Hearts of Iron IV

Hearts of Iron IV

Expanded Technology + Industry + Equipment
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Update: Aug 12, 2019 @ 6:25pm

Initial Upload

Update: Apr 8, 2019 @ 5:13pm

General

  • Up to date with 1.6.2
  • Up to date with '56 and includes all changes / tweaks / overhauls

Update: Jun 19, 2018 @ 10:22am

Hello! There are a lot of alterations in this update. Mostly there's the integration of parts of The War at Sea mod, and a number of bug fixes. The tech tree has always been expanded in places, and switched around.

Also, nuclear missiles! Be sure to only use them responsibly.

This mod has been around for two years now, and in a lot of ways ETAT is showing its age. To fix that I've started a total overhaul project where I will recode the mod from scratch. It will take a couple of months at least, but should prove to be pretty interesting. I'll be sure to warn everyone well in advance of when it will be arriving.

Have a great day, and thanks for reading. :)

General

  • Integrated a limited version of The War at Sea
  • Expanded naval techs to fit new timeline
  • Numerous instances of new art for techs, equipment, and icons
  • Reworked electronics tree, added new techs
  • Adjustments to a number of technologies
  • Added nukes to the mod
  • Lots of other changes and small tweaks

Update: Mar 23, 2018 @ 10:53am

General

  • Added Special Forces techs
  • Various other bug fixes

Update: Mar 8, 2018 @ 12:41pm

General

  • Updated to 1.5
  • Various adjustments, tweaks, and minor efficiencies - particularly in the UI and text

Update: Sep 2, 2017 @ 9:15am

This is just a small bug update with some features from Road to 56.

Update: Jul 24, 2017 @ 12:15pm

Hi! There are some significant changes in this update, and I hope you'll enjoy them. Have a nice week!

General

  • Integrated a highly modified version of 'Equipment Conversion Enhanced' by Crouching Lemur
  • Integrated a somewhat modified version of 'Light and Escort Carriers' by Pinback
  • Integrated 'More Variants for the Road to 56' by Vydazy and 3ntf4k3d
  • Rebuilt 'Real Air' to no longer require national or unit history files. These have been removed entirely to increase compatiblity.
  • Updated portions of 'Real Air' to latest version where appropriate
  • Reduced tech benefit of the SRD tree
  • Rebalanced RDF technologies

Update: Jul 5, 2017 @ 6:53pm

This is the trickle-down patch from Road to 56, with all changes there now uploaded here. Additionally, translators should now feel free to go through the files and submit their work to me for inclusion in the mod.

General

  • Changed naming conventions over to new unified system with Road to 56
  • Cleaned and consolidated numerous files
  • Fixed a number of errors, code mistakes, and conflicts.

Update: Jun 14, 2017 @ 5:19pm

General

  • Updated to 1.4
  • Added conversion mechanic where appropriate
  • Replaced RAM mod UI with the one from the new patch
  • Updated AI data
  • Fixed issue with cv naval bombers
  • Consolidated language files
  • Removed sound and name files

Update: May 14, 2017 @ 2:46pm

This is a super-secret stealthy update. It changes some minor things that you may have found immensely annoying, or didn't notice at all.