Left 4 Dead 2

Left 4 Dead 2

The Ultimate Mod Testing and Reviewing Area - Main Files
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Update: Dec 8 @ 10:30am

Removed Hud map's vscript from this addon.

Rearranged missionfile so that the Hud map can show "This map" and "Rescue map" icon when looking at the scoreboard (holding tabulator)

Update: Nov 20 @ 10:07am

added a missing script file for the upcoming map.

Update: Nov 20 @ 6:40am

Updated missionfile in anticipation of new map.

Added the main menu buttons to launch TUMTaRA to this addon. They used to be shared between the UI mods. But now i can add more maps or change the UI without needing to update multiple UI mods.

Update: Oct 11 @ 9:31am

Updated Missionfile for yet another new map. (Will be part of the escape vehicle map pack)

Update: Oct 6 @ 4:39am

Modified missionfile in anticipation of upcoming new map.

Update: Jan 9 @ 12:26pm

Fixes mishap with missionfile, which effectively deleted the hand inspector.

Update: Jan 7 @ 8:47am

Removed skybox maps from missionfile. So that the skybox maps are only visible when you actualyl get the skybox map addon.

Updated missionfile to accoodate new TUMTaRA_Surfaceprop map.

Update: Dec 23, 2024 @ 5:51am

Added better visible button to rotate witch.
Updated script for Infected map (the part that deletes dropped items)

Update: Nov 5, 2024 @ 5:51am

Made infected precache ONLY work on the infected map.
Apparently it causes crashes on the main TUMTaRA map (Couldn't replicate it on my end)

Update: Nov 4, 2024 @ 7:08am

Updated script to automatically precache all infected models. This removes all lag related to "late precache".