Total War: WARHAMMER III

Total War: WARHAMMER III

Battle Weather Overhaul
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Update: Dec 14 @ 2:27am

Relatively sized update to certain maps that were previously coded to have one single environment. The following areas will now cycle through 6-7 different unique environments, providing a lot more variety when battles are fought here:

- Wood Elf minor settlement map
- Wood Elf world roots maps
- Beastmen minor settlement map
- Beastmen beast paths maps
- Chaos Wastes maps when corruption is untainted
- Chaos Wastes Coast maps when corruption is untainted

You can find new screenshots of a few of the new environment added to the gallery.

Additionally, all the quest battle maps introduced with ToT are now adapted to the vibe and lighting of the mod.

Next in line, will take a look back at the Skaven maps and the underground maps as a whole.

Update: Dec 6 @ 3:04am

Quick fix for a minor "moon" issue.

Update: Dec 4 @ 3:06pm

Updated to 7.0.
With the arrival of Aislinn and Lokhir being heavily involved, i tweaked the Black Ark sea map environment. Instead of having a single one, it now randomizes between 7 different environments which include: rainy and foggy, shrouded in oceanic mist, tropical sunset with light rain, cloudy night with light rain, cloudy day with mild snowfall.
Unfortunately, can't decide which environments pops depending on the location on the map. So you might get the snowy environment even if your off the coast of Lustria. I'll leave it for now as is!

Future update will include a similar increase in environments and variability for Wood Elf and Beastman settlement battles (which currently have just one) as well as World Roots and Underpath maps.

All the new maps added with 7.0 (7 in total) still need to be properly updated and adapted to my lighting, and so do the new Monster Hunts added for Norsca. Will get to them soon!

Update: Oct 26 @ 2:53pm

Quick update:
- gave a second pass, tweaked and improved all the Quest Battle maps. Also added two new ones added with OoD which i had forgotten about.
- made the mod fully compatible with all the new quest battles added by Victory Conditions Overhaul, Tribes of the North, The Hung and Heroes of Legend mods. All of them will now have new, unique custom environments.

Update: Oct 5 @ 6:29am

Update: Sep 28 @ 7:57am

Update: Sep 23 @ 4:08am

Update: Sep 2 @ 9:28am

Update: Aug 28 @ 7:27am

Update: Jul 4 @ 3:57am