Left 4 Dead 2

Left 4 Dead 2

The Ultimate Mod Testing and Reviewing Area - Main Files
Showing 31-40 of 52 entries
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Update: Aug 6, 2020 @ 1:32pm

Removed every map but main map, to allow you to pick whatever map you want. This will decrease download size but also allow you to get ONLY teh maps you want

Update: Mar 16, 2020 @ 2:23am

added missing script...

Update: Mar 15, 2020 @ 2:52pm

TUMTaRA:
added both pistols of dual pistol to map.
swapped most occurences of cheats to vscripts.
made dark room properly pitch black.
changed look of CI, UCI and SI spawner.

TUMTaRA Doors:
Removed incorrect door textures from door map. (they were textures from a map i was working on. Ironic that this happens to me.)

Added map for just weapons and carryable items.
Added a map for every skybox. named afte the skybox texture.
Changed "cheats disabled" screen to be less obstructive.

Update: Dec 26, 2019 @ 3:21pm

Added helicopter pilot to the helicopters in vehicles and animation map.
Added HL1 vehicles to vehicles map
Added saferoom wagon to vehicles map
added all decal and brush texture versions of doors to the doors map.

Update: Jun 3, 2019 @ 1:33pm

Added "Doors" Map

Update: Feb 21, 2019 @ 2:47pm

added missing model

Update: Feb 21, 2019 @ 4:01am

Updated infected map:
Spawning the entire horde of CI dummies is optional (reduces crashing risk)
Added Infected spawner that spawns any infected, including the L4D1 CI and Sacrifice tank

Update: Oct 30, 2018 @ 12:17pm

Added buttons to automatically test vomit overlay on players to main maps.
Added "Error.mdl" sign to the error prop

Update: May 25, 2018 @ 2:55pm

Fixes a problem that caused the animation map to crash, because of spawning an entity non stop

Update: May 23, 2018 @ 1:38pm

Added "Error.mdl" to the main map