FortressCraft Evolved

FortressCraft Evolved

Square Workfloor Excavator
目前顯示第 1-10 項,共 44 項
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更新:2020 年 2 月 22 日 @ 下午 12:20

Changes to prevent problems with machine tracking when a manufacturing plant set to automate this machine creates it at 0,0,0 to spawn the visuals.

更新:2020 年 1 月 2 日 @ 下午 8:14

Fix exception on dedicated server attempting to store last used states.

更新:2019 年 12 月 26 日 @ 下午 5:55

- Fix issue where digging will not occur if the next target angle where digging occurs falls between 355 and 360 degrees.
- Fix issue where digging of cubes on segment edges while the player is not in range of the machine can result in transparent cube faces.

更新:2019 年 3 月 20 日 @ 下午 6:37

Fix blocking of digging by grass segment entities.

更新:2019 年 2 月 16 日 @ 下午 12:45

- Fix incorrect time interval use of key press debounce time which could cause unexpected behavior of repeating keys being too slow or too fast.
- Fix holding down of range and height change keys not repeating correctly.

更新:2019 年 1 月 9 日 @ 上午 5:55

Fix for case where terrain surface grass blocks excavation.

更新:2018 年 12 月 27 日 @ 上午 8:50

Added TNT cube to be recognized as terrain.

更新:2018 年 12 月 25 日 @ 下午 5:38

Fix to treat torches as machines not terrain.

更新:2018 年 12 月 23 日 @ 下午 7:04

Remove scaled dig power cost. Per cube costs now follow vanilla cost of 2, 8, and 16 for Mk1, 2, and 3 respectively.

更新:2018 年 12 月 4 日 @ 上午 4:57

Add initialization error catch.