Arma 3
Dynamic Recon Ops - Altis
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Update: Jul 10, 2016 @ 1:05pm

  • Chest worn backpacks on parachute insertion
  • Choose extraction helicopter landing zone with a radio option
  • Improvements to some task descriptions and briefing text
  • Modified intro stage setting text

Update: Jul 7, 2016 @ 1:55pm

  • Unit class selection added to start menu
  • TeamSwitch disabled
  • More possible fixes for inability to restart mission after failure
  • Fix for instances where non-present AI were causing problems

Update: Jul 6, 2016 @ 12:09pm

  • Possible fix for mission not replayable after all player deaths in MP

Update: Jul 4, 2016 @ 4:58am

  • Possible compatability fix for other mods (e.g. C2, MCC4)
  • Added forced map as part of startup sequence to allow arsenal starts to see objectives and AO first

Update: Jul 2, 2016 @ 1:16pm

  • Virtual arsenal startup option added for use with all insertion types
  • Virtual arsenal removed from supply boxes on ground insertion, replaced with box that contains appropriate ammo and explosives
  • Increased helicopter insertion drop range slightly
  • Reduced chance of a boat insertion greatly
  • Fixed typo in title logo and image (lol)

Update: Jun 29, 2016 @ 12:38pm

  • Player group now start with silencers equipped on evening and night missions
  • Enabled saving

Update: Jun 26, 2016 @ 6:31am

  • Fixed destroy wreck objective
  • Added option for number of objectives
  • Added option for AO size

Update: Jun 26, 2016 @ 3:04am

  • Roadblock and bunker guards are no longer immobile
  • Refined positioning for air insertion drop location

Update: Jun 25, 2016 @ 1:25am

Update: Jun 25, 2016 @ 1:22am