Hearts of Iron IV

Hearts of Iron IV

Millennium Dawn: A Modern Day Mod
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Update: Jun 20, 2020 @ 12:54am

v1.3 'La Resistance and Friends'
AI
- AI now should correctly create intelligence agencies
- Peacetime AI will now research industrial/engineering tech
- Additional AI strategies to make SWE aggressive/nationalist AI smarter
- AI now should no longer take generic if they have a better/unique defense company
- AI will be more likely to take their starting ideology path
- AI for Air Doctrines so certain nations will prioritize their historic routes
- CHI Red Dawn Strategy added a few more steps to ensure CHI has necessary opinion from Communist Cadres to take desired focuses
- New SAU strategy that focuses on building up economy and unifying GCC before shifting to Global Jihad.
- Added a AI weighting exceptions to the gdp checks for China so that CHI won't ignore most research options
- Added AI weighting to pay attention to how far ahead of time techs are, so they won't waste years trying to get techs early
- AI will now embargo countries dynamically
- New AI strategy to prevent CSTO from joining Chechen War and spiking world tension
- AI will now correctly budget and maintain dynamic laws based on ruling party
- AI should no longer ratchet military spending to max
- AI should be less likely to convert military factories
- AI should produce the most up-to-date aircraft models now (some aircraft slightly more powerful as a result)

Stability
- Slight tweaks to some EU events to optimize triggering
- Optimization to load order

Decisions/Diplo Actions
- Enabled politics decisions again
- Removing elections now correctly not changes your leader
- Created Embargo and Recall Intervention Forces
- Afghan decisions fixed provinces trigger
- Jihadist manpower decision to recruitment
- Islamic State can no longer send ceasefire

Balance
- Lower construction cost on Mils/Dockyards (Reduced to 65k from 90k)
- Fixed manpower requirements on Carriers. More in line with historical figures
- Added Transport and Attack heli 3 to USA at 2000 date
- Distribution of training laws
- Biofuel refineries now cost the same as CIC and produce fuel worth 5 oil
- Fuel silos no longer require building slots
- Mobile radio masts give local construction speed instead of research
- Economic events happen less frequently now
- Aircraft should now be more resilient against AA
- Adjusted some techs values to give more varied modifiers
- Buffed influence gain from Influence Things
- Reduced cost for laws

Focus Tree
- Poland, Saudi, USA and Nigerias dockyard focuses no longer give landlocked states Mils/Dockyards
- Added Mil/Defense industry opinion buffs to German Bundeswehr reforms
- Chinese and Gulf focus trees have tooltips to show the benefits gained from swapping an internal faction
- Added a Salafist branch for Generic Muslim Nations

Gameplay/Mechanics
- Expanded the Counter-Terror system to Sub-Saharan Africa and Central Asia
- Air strike decision for states to target jihadists in their own territory at Severe Threat and higher
- Terror threat now increases as a result of being puppeted by a non-Muslim nation rather than being in a state of war
- Arab Spring System: over time tension will increase in Arab states as a result of economic troubles, corruption and a lack of social spending that will eventually boil over into mass demonstrations
- ISIS will now emerge if Syria is embroiled in civil war and the Invasion of Iraq has occurred
- Corruption now pertains to political power gain, and easier to influence
- Help system on tabs to help players navigate systems better
- Division names for Belgium
- Improved unit traits to match better for a modern setting
- Positive Economic Events (increased consumer confidence and stock market boom)
- Improvements to the Public War Weariness system
- New war event on declaration for flavor
- New descriptions for Computing Technologies

Intelligence Agencies
- Agencies reworked to fit modern context
- New operation to raise corruption in a targeted country
- Counter-Terror operations involving intel collection, air strikes and special forces raids that can be used against on-map jihadists

Bugfixes
- New Zealand has elections again
- Operatives won't gain media personality
- defense companies should now work as intended
- Fixed Early_APC not properly unlocking armor_Bat and armor_Comp unit types (there was a typo - armour instead of armor)
- Fixed German Imperial Ambition Subtree seek non-aligned instead of nationalist
- Fixed techs pointing to non-existent techs
- Anti-Bully event target correction
- Germany now correctly gets Drone Equipment
- Typo in Equipment corrected
- Korean Defence Companies now should have the right loc string
- Iran will no longer lose cores on Khuzestan and Balochistan if uprisings spawn there
- Fixed Shia uprising events in the Gulf repeating
- Fixed American Recession Events
- Fixed American Microsoft decision calling up an incorrect event
- Lebanon and Libyas Fascist parties now correctly show up
- Fixed some OOB inaccuracies
- Fixed canceling investments didnt give you all your money back
- Fixed you wouldn't lose influence when you cancel the investment
- Fixed that you would only lose part of your int investment when you cancel

UI & Graphics
- New soldier models for USA, UK, Canada, Australia, New Zealand, Japan, France, Germany
- New flags for Nigeria (Boko Haram and Nationalist)
- New flags for Republic of Arabia
- New GCC graphics
- Converted laws to use list view
- Some unique operatives for CHI, SOV, and USA
- Handful of Generic Operatives for nations. No blank portraits anymore
- New graphics for agency upgrades
- Focus filter icons for influence, insurgency, mafia
- Integration of Tolis' submod and additional equipment GFX. New tech tree icons!!!
- New Focus Graphics
- Stateview now fits all buildings
- Unique terrain pictures for major cities around the world

Map
- Map fixes to the Caucasus and Ukraine

Politics
- Reworked politics for Benin

Music
- Added Israeli music

Update: Apr 8, 2020 @ 10:24am

v1.2.1
Stability
- Fixed crash caused by elections
- Fixed CTD caused by Al-Qaeda HQ focus
- Optimizations to Counter Terror Events

Decisions
- Fixed American NATO decision so it doesn't give you 217 brigades of armor for free
- Added GCC military exercises that increase GCC unity
- Fixed an issue with ai_strategy not correctly being applied with an EU decision

Focus Trees
- Fixed broken Saudi civil war
- Reduced some GCC unity requirements, GCC unity decrease effects
- Oil dependency is more harmful so getting rid of it is more urgent
- Shia Dominance removes Birthplace of Wahhabism in GCC tree
- Simplified some AI strategies code in GCC alliance stuff

Events
- Added event to notify player when a prospective GCC member has been invited and informs them of the requirements for full membership

Localization
- Fixed some missing/outdated tooltips

Operations
- Added Fake Intel Units

GFX
- New focus icons

Tech
- Fixed Mimicking Operations Tactic not working
- Renamed CV_L_Strike_fighterequipment to CV_L_Strike_fighter_equipment

Gameplay
- Occupation laws no longer affect non-existent rubber/chromium
- "Always Free" volunteers game rule now works

Music
- Vanilla main theme is now available on the radio

Update: Apr 5, 2020 @ 12:46pm

In memory of Kaiser1871, former contributor of MD who passed away in late 2019. Rest in peace.

v1.2 - 1.9 Patch and Content
To be used only with 1.9.1
Events
- Balances to some American Events
- Tweaks to the Elections Events
- Removed stability malus from Uighur protests

Focus Trees
- Added Focus Filter Icons (plus new GFX!)
- Gulf tree for BHR, KUW, OMA, QAT, SAU, UAE including shared GCC tree also available to EGY, IRQ, JOR, MOR, YEM
- Finnish Conscription Focus now actually has a worthwhile choice
- Fixed Finnish tree not giving equipment
- Fixed an 1000 line error from an broken trigger in the American tree
- Fixed a bunch of broken mutual exclusive errors
- Switzerland now starts out with "Join the United Nations" completed in the 2017 start date
- Syria uses the new Counter Terror and Radicalization

Gameplay/Mechanics
- Counter Terror, Social Reform Systems for Middle East Countries
- La Resistance Agency names for Brazil, Argentina, USA, Canada, United Kingdom, Russia, France, Germany, Italy, Sweden, Norway, Albania, Belgium, Netherlands, Romania, Yugoslavia, Spain, Poland, Portugal, Finland, Armenia, Azerbaijan, Pakistan, India, Afghanistan, Israel, Turkey, Iran, Saudi Arabia, Syria, Egypt, Iraq, Kurdistan, Rojava, Lebanon, Japan, China (PRC), Australia, Burma, Taiwan (ROC), Algeria, Ethiopia
- Military bonuses and influence from having military bases in other countries
- Tweaked Gamerules so now EU actually works

Politics
- Added political parties and leaders to some Middle Eastern Countries
- Libyan Civil War outlooks changed
- Light improvements to the election system

Decisions
- Ability to pressure countries into recognizing states
- Rebalances and bug fixes to the PKK system for Turkey

Units
- Improvements to Air Units
- Balances and task assignment fixes to Aircraft

AI
- AI builds newer planes now
- Alt-History focuses/events less likely on historical AI focuses

GFX/User Interface
- Custom Agency Logos for Canada, Russia, Pakistan, Germany
- New Focus Filter icons
- Tech folders are now easier viewed by people on smaller resolutions
- Made better use of existing infantry weapon icons and prevented DLCs overriding MD icons

Map
- Various Victory Point fixed across the world
- Fixes to the Colombian-Ecuadorian coast borders and Bahamas

Update: Feb 22, 2020 @ 6:04pm

1.1.1
Events
- Nerfed resource gain from asteroid mining
- Asteroid mining event no longer fire continuously
- USA will no longer get recession related events if recession is already over
- USA Recession End event improved

Ideas
- USA: Reduced stability loss from Political Establishment, increased PP gain
- USA: Recession Ideas will drop if you don't have recession as an economic cycle
- Rival government idea is now correctly removed after civil war

Focus Trees
- Generic: Focus for heavy industry now gives varied amount of CIC depending on current CIC
- Nigeria: Improved AI for focus selection
- Nigeria: Fixed some election exploits
- Russia: Improved triggers and bypass conditions for several focuses
- Ukraine: Can no longer do NATO related focuses if already in NATO
- Ukraine: Pro-Russian Ukraine will only join CSTO if Russia is Emerging

Decisions
- You can no longer hold SCO military exercises with countries that have left SCO

GFX
- Added missing leader portraits for AZE, ENG, MOR, NIG & SAF
- Added some more event pictures

Gameplay/Mechanics
- Implement Aces so they now work as in vanilla
- Fixed an exploit where you could get infinite foreign investments
- Fixed randomness issue with cyber warfare decisions

Units
- Buffed armoured and armoured recon company HP from 2 -> 25

Update: Feb 12, 2020 @ 2:32pm

1.1
Stability
- Fixed an issue with save games bloating
- Fixed CTDs caused by the Liberian and Somali civil wars
- Fixed save games getting corrupted due to a broken bankrupcy event (praise Jebus!)

Focus Trees
- NEW FOCUS TREES: China, France, Italy, Myanmar, Nigeria, Poland, Russia, Syria & Ukraine
- American tree rebalanced
- Brazilian tree rebalanced
- Japanese tree got reworked
- Germany's focus Dismantle Democracy should now correctly set NPD in power
- Reworked a lot of Ethiopian focuses
- Rebalanced some of the generic tree focuses
- Added money/internal faction/influence effects to a lot of older focus trees

Decisions
- Decisions to boost your Outlook no longer have an upfront PP cost but instead reduce your daily PP. Also halved drift effect
- Added decisions to some countries to change their flag/name depending on ruling party ideology
- Added decision to remove USAID
- South China Sea system for China, Malaysia, Vietnam and the Philippines to either compete or cooperate over resources

Events
- Events that upgrade your economic cycle also update your tax income
- Fixed Libyan civil war winner not being renamed back to Libya
- Fixed Angolan civil war peace event not firing

Ideas
- Added Commonwealth of Nations national spirit
- Added ECOWAS national spirit

Gameplay/Mechanics
- Added a mechanic for demobilising child soldiers if recruited
- Internal faction bonuses now depend on their opinion of the regime
- International recognition system for aspiring states, rival governments to acquire recognition and political power by influencing other countries
- Cyber warfare mechanic
- SCO mechanic linked to the Chinese tree - Asian countries can join the SCO and benefit from development assistance and military exercise decisions
- Added WIP equipment purchasing (infantry weapons only for now)

Balance
- Rebalanced former Anti-Bully System (Now Called Public War Weariness) to a point where you can be at war and your war support is permanently crippled
- Removed ungodly amount of research slots in the 2017 bookmark. Amount of slots now more consistent between bookmarks
- Rebalanced buildings costs and construction speed modifiers so that you don't end up in a situation where building speed is less than -100%
- Added fuel consumption to units
- Islamist rebels start at Isolation foreign policy to prevent them from joining factions too early. They will switch to Neo-Imperialism if they win their civil war
- China now starts in its own faction
- Syrian rebels in 2017 now start with off-map instead of on-map factories so that a unified Syria isn't too strong
- Admirals can no longer get traits of generals
- GDP/C upgrade now checks buildings slots for all buildings, and not just civilian industry

Politics
- Viktor Orban is now correctly Hungary's PM in 2017
- Indonesia is now correctly led by Joko Widodo in 2017
- Reworked Portuguese politics so that Portugal is led by the PM, not the President
- Reworked Serbian politics
- Reworked Angolan politics
- Reworked the political party window. You can now always boost a party regardless of their status, and boosting now correctly increases popularity by 2%
- Suspending elections after winning them no longer requires you to form a coalition
- Automatic coalition forming no longer cucks you out of your leading party, but instead just reduces your PP

Money
- Some optimisations for the money system
- You can now see the cost of higher spending levels
- Prevented the AI from bankrupting themselves too fast
- Fixed a bug where the economy size modifier of a country was calculated wrong
- Added a refresh button next to the money button
- Changing your export law now updates your income
- Fixed a bug where you couldn't invest in biofuel refineries
- Fixed a bug where you could overinvest into military industry
- Corruption level now affects your income (negatively)

EU
- Added a new EU system

NATO System
- Members of NATO that suspend elections will be kicked out of NATO
- AI countries that are not Western will now correctly leave NATO
- You can no longer kick countries out of a formed NATO faction
- You can no longer assume the leadership of a formed NATO faction
- You can no longer call NATO to help you if you are already in a faction

Map
- Fixed states having multiple copies of SAM sites
- Map rework for Armenia, Artsakh, Belarus, Kosovo, Macedonia, Moldova, Montenegro & Transnistria
- Added Burmese rebels as on-map countries
- Added Hong Kong on the map
- Reduced the amount of territory owned by Hezbollah
- Transferred Natuna Island from Malaysia to Indonesia
- Moved Bolivia's capital from La Paz to Sucre
- US now owns the Kuwait naval base in both bookmarks

GFX
- A bunch of portraits added to politicians missing them
- A whole bunch of general portraits
- New event pictures

Technology
- Added industrial and computing tech trees
- Added starting doctrines to Algeria, Dominican Republic, Puntland & Tanzania
- Research companies now correctly reduce research time
- Removed fighter and helicopter techs from Sudan
- Guerilla tech now gives +4% instead of +30% infantry equipment capture ratio to prevent units from capturing more equipment than the enemy even has

OOB
- Corrected the starting amounts of BMP-2s and BMP-3s for Russia
- Sweden now gets the correct amount of Pbv 302s
- Reduced starting equipment deficit for Myanmar
- Unit namelists for ALB & AUS
- Fixed an empty slot in Ghanaian 2000 OOB
- Serbia no longer starts with the Montenegrin navy in 2017
- Removed F-35C from ENG in 2000
- Added HMS Ocean to ENG in 2000
- Removed Sau Paulo from BRA in 2017
- Added missing ships to the Ukrainian navy in 2000
- Removed Aradu from NIG in 2017

Game Rules
- Game Rules are now correctly referenced in ALL places. You may now Brexit, I am looking at you Theresa
- Country Paths added for CHI, BRM, SWE, JAP, NIG, USA, FRA and SOV SYR

AI
- Fixed a bug where AI not wanting to build troops could stack
- AI is now better at handling their money
- AI now upgrades their GDP/C

Music
- Added a new song "Technology"

Localisation
- Lots of spelling mistakes fixed
- Added localisation to the Swiss faction

Update: Jun 6, 2019 @ 11:45pm

v1.0.4

Features
- Compatibility with 1.7
- All Outlooks can boost any Outlook in a foreign country (Boost Party Popularity diplo action)

Stability
- Fixed savegame corruption bug caused by broken templates
- Changed how AI strategies are setup, hopefully bringing some performance improvements to some users

Balance
- Increased range of aircrafts somewhat to reflect max combat radius (+5% to 20% increased range depending on model)
- Removed some exessive armored vehicles for Russia. Poorly maintained and unoperational vehicles in storage now only counted as 1/4 extra ingame vehicle

Civil Wars
- Large update, using desicions and events will allow both sides to have all vital info
- Generic civil wars that happen elsewhere for various reasons (events, coup) have significant improvements

Economy
- Fixed error where interest rates would not update on automatically taken loans
- Debt is now more expensive to hold
- International Investments now give bigger payouts, 6% instead of 4% (next step is making it more dynamic)
- Added a big penalty to selling Int. Investments. Will only return 60% of original value
- Int. Investments in foreign states now require the reciever to put up 25% of the total investment sum
- Big error with investing in foreign states corrected to return money if reciever declines
- AI investments in foreign states - solved error that made it instant and didn't add influence
- Added possible AI investment targets for India and Norway
- Adjusted Russia to prioritize post-soviet block instead of Europe and Americas in foreign investments
- Reduced military personell upkeep for richest nations, increased for poorest slightly.
- Army upkeep costs increased
- Airforce upkeep costs reduced somewhat

Focuses
- US focuses now correctly change the ruling party
- Fixed Finnish focus requiring wrong states
- Fixed Swedish focus tree referencing wrong states

Events
- UN approves/disapproves invasion of Iraq no longer fires infinitely
- Afghanistan now gets their flag and name back correctly after the Taliban are defeated

Decisions
- Civil war desicions will now copy all important ideas and variables from the original country
- Added decision for Yugoslavia to change name into Serbia and Montenegro
- Added decision to buy fuel from the black market if in civil war
- Modified PP cost of smuggling weapons decisions, added monetary cost
- The US can no longer put zombie-Massoud as leader of Afghanistan
- Added a bunch of decisions to change your flag and name
- Leave NATO decision is now properly visible to the appropriate countries

AI
- Iran is no longer Iraq's best friend in 2000 (only in 2017)
- USA, China, Iran, France will use various influence actions correctly against reasonable targets. Many more will be added soon.
- Pakistan will support the Afghan Taliban as long as it has ISI as a internal faction

Graphics
- Afghanistan now has the correct flag in 2017
- Fixed images for influence related events
- New country leader portraits for AUS, COS, DOM, ROM, SPR & TAI
- New general portraits for SPR
- Fixed generals portraits for Pakistani Taliban that had dissapeared somehow
- Added party icons for EST & LAT
- Improved Custom GUI for influence to allow longer names

Database
- Removed EU national idea from countries that weren't EU members in 2000
- Iraq is now Sunni in the 2000 bookmark, and Shia in 2017
- Adjusted tax for China, India, USA 2000
- Downgraded Angola to 4K gdpc
- Corrected 2017 Vietnam popularites

Localisation
- Added texts to news.50 (Kursk Submarine Disaster)
- Improved text of investment events
- Influence GUI now use the normal variant of name, not the Def. version of them (avoiding annoying "the"'a)

Music
- Removed music tracks that turned out to be copyrighted (sorry Daniel)

Politics
- Made boosting and attacking parties affect outlooks too
- Fixed error where elections did not appear if a different party was winning
- Solved a bug where adding popularities or changing election laws would change leader
- Added more safeguard values to various situations
- Added a bunch of new starting opinion modifiers between countries
- Redid Syrian starting politics for 2017

Map
- Afghanistan has a hidden port and hidden canal so that far-off allies can send supplies to anti-taliban forces if Pakistan is friendly
- State of Savoy in SE France

Update: May 29, 2019 @ 9:21pm

v1.0.3

Game rules
- Added the Vatican as a releasable country through custom rules
- Added rule to allow cheat decisions/events
- Added rules to disable NATO and EU
- Added rule to disable the Anti-Bully system

Economy
- Interest rates should correctly update now when taking debt
- Events that lower your Economic Cycle no longer steal money from your treasury

Features
- You can now change Internal Factions with PP
- Added a supply route to Afghanistan so volunteers sent there don't immediately go out of supply
- Coups and civil wars shouldn't break Turkey's pkk system now

Focuses
- Focuses related to NATO now check for the national idea, not faction
- Fixed Swedish focus to restore the Monarchy properly
- The US tree now works even if Trump is not the leader
- Added manpower for Swiss focus to Threaten Liechtenstein
- Norway's NATO related focus now work correctly

Events
- Libyan Civil War peace event should now fire correctly

Graphics
- You now get the correct flag and name when forming the EU
- You now get the correct flag and name when forming the Soviet Union
- Reworked some portraits
- Added missing portraits for US generals

Database
- Removed ALB, BUL, CRO, EST, LAT, LIT, SLV, SLO from NATO in the 2000 bookmark
- Removed Operation Enduring Freedom, Operation Restoring Hope and Inherent Resolve from the 2000 bookmark
- Removed Major non-NATO ally from some countries in the 2000 bookmark
- Added missing starting doctrines to Angola and UNITA

Technology
- Defence companies now decrease research speed like they should
- Fixed COIN doctrine
- Fixed weird pathing and dependencies in surface ships
- Removed Baden-Württemberg class from Germany in the 2000 bookmark

Units
- Recon units now properly give recon

Localisation
- Foreign investment in your country now correctly shows what building someone wants to construct
- Fixed some missing localisation in the doctrine tree
- Fixed missing localisation for tactics

Music
- Equalised some of the music volumes

Politics
- Redid starting politics of Lebanon
- Reduced Outlook drifts caused by Internal Factions
- Adjusted Turkish starting politics
- Increased Egypt's starting tax level
- Angola is no longer lead by UNITA while at the same time fighting against them
- EST, LAT and LIT are now lead by their respective Presidents and not Prime Ministers
- Portugal is now correctly lead by Jorge Sampaio
- Made sure Saddam Hussein is dead in 2017 bookmark
- Adjusted tension limits for foreign intervention laws, highest level now allows you to do everything
- Fixed Central African Republic missing politics setup
- Reduced tension decay from 0.2 to 0.15
- Puppeting a country now correctly changes their ruling party
- Calling NATO to arms no longer removes the puppet status of the country called
- Corrected Mexico's election dates

Map
- Removed Hatay as core of FSA
- Map fixes

Update: May 25, 2019 @ 9:11pm

v1.0.2 Hotfix

1.0.2 Hotfix
Bugfixes
- Fixed Lebanon's politics in 2000

Focus Trees
- Added back the Russian Focus Tree

Database
- Fixed some typos

Update: May 25, 2019 @ 8:22pm

v1.0.1 Hotfix

1.0.1
Stability
- Fixed CTD if launching the 2000 bookmark without DoD
- Fixed CTD from Free College focus

Bugfixes
- Fixed country's not having flags if they are nationalist
- Fixed missing graphics for camo and body armor techs
- Fixed a typo in Germany's focus tree
- Corrected Switzerland's and UK's focuses on country select screen
- Fixed a namelist error for France
- Fixed Chechnya's flag being in the wrong format
- Added missing flag for Polynesia

Events
- Assassination of Ahmed Shah Massoud now happens in 2001 and not 2000
- ISIS is now split up on defeat to occupying countries

Focus Trees
- Fixed a focus in the UK focus tree referring to a Slovakian state

Database
- Added two missing ideas to US
- Added starting research slots to countries with unique focus trees (BRA,DEN, ENG, FIN, GER, JAP, NOR, SOV, SWE, SWI, USA)
- Added a namelist for NKR (Nagarno-Karabakh)
- Removed future techs from France from the 2000 bookmark
- Added Xian H-6 tech (strat bomber 1) to CHI
- Removed duplicate Space Force 3 idea
- Adjusted the effects of "Women in the Military" law

Interface
- Fixed the Twitter button in the main menu to redirect to the correct page
- Fixed missing communist party icons for ARG, AST, JAP and RAJ

Map
- Moved Samarkand to the correct province
- St. Johns renamed to St. John's
- Stary Oskolv renamed to Stary Oskol
- Westen Georgia renamed to Western Georgia
- Added localisation to the new straits

Update: May 25, 2019 @ 12:00pm

v1.0: "Millennium Dawn"

Merge with MD4 complete.

For a full list of changes visit https://docs.google.com/document/d/1cMoN-iL-YhULmQZZoc1WV4xCj1rq0MB2WUUg_StTt-8/edit?usp=sharing