FortressCraft Evolved

FortressCraft Evolved

Square Workfloor Excavator
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Opdatering: 22. feb. 2020 kl. 12:20

Changes to prevent problems with machine tracking when a manufacturing plant set to automate this machine creates it at 0,0,0 to spawn the visuals.

Opdatering: 2. jan. 2020 kl. 20:14

Fix exception on dedicated server attempting to store last used states.

Opdatering: 26. dec. 2019 kl. 17:55

- Fix issue where digging will not occur if the next target angle where digging occurs falls between 355 and 360 degrees.
- Fix issue where digging of cubes on segment edges while the player is not in range of the machine can result in transparent cube faces.

Opdatering: 20. mar. 2019 kl. 18:37

Fix blocking of digging by grass segment entities.

Opdatering: 16. feb. 2019 kl. 12:45

- Fix incorrect time interval use of key press debounce time which could cause unexpected behavior of repeating keys being too slow or too fast.
- Fix holding down of range and height change keys not repeating correctly.

Opdatering: 9. jan. 2019 kl. 5:55

Fix for case where terrain surface grass blocks excavation.

Opdatering: 27. dec. 2018 kl. 8:50

Added TNT cube to be recognized as terrain.

Opdatering: 25. dec. 2018 kl. 17:38

Fix to treat torches as machines not terrain.

Opdatering: 23. dec. 2018 kl. 19:04

Remove scaled dig power cost. Per cube costs now follow vanilla cost of 2, 8, and 16 for Mk1, 2, and 3 respectively.

Opdatering: 4. dec. 2018 kl. 4:57

Add initialization error catch.