Dota 2
SWAT: Reborn
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Update: Apr 22, 2017 @ 2:01pm

1.8.1:
+ Prowler: Sonar triggers 10x faster at night
+ Stims now fail if used on officers with rez sickness (unless psycho)
+ Atomic zombies now explode on death

Bugfixes:
+ Cyborg: Plasma rounds now affect allies
+ Tactician: Ion strike changed to explosion damage
+ Tactician: Fixed some issues with prioritization
+ Fixed crash during Extinction's Nemesis
+ Fixed issue when eating drug from pill pouch while dead
+ Fixed Freeze Ray targetting non-organics

Update: Apr 15, 2017 @ 8:04pm

1.8.0:
+ Added Extinction Mode
+ Added ChronoTech items (Survival + Extinction only)
+ Tactician: Added aura prioritization
+ Tactician: Blitz level progression changed
+ Medic: Added modifier display for mending station cooldown
+ Pyrotechnician: Incendiary rocket no longer triggers Super Mutant regeneration

Bugfixes:
+ Maverick: Plasma rounds slow should now work
+ HO: Plasma shield now upgrades properly while toggled on
+ Fixed a bug where bosses could have "hidden" armor
+ Corrected the Attack Speed and negative armor values on the stats screen for Officers
+ Metabolic Synergizer and H.E.R.M.E.S Valor upgrades now persist through death
+ Promote Officer item can no longer be placed in the locker

Update: Mar 28, 2017 @ 6:57pm

1.7.6:

Bugfixes:
+ Updated game to support new Dota 2 version's HTTP request

Update: Mar 27, 2017 @ 6:20pm

1.7.5:

Bugfixes:
+ Fixed an issue that prevented the game results screen from appearing

Update: Mar 26, 2017 @ 8:07pm

1.7.4:
+ Added schinese and new tchinese localizations
+ Psychologist: Mind Slay cooldown increased (especially vs bosses)

Bugfixes:
+ Maverick: Mutating Chem Reliant or Flower Child now only flushes the maverick
+ Chaingun: Cooldowns on plasma rounds now work properly
+ Fixed game results time not matching game clock

Update: Mar 17, 2017 @ 10:51pm

1.7.3:
+ Improved sharable units when disconnected/reconnected
+ Added -share on/off command

Bugfixes:
+ Fixed conduits not spawning in the Hive map
+ Fixed the Avatar unit not animating properly

Update: Mar 13, 2017 @ 9:11pm

1.7.2:

Bugfixes:
+ Fixed a problem in the Defense finale

Update: Mar 11, 2017 @ 12:13am

1.7.1:
+ Added Chinese localizations

Bugfixes:
+ Fixed minor issue when dropping items close to hero

Update: Mar 9, 2017 @ 6:24pm

1.7.0:
+ New Map: Hive
+ Added Game Results screen and Trophies
+ Added new Chinese localizations
+ Improved resource pooling
+ Maverick: Robodog advanced generator now just +1 eps per level
+ Maverick: Kami thrash crit multiplier reduced
+ Maverick: Robodogs now have reduced efficiency for power core repairing
+ You can now kick if you are the only person in the game

Bugfixes:
+ Maverick: Robodog will no longer keep O.T.A. when hyper thrashing out of radius
+ Abomination toxic aura damage corrected on Nightmare
+ Abomination toxic aura damage now affects Rad Resist officers
+ Fixed some issues with Trophies
+ Fixed mutant buffs not being removed if rad count moved to lowest bracket

Update: Feb 15, 2017 @ 8:17pm

1.6.4:
+ Maverick: Kamikaze Canine will now explode on death
+ Maverick: Kamikaze Canine is now issued an attack command on the hyper thrash target
+ Added Chinese localizations

Bugfixes:
+ City Map: Fixed APCs not being able to leave from North exit
+ Pyrotechnician: Fixed health decreasing when vitality changes while overburning
+ Pyrotechnician: Microwave explosion now properly deals explosion damage (previously flame)
+ Maverick: Chrome Retriever can now hold more than one unique item (such as vests)
+ Swift Learner: Fixed not getting objectives' bonus XP even if XP gain is disabled
+ Commandoes: Blitz aura will no longer affect zombies
+ Fixed Civilians that die near APCs not being able to get into APCs after being revived
+ Fixed Freeze Ray potentially killing Nemesis