мяFunreal
Hello there.
I make things.
Please don't add me just to ask questions.
Hello there.
I make things.
Please don't add me just to ask questions.
Featured Artwork Showcase
VTF Edit-Chan
110 22 19
More Text
I make mods, resources, prefabs, and guides.
Need modding help? Join the Dead 4 Mods Discord [discord.gg].
Do not join just to DM me. You'll be ignored.

I also got my personal Discord Server [discord.gg].
It's mostly memes, weeb stuff and WIP showcases.

Find me on...
Github [github.com]
Ko-Fi [ko-fi.com]
Paypal [paypal.me]
Spotify I guess? [open.spotify.com]
Twitter (unused)
Twitch [www.twitch.tv] (unused)


Do not edit or redistribute my work without explicit permission.
Not receiving a reply to your request does not grant you permission.

I do not take requests. Only the occasional commission.
I don't make playermodels cause i don't like doing them.
Workshop Showcase
This map pack is made to test your work-in-progress mods without having to load a campaign and use console commands to stop the director from throwing infected your way. You can simply spawn and pick up any weapon, item, upgrade and carryable object. You m
29,999 ratings
Created by - мяFunreal
Workshop Showcase
This collection contains fixes for props i had made. Most items are in the main "Prop Fix Pack", but some items are separated to avoid conflicts with other mods. All these mods repair models and textures that were broken for whatever reason. Some are very
416 ratings
Created by - мяFunreal
Favorite Guide
Created by - мяFunreal
841 ratings
Want to make survivors, common infected and special infected for L4D2? Learn how right here.
Favorite Guide
Created by - мяFunreal
329 ratings
This guide explains how to create Weapons, Melees, Items, ect. using your own animations in excruciating detail. Contains two Prefabs.
Artwork Showcase
Warding off errors
133 9 9
Screenshot Showcase
Come with me, and you'll see, a world of ooooosha violations!...
3
Recent Activity
Apr 20 @ 2:24am 
well the snarky comment would be "be careful".
But really you just gotta make sure that all the transforms of all the objects and bones are applied, so that there isn't any hidden scale or location change lingering anywhere.

If the bones you exported on were just posed, rather than a rest pose, it'll break.
if the model object was scaled and not had its scales applied, it'll turn noodle-limbed.
Apr 19 @ 1:48am 
I want to create a custom model for Half Life 2 - how do I do it correctly to avoid model errors? Every time I encountered a model stretched in different directions, either in animations or in the game, the character looked like a sandman. This happens even on original Valve models.
Apr 18 @ 4:13pm 
thanks man.
i'm already working on another guide again.
Apr 18 @ 3:08pm 
hiiii, just want to say that you're a really talented mod creator and love all the fixes your mods make to the game. Keep up the good work!
Apr 13 @ 6:44pm 
I'd prefer you did L2D0 instead, we need a prequel
Apr 3 @ 10:43am 
Oh boy, if i had access to the source code of L4D2, i would upgrade it to the Source2013, add all my fixed props and recompile every single map with better lighting.

Unfortunately, being the guy who fixes all the assets and makes most of the guides is not enough credibility to even get onto the TLS team. So there's no chance in hell i'll ever be able to do anything worthwile...