Left 4 Dead 2

Left 4 Dead 2

The Ultimate Mod Testing and Reviewing Area - Main Files
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Opdatering: 11. okt. kl. 9:31

Updated Missionfile for yet another new map. (Will be part of the escape vehicle map pack)

Opdatering: 6. okt. kl. 4:39

Modified missionfile in anticipation of upcoming new map.

Opdatering: 9. jan. kl. 12:26

Fixes mishap with missionfile, which effectively deleted the hand inspector.

Opdatering: 7. jan. kl. 8:47

Removed skybox maps from missionfile. So that the skybox maps are only visible when you actualyl get the skybox map addon.

Updated missionfile to accoodate new TUMTaRA_Surfaceprop map.

Opdatering: 23. dec. 2024 kl. 5:51

Added better visible button to rotate witch.
Updated script for Infected map (the part that deletes dropped items)

Opdatering: 5. nov. 2024 kl. 5:51

Made infected precache ONLY work on the infected map.
Apparently it causes crashes on the main TUMTaRA map (Couldn't replicate it on my end)

Opdatering: 4. nov. 2024 kl. 7:08

Updated script to automatically precache all infected models. This removes all lag related to "late precache".

Opdatering: 5. maj 2024 kl. 6:43

trying to fix an error caused by error.mdl just beign there

Opdatering: 4. maj 2024 kl. 13:16

- New layout. (rearranged, wider, longer)
- Removed concert props. There's not enough mods for it. They just hogged resources.
- Altered fade distances on weapons.
- Made all turntables stand still until manually turned off. This greatly reduces resource usage.
- Added tester to load medical cabinet props inside of it.
- Added other defib models (paddles and no-paddle body).

Opdatering: 27. dec. 2023 kl. 5:40

Added a "Hand inspector" melee weapon. Natively added as a spawnable object to TUMTaRA and TUMTaRA_L4D1.
All other maps require you to use the command "Give HandInspector" to get it.
Attack, melee bash and "Item hand" anims are used to test viewmodel mod hand rigging