Space Engineers

Space Engineers

Projector Preview - miniature blueprint display + damage status
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Update: Nov 9, 2024 @ 1:43pm

- Fully fixed wrong rotation pivot-based status for half-blocks and similar

Update: Nov 9, 2024 @ 1:19pm

- Fixed switching preview<>build in DS/MP causing the build mode to forget its blueprint
- Partial fix for wrong rotation being wrong in the status mode when using a pivot block.

Update: Nov 3, 2024 @ 3:38am

- Added "Status pivot" dropdown to use with ships built from projectors which are likely rotated and offset differently than their original blueprint. The *None* option behaves exactly like before. See its tooltips for details.

- Added "<num> Match (black)" in the detailed info section to explain what the black color is there as well (it was already mentioned in the status mode's tooltip)
- A few tweaks to status mode:
-- Tooltip caught up with green color and a few wording tweaks.
-- Changed "wrong rotation" color from what looked like skyblue to be closer to teal (it's more of a cyan).
-- Changed "missing" blink to twice as frequent.
-- Changed "better integrity" to be "higher build percentage" and the code check to reflect that.

Update: Feb 17, 2024 @ 9:36pm

- Fixed "Preview/build" and "Use this ship" toolbar actions not working in DS on button panels (or other blocks that would execute it serverside).

Update: Feb 16, 2024 @ 5:03pm

- Fixes for "Align Projection" provided by Artorp.
- Fixed lingering ghost subparts (couldn't fix gatling turret barrel so I hid it instead).
- Fixed miniature projection first spawn having no subparts on turrets and a few other blocks.
- Renamed the toolbar actions for "Load this ship" to not have the "(Preview)" prefix because they work regardless of mode.

Update: Oct 5, 2023 @ 10:07am

Thanks to Artorp for providing alignment code!

- Made "Load current ship..." to auto-align projection for Build Mode, for projected blocks to be over real blocks.
- Added "Align projection" button for aligning other blueprints + toolbar action for it as well.

- Changed "Keep Projection" to not be grayed out when there's no projection, because it can lead to confusing/annoying circumstances when projection is aligned and it immediately removes the blueprint.

Update: Apr 19, 2023 @ 7:54pm

- Fixed projection vanishing from meteorites spawning.
- Fixed weapon barrels floating around large when small projection is happening.

Update: Feb 11, 2021 @ 10:03am

- Fixed this mod removing projector controls of other mods, whops xD

Update: Apr 20, 2020 @ 11:36am

- Fixed projection being saved after being removed (in preview mode only).
- Replaced the multi-light feature with just one light as projections are emissive now.

Update: Apr 5, 2020 @ 6:38am

- Fixed clients unable to stream anything in after the previous update.
- Added a version printout to mod's log for determining if it runs the latest update or not (due to DS liking to not update mods).