selection per strata for Orila portrait
- Portraits added by this mod now finally work as intended - they will not show up as randomized empires, but you will be able to use them yourself or force spawn custom empires using them
- Star Survey - prevented scientist from aquiring a trait if it is opposite to an already existing trait
- Changed every last remaining job_culture_worker_add to job_bureaucrat_add
- Buffed various relics to be more in line with vanilla since those got buffed as well in the past

Update: Oct 24 @ 5:14am

Added new digsite Burning Skies

Space Monster Attacks - Amoeba - Relic
- fixed broken gaiaforming effect

E.D.E.N. Protocol
- fixed broken terraforming from regular planet to gaia (for tier 3 building)

- rebalanced various relics
- fixed shield objects not getting removed, when planetary shield buildings get demolished
- various smaller fixes

Update: Oct 5 @ 1:18am

E.D.E.N. Protocol
- fixed oversight - colonization event, meant to setup pre ftl civ, was outcommented before

Update: Sep 26 @ 8:16am

- fixed Relicworld starts without rural districts

Update: Sep 22 @ 8:38am

Updated to 4.1 Shadows of the Shroud

- script fixes for 4.1
- added new anomaly "Tides of Lunacy"
- digsite "Floating Pebbles" is now blocked from appearing on sea of consciousness world

Update: Sep 12 @ 12:33pm

- cleared errorlog for 4.0.23
- reenabled E.D.E.N. Protocol Origin - adjustmends might still be necessary so feedback is welcome
- fixed some leaders spawning with incorrect class and missing skillpoints
- various smaller fixes

Update: Jul 22 @ 8:55am

- fixed Spacemonster Attack situation issues (Amoeba & Crystal)

Update: Jun 4 @ 7:53am

Updated to 4.0.15
- lots of script adaptations due to add_trait script change
- added new logo in MEM category
- added new paragon portrait for rebel yell leader
- added option in leader customization to apply new paragon look

Update: May 20 @ 10:09am

- disabled dmm compat (wasn't working anyway for whatever reason, so everyone will atleast have access to the options edict)
- replaced base_cap_amount with planet_limit in building entries

Update: May 20 @ 7:48am

Hotfix

- replaced all instances of create_pop with create_pop_group (errorlog should be ashamed for not showing this xD)
- added localisation for all newly required instances of [ship_size]_cap entries
- vazuran armor components will now be used for automatically created designs if available