Arma 3
Isla Duala
Viser 1–8 av 8 bidrag
Oppdatering: 15. feb. 2019 @ 11.19

v3.9.5
- improved graphics (middle and sat texture)
- further lush vegetation (12000 extra plants) near rivers and in central area
- if water is too high at certain time of the mission you can add ca\roads2\bridge\Bridge_wood_25.p3d objects to make a makeshift crossing!

Oppdatering: 14. feb. 2019 @ 19.31

v3.9.5
- improved graphics (middle and sat texture)
- further lush vegetation (12000 extra plants) near rivers and in central area
- added test wooden bridge at the main crossing (central border no-man zone)

Oppdatering: 7. feb. 2019 @ 21.04

3.9.3:
- improved with new satellite texture of the map (now at 20480x20480)
- added low shrub vegetation near the main border / river crossing
- smaller bugfixes

Oppdatering: 23. des. 2018 @ 11.19

v3.9.2
- fixed clutter so it doesn't break other islands such as Lingor

Oppdatering: 8. des. 2018 @ 14.42

v3.9.1
- replaced the Generic African Buildings pbo with new V3 sign key (A2 ones are not working since Arma3 1.86.xxx patch)

Oppdatering: 12. jan. 2018 @ 10.56

v3.9
- massive improvement of lighting and satellite image of the map

Oppdatering: 3. feb. 2017 @ 5.30

v3.8
- enabled dust effects for vehicles and units
- new improved satellite texture with 1m/px resolution
- fixed oasis height near Djolan
- remade North-Eastern island of Mangomak ;)
- several road and terrain fixes

Oppdatering: 30. juni 2016 @ 7.18