Arma 3
Milsim Structures
Mostrando 1-10 de 10 aportaciones
Actualización: 1 MAR a las 8:00

Fix for physX and ragdolls being glitched in 3-story Shoothouse
Added missing garrison positions to Shoothouse E

Actualización: 22 FEB a las 19:08

-Added new buildings:
☺ Land_Bro_Bleachers
☺ Land_Bro_3story
☺ Land_Bro_SH5
☺ Land_Bro_Suburb_4
☺ Land_Bro_Suburb_4_Mirror

Actualización: 17 FEB a las 19:15

-Added privacy fences
-Fixed offices building terrain builder placement bug (Missing namedProperties)

Actualización: 14 DIC 2024 a las 23:41

Added 7 new decals
Cleaned up all configs for readability and corrected inheritance

Actualización: 11 OCT 2024 a las 9:45

-Make all models abide by Door_# naming convention
-Corrected NumberOfDoors values for each building
-Make all non-garage/sliding doors TSP breach/melee compatible
-Lockable doors!!!
-Standardized armor value of 350 for all buildings per CfgVehicles wiki reference

Actualización: 7 OCT 2024 a las 19:10

Added:
3 suburban-style houses
1 guard tower

Actualización: 2 OCT 2024 a las 7:33

Fixed parking spot prop breaking when more than 1 is placed

Actualización: 28 SEP 2024 a las 22:31

-Added 10m Shed Overhang
-Added 10m Shed Overhang (Half width)
-Added Parking Spot prop version for use above ground

Actualización: 24 SEP 2024 a las 7:11

Fixed 2-story Baracks missing collisison in center (Thank you Skeet)

Actualización: 23 SEP 2024 a las 15:53

Initial release, please work!!!