Arma 3
Milsim Structures
1-10 van 10 items weergegeven
Update: 1 mrt om 8:00

Fix for physX and ragdolls being glitched in 3-story Shoothouse
Added missing garrison positions to Shoothouse E

Update: 22 feb om 19:08

-Added new buildings:
☺ Land_Bro_Bleachers
☺ Land_Bro_3story
☺ Land_Bro_SH5
☺ Land_Bro_Suburb_4
☺ Land_Bro_Suburb_4_Mirror

Update: 17 feb om 19:15

-Added privacy fences
-Fixed offices building terrain builder placement bug (Missing namedProperties)

Update: 14 dec 2024 om 23:41

Added 7 new decals
Cleaned up all configs for readability and corrected inheritance

Update: 11 okt 2024 om 9:45

-Make all models abide by Door_# naming convention
-Corrected NumberOfDoors values for each building
-Make all non-garage/sliding doors TSP breach/melee compatible
-Lockable doors!!!
-Standardized armor value of 350 for all buildings per CfgVehicles wiki reference

Update: 7 okt 2024 om 19:10

Added:
3 suburban-style houses
1 guard tower

Update: 2 okt 2024 om 7:33

Fixed parking spot prop breaking when more than 1 is placed

Update: 28 sep 2024 om 22:31

-Added 10m Shed Overhang
-Added 10m Shed Overhang (Half width)
-Added Parking Spot prop version for use above ground

Update: 24 sep 2024 om 7:11

Fixed 2-story Baracks missing collisison in center (Thank you Skeet)

Update: 23 sep 2024 om 15:53

Initial release, please work!!!