Dota 2
SWAT: Reborn
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Update: Aug 26, 2017 @ 10:49pm

1.10.2:

Bugfixes:
+ Watchman: Fixed lethality not always working
+ Watchman: Avatars now deal reduced damage to rads/crates
+ Watchman: Surge Capacitor upgrade now improves batteries properly
+ Watchman: Fixed paradox debuff modifier remaing after toggled off
+ LAD: No longer breaks if Pyrotechnician constructs it

Update: Aug 23, 2017 @ 11:10pm

1.10.1:
+ Watchman: Subupgrades can no longer be upgraded while the game is paused or the Watchman is dead
+ Watchman: Improved Nurse's autocast nano injection AI
+ Defense: Added Repair Armor item to Lab shop for Watchman

Bugfixes:
+ Watchman: Dying while using Partner will now cancel the teleport
+ Watchman: Can no longer power surge reactors
+ Engineer: Fixed some issues where duped items could disappear or cost more than 250e
+ Fixed issue with Nemesis' max health
+ Fixed bosses not spawning correctly

Update: Aug 20, 2017 @ 8:24pm

1.10.0:
+ New Class: Watchman
+ New Trait: Engineer
+ New Secret Weapon Item: Riot Shield
+ New A.T.M.E. Item: Drug Replicator
+ Added Chinese translations
+ Added Russian translations
+ Added more achievements
+ Added minimap indicator for A.P.C. destinations
+ Improvements to the Nemesis fight
+ Maverick: Mecha Mutt base move speed increased to 220

Bugfixes:
+ Lab rad scan should now work in Survival
+ Player death count no longer increment if disconnected before officer selected
+ Fixed bosses not receiving uber health upgrades

Update: Aug 5, 2017 @ 11:13pm

Updated client reported version to 1.9.0

Update: Aug 5, 2017 @ 11:10pm

Updated client reported version to 1.9.0

Update: Aug 5, 2017 @ 7:08pm

1.9.0:
+ Added Talents
+ Added Player Stats
+ Added Achievements
+ Added Leaderboards
+ Added Settings HUD which syncs with server
+ Upgraded Server
+ City map updated to remove invisible walls
+ Some improvements to the HUD
+ LAD parts now sell for less for each parts previously sold

Bugfixes:
+ Cyborg: Chaingun now splashes allies
+ Heavy Ordnance: Using solar batteries no longer adds a charge to Recharge Battery
+ Maverick: Fixed robodogs causing disabled items
+ Maverick: Chaingun now splashes allies
+ Sniper: Concussion grenade no longer works on a phased super mutant
+ Energizer: No longer triggered if killed
+ Espionage: Now properly applies the negative energy regen for all armors
+ Atomic Zombies: No longer detonates when hitting a force field
+ Atomic Zombies: Fixed regaining hp regen after detonating
+ Defense: Fixed crate minimap icons not always disappearing
+ Defense: Fixed finale not ending when everyone in lab
+ Flare Gun: Fixed last charge not working
+ Titan Vest: Fixed aura not stacking with vests
+ Fixed locker items in the 6th slot not stacking
+ Fixed some truesight issues
+ Fixed bosses spawning after objectives completed

Update: Jun 11, 2017 @ 5:19pm

1.8.5:

Bugfixes:
+ Changed A.B.M. and Televac models so they are now selectable
+ Cyborg: Pheromones now works if cast while invisible
+ Energizer: No longer breaks if it recharges while dead
+ Exosuit: Fixed issue with improper stat attributes being applied
+ Enemy rad bolts now properly deal Explosion type damage

Update: May 15, 2017 @ 6:11pm

1.8.4:
+ Updated hp regen and mana per int for dota 7.06 patch

Bugfixes:
+ Addressed some no nav issues on city

Update: May 14, 2017 @ 9:45pm

1.8.3:
+ Maverick: Robodogs agility values have been doubled
Base agility increased: 51 -> 102
Agility per level increased: 2 -> 4
A.R.S. now 1 agility -> 7.5 vitality
Death penalty increased:-1 -> -2 agility
+ Covert Sniper: Conc Grenade boss effect duration increased
+ Rocket Launcher: Lockdown now knocks enemies back
+ Sniper Rifle: Damage penalty vs rads reduced: -50% -> -40%
+ Flamethrower: Can no longer bounce to splash immune enemies
+ Energizer: Battery can now be manually activated by typing "-batt"
+ Energizer: Added modifier to indicate battery recharge time
+ Survivalist: The no int requirement for vests no longer applies to Titan Vest
+ Titan Vest: Now gives +25 armor aura in a small radius
+ Freeze Ray and Shield Cap: initial item stock decreased: 2 -> 1
+ Solar Batteries: Reduced recharge time: 60s -> 36s
+ Increased the cast range of sniper's cameras, demo's c4, and claymores
+ Atomic Zombies: Increased single target damage; removed regen on explode; reduced freeze ray effectiveness
+ Red Rads radlets now last significantly longer
+ Reactor rooms are now discovered by all units
+ Extinction now requires 2 people
+ Rooms are now marked discovered on the minimap based on sight of the center of the room

Bugfixes:
+ Survivalist: Fixed issue with severe ankle injuries
+ Stims: Fixed potential 0 stack issue if used on rez sickness officer
+ Fixed units being able to get up onto walls
+ Fixed initial Avatar item not always being removed in Extinction

Update: Apr 23, 2017 @ 5:52pm

1.8.2:

Bugfixes:
+ Fixed an issue where radiation could decrease to negative values