Space Engineers

Space Engineers

Nanite Control Factory - Automated Construction (Not working - Old Version)
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Uppdatering: 29 apr, 2016 @ 21:15

- Added more logging
- Fixed incorrect power readings for clients in MP
- Fixed nanites flying to origin for clients in MP

Uppdatering: 29 apr, 2016 @ 20:59

Uppdatering: 28 apr, 2016 @ 16:20

Uppdatering: 28 apr, 2016 @ 14:37

Uppdatering: 28 apr, 2016 @ 14:08

Uppdatering: 28 apr, 2016 @ 14:02

- Another small MP fix.

Uppdatering: 28 apr, 2016 @ 13:54

- Fixing some MP issues

Uppdatering: 28 apr, 2016 @ 13:36

- Introduced new performance friendly deconstruction. There will no longer be grinding sparks, sounds and lights when the nanites deconstruct. The block will also not progressively break down. It will be removed after the amount of time deconstruction would have required elapses. While less immersive, it is about 10x better for performance. You can turn it back to the old way via DeconstructionPerformanceFriendly setting.

Uppdatering: 27 apr, 2016 @ 13:37

- Optimized a few things
- Reduced max particles
- Cleaned up a few things

Uppdatering: 26 apr, 2016 @ 14:38

- Fixed a small issue with grid splits.