Total War: WARHAMMER III

Total War: WARHAMMER III

Miracle Balance Patch
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Update: Jul 8 @ 12:19pm

patch 6.2.2

Har Ganeth Executioners: Charge Bonus: 32

Blades of the Blood Queen (Har Ganeth Executioners): Charge Bonus: 32

Exorcism: updated to CA's version, but still remains 30sec

Tomb King [Mount: Khemrian Warsphinx]: Turn Speed: 90sec

Hexwraiths, Carinwraiths and Banshee: updated to CA's version, but still retains they're missile resistance.

Update: Jun 22 @ 12:54pm

Fixed bug.

The recruitment of the phoenix is working as intended now.

Update: May 31 @ 4:12pm

Trait: "Diabolic Splendour" (All) Ward save: +10%

Kdaai Destroyer missile resistance to +30%; Physical Resistance to + 15%
Kdaai Fireborn missile resistance to +15%; Physical Resistance to + 15%

Update: May 28 @ 9:32am

Item rework:

"Armour Crown of Authority" Armour: to +30
Physical Resistance: to +10% (added)

"Reaver Bow" Range: to +20% (added)
Missile Strength: to +30%
Missile AP damage: to +15% (added)

"Winged Staff" Weapon strength: to +40%

"Enchanted Spyglass" (passive) Missile ap: to +13% (added)
Missile base: to +13%
Missile range: to +13% (added)
Accuracy: to +13% (added)
Resistance Missile: to +8% (added)
Spotting Forest: to +100% (added)
"Ruby Guardian Phoenix" Passive: "The Phoenix's Imbuement" (added)

"Blessed Tome" (Passive) Vigor: to +1% (added)
Melee defence: to +4 (added)
"Staff of Solidity" Spell Mastery: to +50% (added)

"Sapphire Guardian Phoenix" (Passive) Immune to Contact Effects (added)
Spell resistance: to 35%
Ward save: to 5% (added)
"Chest of Sustenance" Upkeep: to -15%

"Gilded Horn of Galon Konook" Spell Mastery: to +20% (added)
Uses: to +4
Rechage time: to 60 sec
Radius: to +3
Number of Vortexes to +4
"Sea Gold Parrying Blade" Weapon strength: to +25%

"Emerald Collar" Ward save: to +10%

"Enchanted Ithilmar Breastplate" Armour: to +10
Melee Defence: to +5
"Jewel of the Dusk" WoM cost: to -20% for all spells (added)

"Amulet of Foresight" Ability: Evasion enabled (added)

"Helm of Khaine" Armour: to +10
Ability: Unyielding Assault (added)
"Blade of Sea Gold" Magic attacks true (added)

"Winged Boots" Vigour loss: to -25% (added)

"Diamond Guardian Phoenix" Passive ability: "Resists to Magical Aattacks" (added)
"Diamond Guardian Phoenix" (passive) Physical resistance: to 8%


*Passive ability: "The Phoenix's Imbuement" effect range 35m, gives flaming attacks; Ap damage +3; base missile damage +5%
*Passive ability: "Resists to Magical Aattacks" effect range 35m, negates magical attacks


Trait: "Diabolic Splendour" Ward save: +10% for Marauder Champions units

Update: May 26 @ 11:44am

fixed some small bugs.

Tutankhanut got his garrison.

Effective projectile range to 300m for "Shem's Burning Gaze".

Update: May 25 @ 2:14pm

small fixes

Update: May 25 @ 1:09am

Summoners of Rage (Dragon Ogres) melee attack to 48

Icehorn Marauders (Marauders): melee defence to 41

Update: May 25 @ 1:04am

Recruitment

Irondrakes recruitment time to 2 turns

Trollhammer Torpedo recruitment time to 2 turns

Frost Wyrm recruitment time to 2 turns


Landmark Building: "Great Pyramid of Settra" added 2 Tomb Guard and 2 Tomb Guard (Halberds) garrison,

Landmark Building: "Pyramid of King Amenemhetum" added 2 Tomb Guard and 2 Tomb Guard (Halberds) garrison,

Landmark Building: "Pyramid of Prince Tutankhanut" added 2 Tomb Guard and 2 Tomb Guard (Halberds) garrison,

Landmark Building: "Pyramid of King Phar" added 2 Tomb Guard and 2 Tomb Guard (Halberds) garrison,

Landmark Building: "Pyramid of King Khatep" added 2 Tomb Guard and 2 Tomb Guard (Halberds) garrison,

Landmark Building: "City of Bronze" added 2 Ushabti garrison (just regular is fine),

Landmark Building: "Pyramid of King Alcadizaar" added 2 Tomb Guard and 2 Tomb Guard (Halberds) garrison,

Landmark Building: "Vault of Nagash" (for Tomb Kings) added 1 Necrosphinx and 1 Hierotitan Garrison,

Landmark Building: "Hall of Rebirth" (for Tomb Kings) research rate to 20, added 1 Hierotitan garrison


Magic Item: "Luckstone" physical resistance to 10%,
Gotrek's Magic Item: "Rune Axe of Gotrek" ap weapon dmg to +150,
Gotrek's Magic Item: "Rune Axe of Gotrek" Ability: "Rune Axe of Gotrek" duration to 50s,
Gotrek's Trait: "Surviving Slayer" melee defence to +10,
Felix's Magic Item: "Karaghul" added Weapon strength: +15%,
Felix's Magic Item: "Karaghul" Ability: "Karaghul" duration to 50s,
Felix's Trait: "Rememberer" melee attack to +10

Spell rework:

"Invincible Rampage" Damage to 80
"Storm of the Night" Damage to 80
"The Liber Bubonicus" Damage to 80
"Warpstorm Scroll" Damage to 80
"Ring of Corin" Damage to 80
"Tempest" Damage to 80
"Tempest" upgraded Damage to 159
"Web of Shadows" Damage to 80
"Curse of Hashut Damage to 80
"Curse of Hashut" Upgraded Damage to 80
"Death Frost" Damage to 80
"Death Frost" Upgraded Damage to 80
"Shard Blade" Damage to 80
"Traitor-Kin" Damage to 80
"Traitor-Kin" Upgraded Damage to 126
"Soulbinding" Damage to 80



Post battle option rework


dark elves "Murdered Captives" +200 exp; to 3 turns
high elves "Executed Captives" +200 exp; to 3 turns
lizardmen to skaven "Sacrifice to Sotek" +200 exp; to 3 turns
lizardmen "Killed Captives" +200 exp; to 3 turns
rakarth "Murdered Captives" +200 exp; to 3 turns
skaven "Enslave" +200 exp; to 3 turns
loot and raze settlement "Sacrificed Captives" +200 exp; to 3 turns
wood elves "Killed Captives" +200 exp; to 3 turns
bretonnia "Executed Captives" +200 exp; to 3 turns
chaos "Slaughtered Captives" +200 exp; to 3 turns
dwarfs "Gorog!" +200 exp; to 3 turns
greenskins "Slaughtered Captives" +200 exp; to 3 turns
humans "Killed Captives" +200 exp; to 3 turns
vampire counts "Murdered Captives" +200 exp; to 3 turns
"Share the Loot" +200 exp

Update: May 24 @ 12:13am

Trait: "Bad Hat" khorne corruption to +5; added Campaign movement range: +10%,
Trait: "Bludgeonous Slaughterer" weapon strength to +20%,
Trait: "Serial Killer Instinct" added Speed: +15%,
Trait: "Maimer" AP dmg to +100,
Trait: "Murderer" Income from post-battle loot to 20%

Update: May 23 @ 4:23pm

Ancillary: "Steppe Shepherd" growth to +15