Dota 2
Ancient Battle (of Alphas)
Viser 41-50 af 56 forekomster
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Opdatering: 25. nov. 2015 kl. 11:49

Patch 0.82:

* New Hero: Nortrom, Silencer - Old Silencer - Intelligence Support Nuker Disabler Pusher

Hero Details:
http://steamcommunity.com/workshop/filedetails/discussion/505773449/496881136905433864/

Full changelog here:
http://steamcommunity.com/workshop/filedetails/discussion/505773449/492378806373409859/

Opdatering: 15. nov. 2015 kl. 14:48

Patch 0.81b:

* Infinity Darkemist:
- Fixed the tooltip of I Live Again Wraith Delay buff.
- Fixed Aghanim Scepter upgrade description not showing sometimes.
- Fixed the bug with Resurrection not working on siege creeps properly.

* Florin Flavus:
- Added Aghanim Scepter description.

* Axe (WOTF):
- Fixed the tooltip of Cut From Above not showing that its upgrade-able with Aghanim Scepter.

* Death Knight:
- Fixed the tooltip of Aghanim Scepter upgraded Unholy Shield showing the wrong redirect values.

* Dark Ranger:
- Fixed Aghanim Scepter upgrade description not showing sometimes.
- Recommended Item build slight changes.

* Lifestealer (WOTF):
- Added Aghanim Scepter description.
- Added Recommended Item build.

* Paladin:
- Fixed the tooltip of Divine Shield not showing Aghanim Scepter values properly.
- Divine Shield cooldown increased from 50/40/30 to 50/45/40 seconds.

* Emperor of Srem:
- Fixed the tooltip of Long Live the Emperor debuff.

*Stealth Assassin:
- Death Ward Scepter number of bounces reduced from 4 to 2/3/4.

* Gambler:
- Fixed the tooltip of All In not showing Aghanim Scepter values properly.
- All In Max Damage (Damage Cap) decreased from 1000/1500/2000 to 500/1000/1500. Aghanim Scepter values are still the same (1500/2000/2500).

Opdatering: 13. nov. 2015 kl. 10:46

Patch 0.81a:

* Blademaster:
- Blade Storm damage decreased from 100/110/120/130 to 80/100/110/115.

* Che Monk:
- Lupi Glupost chance is now pseudo-random.

* Lifestealer:
- Poison Sting duration decreased from 6/9/12/15 to 3/6/9/12 seconds.
- Rage cooldown increased from 100/80/90 to 130/115/100 seconds.
- Rage duration decreased from 8/9/10 to 5/6/7 seconds.

Opdatering: 12. nov. 2015 kl. 12:13

Patch 0.81:

* Akasha:
- Changed Spell Icon for Pain Steal

* Dark Ranger:
- Charm now disables Che Monk's Che Energy
- Charm now disables Dark Ranger's Dark Arrows if the Lotus Orb reflects Charm on Dark Ranger.

* Jastuk:
- Elokvenciranost slow now has 0.5 second lingering time

* New Hero: Naix, Lifestealer - Old Lifestealer - Strength Carry Jungler;
More Details here:
http://steamcommunity.com/workshop/filedetails/discussion/505773449/496881121380182558/

* New Hero: Che Monk - New Intelligence Carry Nuker;
More Details here:
http://steamcommunity.com/workshop/filedetails/discussion/505773449/496881136900471447/

Opdatering: 1. nov. 2015 kl. 10:57

Patch 0.8b:

* General Changes:

- Pre Game Time increased from 60 to 90 seconds.
- Loading time of the custom game improved.

* Jastuk

- Terrorize INT Difference multiplier increased from 3x to 2.5x/3x/3.5x/4x.
- Terrorize AGI multiplier increased from 0.25x/0.5x/1x/1.5x to 0.5x/1x/1.5x/2x.
- Terrorize damage per mana missing increased from 0.1x to 0.1x/0.2x/0.3x/0.4x.
- Terrorize Cast range decreased from Global to 600/700/800/900.
- Drink Milk Cast point set to 0.
- Drink Milk Pissing Delay decreased from 30 to 15 seconds.
- Drink Milk bonus strength increased from 5/10/15 to 13/26/40.

* Axe

- Strength Return base damage reduced from 20/30/40/50 to 15/20/25/30.
- Strength Return strength bonus damage increased from 26/34/42/50% to 30/40/50/60%.

Opdatering: 30. okt. 2015 kl. 16:18

Patch 0.8:

* General Changes:

- Max Level is now 30
- Experience is gained slightly faster than in original DOTA
- You can win the game by making 50 kills of the enemy heroes
- Heroes with 5 spells or less now have more levels in Attribute Bonus.
- The Radiant renamed to The Balance / Balance Keepers
- The Dire renamed to The Forgotten

Full changelog here: http://steamcommunity.com/workshop/filedetails/discussion/505773449/490123938437992377/

Patch 0.8a:

* Jastuk

- Elokvenciranost slows enemies for 27%/30%/33%/36% while activated.
- Elokvenciranost effect is not visible to enemies when Jastuk is invisible.
- Frictionless Speed: Frictionless buff now provides invisibility on minimap while activated.
- Frictionless Speed: Frictionless buff (free pathing, increased MS and minimap invisibility) is lost only when Jastuk is damaged.

* Firelord
- Firelord Presence armor reduction reduced from 50% to 30%.
- Firelord Presence magic resistance reduction reduced from 20% to 15%.
- Lava Spawn duration set from 30/40/50/60 to 40 seconds at all levels.
- Lava Spawn cooldown reduced from 32 to 30 seconds.
- Lava Spawns are now multiplying properly.
- Lava Spawns can split more than once.
- Added Recommended Item build.

Opdatering: 15. sep. 2015 kl. 7:08

Patch 1.7.

New Hero: Maverick the Gambler

Changes:

1) Emperor of Srem
- Changed model and icons
- Increased base armor by 1
- Strength gain increased from 1.7 to 1.9
- Trolling Power changed particle and sound
- Emperor Wrath improved, now sleeps and reveals enemies in a radius
- No Pain No Gain buff duration increased from 6 to 8 seconds
- Long Live the Emperor reworked, when Emperor dies he is respawning on the spot and enemies around the grave are slowed by 85%; Aegis and Bloodstone work now.

2) Dark Ranger
- Charm can be now used safely (unless Valve publish a new patch that will cause a new crash, I cant influence that). AND Charm may be laggy on slower computers.
- Added some new abilites to be disabled during Charm: Counter Helix, Strength Return, Russian Roulette.

Report bugs and submit suggestions to wotfbugs@gmail.com or to workshop page

Opdatering: 3. sep. 2015 kl. 10:10

Patch 1.6.

Balance Changes:

1) Paladin:
- Storm Hammer mana cost increased from 140 to 160
- Thunder Clap mana cost increased from 90/110/120/130 to 100/120/135/150
- Thunder Clap radius increased from 250/300/350/400 to 300/350/400/400
- Hammer Bash ability removed
- Eternal Devotion:
Guardian Angel movement speed increased from 350 to 450
Guardian Angel duration increased from 9/10/11/12 to 12/13/14/15 seconds.
Guardian Angel Attack Type changed from Pierce to Light (Chaos)
Added Holy Purification and Bash to Guardian Angel
Guardian Angel buff now grants 25 HP regen as well and no longer ignores creeps
- Divine Shield duration increased from 4/4.5/5 to 7/8/9 seconds
- Divine Shield aghanim duration increased from 4.5/5/6 to 8/9/10 seconds
- Divine Shield cooldown decreased from 80/60/40 to 50/40/30 seconds

2) Stealth Assassin
- Ambush cooldown increased from 50 to 110 seconds

Bug Fixes:

- Minor Tooltip fixes

Following abilities now proc magic stick and magic wand:

- Infinity Darkemist: Resurrection
- Infinity Darkemist: Dark Transmutation
- Lich Warrior: Frost Nova
- Florin Flavus: Its not my Fault Dude!
- Axe Ultimate: Battle Rage
- Lightning Shaman: Ball of Lightning
- Lightning Shaman: Sky Wrath
- Lightning Shaman: Ion Blast
- Lightning Shaman: Purge
- Dark Ranger: Life Drain
- Dark Ranger: Charm
- Emperor of Srem: Back Off Peasants
- Blademaster: Shadow Walk
- Paladin: Holy Purification
- Paladin: Storm Hammer
- Paladin: Thunder Clap
- Paladin: Divine Shield
- Trenja: Drink Milk
- Trenja: Terror
- Trenja: Frictionless Speed
- Akasha: Shadow Strike
- Firelord: Soul Burn
- Firelord: Summon Lava Spawn
- Firelord: Volcano
- Stealth Assassin: Ambush

Report bugs and submit suggestions to wotfbugs@gmail.com

Opdatering: 2. sep. 2015 kl. 12:47

Patch 1.5.

New Hero: Akasha the Queen of Pain

Q - Shadow Strike - point target Shadow Strike, can hit multiple units
W - Blink - same as old QoP 's blink, no changes
E - Scream of Pain - like QoP's Scream of Pain, increased damage
T - Scream of Terror - new spell, applies damage reduction and armor reduction to units around Akasha
F - Pain Steal - new spell, passive, lifestealing the damage done to her allies.
R - Sonic Wave - Ultimate, same as QoP's Sonic Wave

New Hero: Paladin

Q - Holy Purification - like Omniknight's Purification but you can heal magic immune and invulnerable units.
W - Storm Hammer - like Sven's Storm Bolt
E - Thunder Clap - like Brewmaster's Thunder Clap, but radius scales through levels
T - Hammer Bash - like Slardar's Bash
F - Eternal Devotion - new spell, aura that gives armor; when Paladin dies, Guardian Angel appears and applies physical immunity to allied heroes in a large radius.
R - Divine Shield - new spell, unit target spell, invulnerability to all damage but not to disables. Has Aghanim Upgrade: Adds immunity to most stuns and debuffs.

Balance Changes:

- Dark Ranger Charm no longer disables Trenja Terror
- Dark Ranger Charm disables Paladin Eternal Devotion

Report bugs and submit suggestions to wotfbugs@gmail.com or post on workshop page. Enjoy! :)

Opdatering: 30. aug. 2015 kl. 15:06

Patch 1.4.

New Hero: Stealth Assassin - Ryu Hasabana, Riki's older brother

Q - Smoke Screen - Riki's Smoke Screen with increased AoE and slow
W - Blink Strike - Riki's Blink Strike with 2 max charges
E - Backstab - same as Riki's Backstab
T - Permanent Invisibility - same as Riki's Permanent Invisibility
F - Ambush - Secondary Ultimate, new ability, mini-stun + damage, single target ability
R - Death Ward - Primary Ultimate, channeling Witch Doctor's Death Ward, has aghanim upgrade, minor changes

Balance Changes:

- Trenja Terror radius decreased from 300/450/600/700 to 300/350/450/500

Bug Fixes:
- Minor tooltip fixes

Report bugs or submit suggestions to wotfbugs@gmail.com or to workshop page.