Garry's Mod

Garry's Mod

Glide // Styled's Vehicle Base
Showing 71-80 of 132 entries
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Update: Feb 18 @ 2:24pm

- Added new wheel parameter: useModelSize
- Allow developers to set custom brake/reverse light colors

Update: Feb 18 @ 12:24pm

- Fixed Russian localization (Thanks, Flarky55!)
- Fixed audio files not working with StartSound and StartTailSound on the Misc. sounds tool

Update: Feb 18 @ 7:19am

- Added Miscellaneous sounds tool
- Fixed new tools not working on single player
- Fixed Engine Stream tool running the CanTool hook incorrectly

Update: Feb 17 @ 9:27pm

- Fixed an error when opening the Engine Stream Editor

Update: Feb 17 @ 7:21pm

- Rewritten the theme library, applied new theme to the settings window
- Fonts are created by the theme library now
- Refactored the Engine Stream editor panels
- Added tool: Engine Stream
- Added logic to sync sound-related entity modifiers over the network, even for players who join after the modifier was applied
- Made a shared version of the Engine Stream JSON validation logic

Update: Feb 13 @ 5:55am

- Allow gibs to be pushed by VJ NPCs (Thanks, DrVrej!)
- Fixed client/server max. health mismatch on the Blazer
- Fixed center-of-mass debug overlay not showing on cars/motorcycles (If you have the developer console variable active)

Update: Feb 9 @ 5:25pm

- Require a bit more speed before lifting legs
- Increased pitch drag on motorcycles
- Fixed client/server max. health mismatch on motorcycles
- Motorcycles can stay up after leaving while stopped
- Copy vehicle creator to seats/wheels
- Slightly lower Gauntlet Classic's center of mass
- Made the Blazer use the Sanchez engine stop sound

Update: Feb 7 @ 1:47pm

- Added helicopter engine fail warning sound
- Added plane stall horn/warning
- Allow SoundSets on ENT.StartedSound / ENT.StoppedSound
- Reduce excessive brake power on aircraft
- Make aircraft wheels apply forces at the axle

Update: Feb 4 @ 8:18pm

- Fixed the experimental anti-slip-at-slow-speeds feature causing burnouts to not work
- Tweaked handling for the Gauntlet Classic

Update: Feb 4 @ 7:17pm

- Improve car/plane HUD
- Clamp light cookie texture coordinates, fixes issues with repeating patterns when headlights are close to walls