FortressCraft Evolved

FortressCraft Evolved

Square Workfloor Excavator
Näytetään 1–10 / 44
< 1  2  3  4  5 >
Päivitys: 22.2.2020 klo 12.20

Changes to prevent problems with machine tracking when a manufacturing plant set to automate this machine creates it at 0,0,0 to spawn the visuals.

Päivitys: 2.1.2020 klo 20.14

Fix exception on dedicated server attempting to store last used states.

Päivitys: 26.12.2019 klo 17.55

- Fix issue where digging will not occur if the next target angle where digging occurs falls between 355 and 360 degrees.
- Fix issue where digging of cubes on segment edges while the player is not in range of the machine can result in transparent cube faces.

Päivitys: 20.3.2019 klo 18.37

Fix blocking of digging by grass segment entities.

Päivitys: 16.2.2019 klo 12.45

- Fix incorrect time interval use of key press debounce time which could cause unexpected behavior of repeating keys being too slow or too fast.
- Fix holding down of range and height change keys not repeating correctly.

Päivitys: 9.1.2019 klo 5.55

Fix for case where terrain surface grass blocks excavation.

Päivitys: 27.12.2018 klo 8.50

Added TNT cube to be recognized as terrain.

Päivitys: 25.12.2018 klo 17.38

Fix to treat torches as machines not terrain.

Päivitys: 23.12.2018 klo 19.04

Remove scaled dig power cost. Per cube costs now follow vanilla cost of 2, 8, and 16 for Mk1, 2, and 3 respectively.

Päivitys: 4.12.2018 klo 4.57

Add initialization error catch.