MADNESS: Project Nexus

MADNESS: Project Nexus

The Supermall Addendum
目前顯示第 11-20 項,共 23 項
< 1  2  3 >
更新:8 月 1 日 @ 下午 2:13
DarkSignal 發表

  • Added one more micro checkpoint at the food court
  • Added extra safeguards for people who quit while a checkpoint was active and replayed from a previous scene.

更新:8 月 1 日 @ 下午 12:31
DarkSignal 發表

更新:8 月 1 日 @ 上午 11:28
DarkSignal 發表

Added extra checkpoint after the radio jammer

更新:7 月 31 日 @ 下午 4:45
DarkSignal 發表

  • Bullets from strafing runs were hitting sooner than they should, so we tightened up the grouping
  • Added an extra gun at the final boss, even comes with extra mags
  • Assassins won't gang up on you on difficulties lower than Tough

更新:7 月 31 日 @ 上午 11:06
DarkSignal 發表

A busted railing in the South Atrium will allow an easy out for people who are scared of ninjas and met them for the first time

更新:7 月 30 日 @ 下午 10:21
DarkSignal 發表

  • Added new flanking route to second machine gun nest
  • Added Deadeye and FallTumble Skill to main character
  • Added fix for special boss item respawning after use
  • Added dequesting fix in upper parking

更新:7 月 30 日 @ 下午 2:42
DarkSignal 發表

  • Made courtyard stone gardens slightly taller to make them more reliable cover
  • Added extra clutter at DigSite.01 to make ramps the only access point
  • Fixed micro-checkpoint in Act-3 resetting you well after moving on to the next one. Completing the level will fix it.

更新:7 月 29 日 @ 下午 6:06
DarkSignal 發表

Added one additional micro-checkpoint for each act.

更新:7 月 29 日 @ 下午 1:56
DarkSignal 發表

- Now that quest items respawn, an additonal patch was made to keep C4 from respawning
- Added more cover to south atrium and panel room
- Removed see through backside of Party Town poster

更新:7 月 29 日 @ 下午 12:26
DarkSignal 發表

Campaign now starts you on normal difficulty instead of hard.