Arma 3
Isla Duala
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Update: Feb 15, 2019 @ 11:19am

v3.9.5
- improved graphics (middle and sat texture)
- further lush vegetation (12000 extra plants) near rivers and in central area
- if water is too high at certain time of the mission you can add ca\roads2\bridge\Bridge_wood_25.p3d objects to make a makeshift crossing!

Update: Feb 14, 2019 @ 7:31pm

v3.9.5
- improved graphics (middle and sat texture)
- further lush vegetation (12000 extra plants) near rivers and in central area
- added test wooden bridge at the main crossing (central border no-man zone)

Update: Feb 7, 2019 @ 9:04pm

3.9.3:
- improved with new satellite texture of the map (now at 20480x20480)
- added low shrub vegetation near the main border / river crossing
- smaller bugfixes

Update: Dec 23, 2018 @ 11:19am

v3.9.2
- fixed clutter so it doesn't break other islands such as Lingor

Update: Dec 8, 2018 @ 2:42pm

v3.9.1
- replaced the Generic African Buildings pbo with new V3 sign key (A2 ones are not working since Arma3 1.86.xxx patch)

Update: Jan 12, 2018 @ 10:56am

v3.9
- massive improvement of lighting and satellite image of the map

Update: Feb 3, 2017 @ 5:30am

v3.8
- enabled dust effects for vehicles and units
- new improved satellite texture with 1m/px resolution
- fixed oasis height near Djolan
- remade North-Eastern island of Mangomak ;)
- several road and terrain fixes

Update: Jun 30, 2016 @ 7:18am