Space Engineers

Space Engineers

AI Enemies - Waves of NPCs
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更新于:2016 年 9 月 3 日 下午 12:34

Fixed issues fixed by recent game updates

更新于:2016 年 4 月 10 日 下午 11:03

-Fix compilation issue
-Movement system broken by last update (will require re-writing)

更新于:2016 年 3 月 19 日 上午 6:01

-Fixed errors caused by game patch
-Improved AI target finding. Now nearby players will be chased at random instead of always chasing the absolute nearest player.

更新于:2016 年 3 月 9 日 上午 2:34

-Added speedlimit command
-Hopefully resolved issues where modded guns would be wrongly re-loaded with vanilla ammo

更新于:2016 年 3 月 8 日 上午 2:07

-Added try-catch statement to two places in the new network-commands feature. Hopefully these will resolve the reported crashes.

更新于:2016 年 3 月 4 日 上午 11:06

-Final bug-fixes
-Officially working on dedicated servers

更新于:2016 年 3 月 4 日 上午 10:35

-Fixed new bug created by previous bug-fix
-Hopefully first build to be operational on dedicated server

更新于:2016 年 3 月 4 日 上午 10:26

-Bug fixes
-Pushed for dedicated server debug

更新于:2016 年 3 月 3 日 下午 6:05

-First implementation of commands-over-network
-Very large update
-Likely to have several bugs

更新于:2016 年 2 月 28 日 上午 10:58

Updated mod to fix game api changes