MADNESS: Project Nexus

MADNESS: Project Nexus

432 ratings
The Supermall Addendum
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790.710 MB
Jul 28 @ 1:04pm
Sep 29 @ 9:27pm
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The Supermall Addendum

Description
MAKE SURE ALL PREREQS ARE ENABLED AND UPDATED BEFORE PLAYING, OR YOU'LL BE IN FOR A BAD TIME!

We are pleased to bring you the very first custom story experience to Project Nexus! Come on down to the Nevada Supermall, and bear witness to all we have to offer! Live memories you've never experienced! Acheive dreams you've never imagined!

Our first campaign includes new features derivative from story mode, and is chock full of secrets for you to find! We hope you enjoy our telling of a story that was never told!
Popular Discussions View All (10)
41
Nov 25 @ 3:58am
PINNED: All Bug Reports Here
DarkSignal
16
6
Aug 7 @ 5:35pm
Technically impressive, not much else
Lancelot
5
Sep 24 @ 12:51pm
ive been trying to play this and its not working
★BIG50000★
251 Comments
Pypsik Dec 2 @ 7:09pm 
When new campaign?
Knight by Night Nov 24 @ 5:33pm 
Can you play this in Multi-Player?
FergusTon Nov 11 @ 12:51am 
i truly fw this
:rufus_happy:
Detective S. Mokecrak Oct 28 @ 9:35am 
Liked the campaign and the music CRY.NN made for it
Dog_Raoul Oct 18 @ 8:42am 
I love reading about everyone struggling with the campaign while knowing I beat it at midnight super tired and died like 2 or 3 times all campaign. Maybe because I didn't figure out how to change from Normal Diff?
FatAstro Oct 3 @ 8:37am 
HP bags.
Oct 3 @ 2:16am 
madness forever
therealmanguyman Oct 3 @ 1:52am 
Also what's up with the doll after the helicopter boss fight?
therealmanguyman Oct 3 @ 1:52am 
What's really funny is that on my first playthrough I killed the guy before he data wiped then wiped the data myself.
GoopsLoops Sep 28 @ 9:55pm 
My favorite thing about the mod is just how interactive it is with the player. Killing an enemy before he can data-wipe a terminal, the ability to discover small secrets here and there to make subsequent runs easier, the fact that the final boss cutscene doesn't happen the second go around as he jumps out of the sewers instead without warning. None of this was necessary but it feels a lot more cool that its here. Also love how the mod makes me feel like a badass normal barely evading death, constantly having to hop around between cover and quick swap weapons just to not die until i finally get to the final boss's last healthbar where I am effectively chasing him down to beat him up with a metal shard