Arma 3
Isla Duala
Viser 1-8 af 8 forekomster
Opdatering: 15. feb. 2019 kl. 11:19

v3.9.5
- improved graphics (middle and sat texture)
- further lush vegetation (12000 extra plants) near rivers and in central area
- if water is too high at certain time of the mission you can add ca\roads2\bridge\Bridge_wood_25.p3d objects to make a makeshift crossing!

Opdatering: 14. feb. 2019 kl. 19:31

v3.9.5
- improved graphics (middle and sat texture)
- further lush vegetation (12000 extra plants) near rivers and in central area
- added test wooden bridge at the main crossing (central border no-man zone)

Opdatering: 7. feb. 2019 kl. 21:04

3.9.3:
- improved with new satellite texture of the map (now at 20480x20480)
- added low shrub vegetation near the main border / river crossing
- smaller bugfixes

Opdatering: 23. dec. 2018 kl. 11:19

v3.9.2
- fixed clutter so it doesn't break other islands such as Lingor

Opdatering: 8. dec. 2018 kl. 14:42

v3.9.1
- replaced the Generic African Buildings pbo with new V3 sign key (A2 ones are not working since Arma3 1.86.xxx patch)

Opdatering: 12. jan. 2018 kl. 10:56

v3.9
- massive improvement of lighting and satellite image of the map

Opdatering: 3. feb. 2017 kl. 5:30

v3.8
- enabled dust effects for vehicles and units
- new improved satellite texture with 1m/px resolution
- fixed oasis height near Djolan
- remade North-Eastern island of Mangomak ;)
- several road and terrain fixes

Opdatering: 30. juni 2016 kl. 7:18