Total War: WARHAMMER III

Total War: WARHAMMER III

Miracle Balance Patch
Showing 51-60 of 128 entries
< 1 ... 4  5  6  7  8 ... 13 >
Update: May 21 @ 8:40am

minor optimization patch

Update: May 21 @ 8:36am

Life leeching passive: Duration to 20sec; Power reserve +0,2
Purple Sun vortex: Base damage to 5; AP damage to 8

Update: May 18 @ 12:57am

Building changes:

Resource buildings: Income added same as empire
Income building: at all lvls 50% increase.
Growth building: added Income gained from local settlement's income: +5% at all lvls
Temple building: Khorne version: Now gives income when khorne corruption is 100. Nurgle growth requriements for income to 180 growth.
Growth building: Tzeentch version: Added Chance of Winds of Magic changing in strength: +10% at lvl 1; +13% at lvl 2; +15% at lvl 3; +18% at lvl 4
Growth building: Slaanesh version: Added Public Order when order is lower then 25. +2 control at lvl 1 ; +3 control at lvl 2 ; +4 control at lvl 3 ; +5 control at lvl 4
Barracks building: Nurgle version: Added Marauders of Nurgle (Great Weapons) to be recruitable

Daemonic Glory changes:

1980: Chaos Warriors of Khorne unlock


General changes:

Marauders of Tzeentch (Spears) +1AP (so it is inline with the norsca/chaos once)

Update: May 13 @ 1:20pm

Skill tree
"Respect of the North" also apply to Chaos Dwarfs
"Infecting Presence" all provinces 1st lvl 3; 2nd lvl 5; 3rd lvl 7


Tzeentch daemonic glory unlock:

2860 Chaos Knight (tze) fix

Daemonic Glory tech:

Khorne
2970: Passive ability: "Frenzy" for Flesh Hounds of Khorne and Bloodcrushers of Khorne units

Update: May 11 @ 6:17am

New Unique ability:

Passive ability: "Father of Blades" duration 5 sec; 4 AP weapon damage; -0,01 Fatigue Change Ratio; 35m radius.
Lore behind this ability: "A variant exists known as the Father of Blades. These are rumoured to be the original Plague Swords created not long after Nurgle came into being, the ancient Fathers of Blades have spent millennia spreading corruption. Their cracked and rusted lengths deaden the senses of those nearby, and any who mistime their swings find their attacks deflected off its corroded edge."


Ability changes:

Ascend Nugle faction leaders ability "Grandfather Nurgle's exalted Children" got -0,01 Fatigue Change Ratio

Daemonic Glory changes:

Undivided
3190: Chaos Knights +8 attack moved from 4290

4290: Doom Knights +4 melee defence

5610: Melee attack: +4 for Bloodthirster and Chaos Warshrine of Khorne units
5610: Melee attack: +4 for Minotaurs of Khorne, Spawn of Khorne, Bloodthirster, Bloodbeast of Khorne, Slaughterbrute and Soul Grinder (Khorne) units

5610: Bound spell: "Blue Fire of Tzeentch" for Lord of Change units
5610: Bound spell: "Glean Magic" for Lord of Change units
5610: Bound spell: "Infernal Gateway" for Lord of Change units
5610: Bound spell: "Pink Fire of Tzeentch" for Lord of Change units
5610: Bound spell: "Treason of Tzeentch" for Lord of Change units
5610: Bound spell: "Tzeentch's Firestorm" for Lord of Change units

5610: Bound spell: "Hysterical Frenzy" for Keeper of Secrets units
5610: Bound spell: "Lash of Slaanesh" for Keeper of Secrets units
5610: Bound spell: "Pavane of Slaanesh" for Keeper of Secrets units
5610: Bound spell: "Phantasmagoria" for Keeper of Secrets units
5610: Bound spell: "Slicing Shards" for Keeper of Secrets units

5610: Bound spell: "Blight Boil" for Great Unclean One units
5610: Bound spell: "Curse of the Leper" for Great Unclean One units
5610: Bound spell: "Fleshy Abundance" for Great Unclean One units
5610: Bound spell: "Miasma of Pestilence" for Great Unclean One units
5610: Bound spell: "Rancid Visitations" for Great Unclean One units
5610: Bound spell: "Stream of Corruption" for Great Unclean One units

Nurgle:

2970: Vigour loss reduction: -15% for Chaos Warriors of Nurgle units

3685: Missile resistance: +10% for Nurgle flying units
3685: Vigour loss reduction: -15% for Plaguebearers of Nurgle and Exalted Plaguebearers of Nurgle units

4125: Passive ability: "Father of Blades" for Soul Grinder of Nurgle units

Update: May 10 @ 3:23pm

Skill tree changes:

Daemonic glory skill line

Glorious Warfare: 1st lvl to 10%
2nd lvl to 18%
3rd lvl to 25%
Storm of Change: 1st lvl to 10%
2nd lvl to 18%
3rd lvl to 25%
Unholy Worship: 1st lvl to 10%
2nd lvl to 18%
3rd lvl to 25%
Impure Prayer: 1st lvl to 10%
2nd lvl to 18%
3rd lvl to 25%
Fury of the Faithful: 1st lvl to 10%
2nd lvl to 18%
3rd lvl to 25%

Upkeep skill line:

Vengeful Compansions: 1st lvl to -7%
2nd lvl to -13%
3rd lvl to -18%
3rd lvl to -5% (factionwide)
Friends of Decay: 1st lvl to -7%
2nd lvl to -13%
3rd lvl to -18%
3rd lvl to -5% (factionwide)
Acolytes of Change: 1st lvl to -7%
2nd lvl to -13%
3rd lvl to -18%
3rd lvl to -5% (factionwide)
Intimate Allies: 1st lvl to -7%
2nd lvl to -13%
3rd lvl to -18%
3rd lvl to -5% (factionwide)

Army buff skill line:

"Selected to Slay" 1st lvl to factionwide at lvl 3
"Foul Miasma" 1st lvl to factionwide at lvl 3
"Corpulent Carapace" 1st lvl to factionwide at lvl 3
"Warpmetal Panoply" 1st lvl to factionwide at lvl 3
"Mechanical Range" 1st lvl to factionwide at lvl 3
"Duality" 1st lvl to factionwide at lvl 3
"A Fine Edge" 1st lvl to factionwide at lvl 3
"Engineered for Destrutction" 1st lvl to factionwide at lvl 3
"Powerful Prison" 1st lvl to factionwide at lvl 3
"Barrier of Flame" 1st lvl to factionwide at lvl 3
"Winged Warriors" 1st lvl to factionwide at lvl 3
"Commanding Change" 1st lvl to factionwide at lvl 3
"Protective Shell" 1st lvl to factionwide at lvl 3

Others:

Infecting Presence: 1st lvl to 2 undivided corruption
2nd lvl to 4 undivided corruption
3rd lvl to 6 undivided corruption

Daemonic Glory changes:

Undivided:
2970: +5% all glory gained (mono god also)

Khorne:
2970: +5% to Slaanesh and Nurgle glory gain

Tzeentch:
2970: +5% to Slaanesh and Nurgle glory gain

Nurgle:
2970: +5% to Khorne and Tzeentch glory gain

Slaanesh:
2970: +5% to Khorne and Tzeentch glory gain

after acendance:

Undivided:
3190: -10% all glory gained
4125: Passive ability: "Horrible Regeneration" for Chaos Spawn (undivided) units

Khorne:
3190: -20% to Khorne glory gain

Tzeentch:
3190: -20% to Tzeentch glory gain

Nurgle:
3190: -20% to Nurgle glory gain

Slaanesh:
3190: -20% to Slaanesh glory gain
4290: Missile block chance: +35% for Keeper of Secrets units
4290: Attribute: Stalk for Keeper of Secrets units

Update: May 9 @ 8:07am

Chaos Knights undivided availiable to recruit at 2530 undivided daemonic glory.

Update: May 9 @ 7:51am

changes that where missing from before:

Slaanesh:
3685: Bonus vs Infantry: +8 for all Hellscourge units (rank 4 and above)
3685: Passive ability: "Impassioned Frenzy" for Seeker Chariots, Hellflayers and Exalted Seeker Chariot units
3685: Armour: +10 for Chaos Furies, Spawn of Slaanesh, Fiends of Slaanesh, Forsaken of Slaanesh and Soul Grinder units
3685: "Daemonette units" +5% Physical resistance, +10% missile block chance
4125: Ability: "Harvester of Souls" for Heartseekers of Slaanesh units
4125: Unique Ability: "Favour of the Harvested Glory" for Heartseekers of Slaanesh units
4290: Number of uses: +2 for bound spells on Keeper of Secrets units
4290: Bound spell: "Hysterical Frenzy" for Keeper of Secrets units
4290: Bound spell: "Lash of Slaanesh" for Keeper of Secrets units
4290: Bound spell: "Pavane of Slaanesh" for Keeper of Secrets units
4290: Bound spell: "Phantasmagoria" for Keeper of Secrets units
4290: Bound spell: "Slicing Shards" for Keeper of Secrets units
4290: Armour-piercing weapon damage: +30% for Keeper of Secrets units
4290: Ward save: +15% for Chaos Warshrine units

Nurgle:
3685: Weapon strength: +10% for non-Daemonic Infantry units
3685: Melee attack: +4 for Cavalry, Chariots, and Warbeasts units
4125: Ability: "Protectiv Aura" (55m radius, 10% ward save) for Great unclean once
4125: Ward save: 5% for Great Unclean One, Chaos Warshrine of Nurgle, Beast of Nurgle, Plague Ogres, Spawn of Nurgle, Bile Trolls, Toad Dragon and Soul Grinder of Nurgle units
4125: Melee defence: %+n for Great Unclean One, Chaos Warshrine of Nurgle, Beast of Nurgle, Plague Ogres, Spawn of Nurgle, Bile Trolls, Toad Dragon and Soul Grinder of Nurgle units
4290: Bound spell: "Blight Boil" for Great Unclean One units
4290: Bound spell: "Curse of the Leper" for Great Unclean One units
4290: Bound spell: "Fleshy Abundance" for Great Unclean One units
4290: Bound spell: "Miasma of Pestilence" for Great Unclean One units
4290: Bound spell: "Rancid Visitations" for Great Unclean One units
4290: Bound spell: "Stream of Corruption" for Great Unclean One units
4290: Number of uses: +2 for bound spells on Great Unclean One units
4290: Winds of Magic cost: -10 for Lores of Nurgle and Death spells
4290: Ward save: +15% for Chaos Warshrine units

Chaos Spawn: at 1210 undivided glory recruitable.

Update: May 9 @ 12:44am

*Unique Abilities:
"Favour of the Harvested Glory" +30% ward save for Heartseekers of Slaanesh units after an enemy is killed within 30m.
"Impassioned Frenzy" +16 leadership; -0,01 vigor loss reduction; +25% ap damage; {direct damage 12-25 for 20sec (bleed) for the enemy} disabeld if out of melee and in losing melee combat. The lore behind this ability: "Daemonic ichor was soon splattered across the steeds and crew as the blades sliced through necks and limbs. The metal of the blades, attuned to the sensations of the living drove its crew into a impassioned frenzy and battle rapture that they had never known before, their strikes becomming faster and faster until no eye could follow them."


*Skilltree: Unique Skill:

"Protective Shell": added +2 at level 1 and +5 at level 3 melee defence for soul grinder (faction wide)

*Recruitment

Bile Trolls recruitable at Monument of Nurgle
Slaanesh Knight Lancers at Bastion of Slaanesh
Chaos Knights for all buildings at Bastion lvl

Requruitment rework:

Tzeentch daemonic glory unlock:
990 Tzaangors;
660 Forsaken;
1320 Spawn;
1760 Centigores;
2310 Chaos Warriors (Halberds);
2860 Cockatice;
2915 Chaos Knight (tze)
3300 Chaos Warshrine;
3630 Changebringers;
4070 Mutalith Vortex Beast

Slaanesh daemonic glory unlock:
440 Forsaken;
1210 Spawn;
1760 Chaos Warriors (Hellscourges);
3300 Chaos Warshrine;
4070 Chaos Knights (Lancers)


Khorne daemonic glory unlock:
440 Forsaken;
maybe 990 Khorngors;
990 Chaos Warriors;
1210 Spawn;
2310 Chaos Warriors (Halberds);
2640 Chaos Warriors (Dual Weapons)
2860 Bloodbeasts
3300 Choas Warshrine
3850 Slaughterbrute

Nurgle daemonic glory unlock:
440 Forsaken;
990 Pestigors;
1320 Spawn;
1650 Plague Ogers;
1870 Bile Trolls;
1980 Plague Ogers (Great Weapons);
2530 Chaos Warriors (Great Weapons);
3300 Chaos Warshrine
4070 Rot Knights
4350 Toad Dragon


Undivided daemonic glory unlock:
3740 Chaos Warshrine
4400 chaos spawn
4950 Chaos Knights (all Elite building)



*Building:
All building have the same build time as Empire.

Garrison:
Garrison (lvl 1): +1 bloodletter; +1 pink horror
Garrison (lvl 2): +1 exalted bloodletter; +1 plaugebearer
Garrison (lvl 3): +1 exalted bloodletter; +1 exalted plaugebearer; +1 exalted pink horror
Growth (lvl 3 nur): +1 exalted plaugebearer
Growth (lvl 3 sla): +1 exalted daemonette
Growth (lvl 3 kho): +1 exalted bloodletter
Growth (lvl 3 tze): +1 exalted pink horror
Growth (lvl 4 nur): +1 exalted plaugebearer; +1 plaugebearer
Growth (lvl 4 sla): +1 exalted daemonette; +1 daemonette
Growth (lvl 4 kho): +1 exalted bloodletter; +1 bloodletter
Growth (lvl 4 tze): +1 exalted pink horror; +1 pink horror
Port (lvl 1): +1 plaugebearer; +1 pink horror
Prot (lvl 2): +1 plaugebearer; +1 exalted pink horror
Port (lvl 3): +1 exalted bloodletter; +1 exalted pink horror
Temple (lvl 3 kho): +1 bloodletter
Temple (lvl 3 nur): +1 plaugebearer
Temple (lvl 3 tze): +1 exalted pink horror
Temple (lvl 3 sla): +1 daemonette
Temple (lvl 4 kho): +1 bloodletter
Temple (lvl 4 sla): +1 daemonette
Temple (lvl 4 tze): +1 exalted pink horror
Temple (lvl 4 nur): +1 plaugebearer
Temple (lvl 5 tze): +2 exalted pink horror
Temple (lvl 5 kho): +1 exalted bloodletter
Temple (lvl 5 nur): +1 exalted plaugebearer
Temple (lvl 5 sla): +1 exalted daemonette

*Daemonic Glory:
Added new points for undivided at 220, 550, 1430, 2200, 2970
For all mono god corruption from daemonic glory +1 corruption
Undivided:
220: +10 leadership against kislev
220: +2 all mono gods corruption all provinces
550: +10% missile resistance agagsint kislev (all armies)
1430: +5% replenishment (all armies)
1430: +20% post battle loot (all armies)
2200: +5% campaign movment range (all armies)
2970: -10 vigor loss reduction for all armies
2970: All Units get 10 armour
2970: +15% missile resistance for choas spawn units

Nurgle:
2200: +10% speed for Bile Trolls
2970: +15 armour for all cavalry units
2970: Vigour loss reduction: -25% for Chaos Warriors of Nurgle units
2970: Weapon strength: +10% for Great Unclean One, Chaos Warshrine of Nurgle, Beast of Nurgle, Plague Ogres, Spawn of Nurgle, Bile Trolls, Toad Dragon and Soul Grinder of Nurgle units

Khorne:
2970: Melee defence: 5 for Bloodletters of Khorne, Exalted Bloodletters of Khorne and Bloodcrushers of Khorne units
2970: Bonus vs Infantry: +8 for Blood Shrine of Khorne and Skullcannon units
2970: Speed: +20% for Khorne cavalry units

Slaanesh:
2970: Weapon strength: 15% for Seekers of Slaanesh, Chaos Knights of Slaanesh and Heartseekers of Slaanesh units

Tzeentch:
1430: "marauders mtze spears" +5 melee defence
2200: "tzaangors" +5 attack +5 melee defence
2970: All spell casters gain 10% more xp (weaker then empire tech)
2970: +3 Winds of Magic power per turn
2970: +10 leadership for screamer units
2970: "centigors of tzeentch" +8 leadership, +5 attack and +5 melee defence
2970: Melee Defence: +5 for Chaos Warriors of Tzeentch (Halberds)
2970: Armour: +20 for Lord of Change units



after acendance

Undivided:
4125: Ward save: +15% for Chaos Warshrine units
4290: All soul grinder untis gain attribute encourage
4290: +8% ward save for soul grinder units
4290: Missile block chance: +35% for Soul Grinder units
4290: Range: +20% for Soul Grinder units
4290: Armour: +20 for Chaos Warshrine units
4290: Melee attack: +8 for Chaos Knight units

Khorne:
3685: Attribute: "Perfect Vigor" for Khornegors
3685: "Spawn of Khorne" +5 melee attack
3685: "Blood Shrine" +5 melee defence
3685: "Flesh Hounds" +8 leadership, +4 melee defence
3685: Speed: +10% for chariots, artillery and war machine units
3685: Melee defence: +8 for Gorebeast Chariots of Khorne and Chaos Chariots of Khorne units
3685: Missile strength: +15% for Skullcannon units
3685: Weapon strength: +10% for Spawn of Khorne, Bloodbeasts of Khorne and Slaughterbrute units
4125: "Flesh Hounds" contact effect "discouraged"
4125: Weapon strength: 10% for Bloodcrushers of Khorne units
4125: Armour: +10 for cavalry units
4125: Speed: +20% for Spawn of Khorne, Bloodbeasts of Khorne and Slaughterbrute units
4125: Range: +15% for Skullcannon and Soul Grinder of Khorne units
4125: Armour: +10 for Gorebeast Chariots of Khorne and Chaos Chariots of Khorne units
4290: Melee attack: +6 for Soul Grinder (Khorne), Slaughterbrute and Chaos Warshrine of Khorne units
4290: Ammunition: +10% for Skullcannon and Soul Grinder of Khorne units
4290: Ward save: +5% for Bloodthirster and Bloodbeasts of Khorne units
4290: Ward save: +15% for Chaos Warshrine units

Tzeentch:
3190: Melee attack: +5 for Chaos Warriors of Tzeentch (Halberds)
3685: All Soul Grinder units get +35% block chance
3685: +8 Melee defence for sreamer units
3685: "tzaangors" contact effect "Dampen!"
3685: +10% barrier for all Tzeentch units
4125: Aura of Protection for Mutalith Vortex Beast units
4125: All Soul Grinder units get attribute "Ballistic Plating"
4125: All soul Grinder units get attribute "360° missile block"
4125: All Units in faction leaders army +500 barrier
4125: Doom Knights +8 melee defence
4290: Bound spell: "Blue Fire of Tzeentch" for Lord of Change units
4290: Bound spell: "Glean Magic" for Lord of Change units
4290: Bound spell: "Infernal Gateway" for Lord of Change units

Update: May 2 @ 10:50pm

Daemon Prince ascend ritual buffs now apply as intended.
It is fixed for all new ascents.
Ulrikas Silver dagger got +8 attack