Arma 3
Milsim Structures
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Opdatering: 1. mar. kl. 8:00

Fix for physX and ragdolls being glitched in 3-story Shoothouse
Added missing garrison positions to Shoothouse E

Opdatering: 22. feb. kl. 19:08

-Added new buildings:
☺ Land_Bro_Bleachers
☺ Land_Bro_3story
☺ Land_Bro_SH5
☺ Land_Bro_Suburb_4
☺ Land_Bro_Suburb_4_Mirror

Opdatering: 17. feb. kl. 19:15

-Added privacy fences
-Fixed offices building terrain builder placement bug (Missing namedProperties)

Opdatering: 14. dec. 2024 kl. 23:41

Added 7 new decals
Cleaned up all configs for readability and corrected inheritance

Opdatering: 11. okt. 2024 kl. 9:45

-Make all models abide by Door_# naming convention
-Corrected NumberOfDoors values for each building
-Make all non-garage/sliding doors TSP breach/melee compatible
-Lockable doors!!!
-Standardized armor value of 350 for all buildings per CfgVehicles wiki reference

Opdatering: 7. okt. 2024 kl. 19:10

Added:
3 suburban-style houses
1 guard tower

Opdatering: 2. okt. 2024 kl. 7:33

Fixed parking spot prop breaking when more than 1 is placed

Opdatering: 28. sep. 2024 kl. 22:31

-Added 10m Shed Overhang
-Added 10m Shed Overhang (Half width)
-Added Parking Spot prop version for use above ground

Opdatering: 24. sep. 2024 kl. 7:11

Fixed 2-story Baracks missing collisison in center (Thank you Skeet)

Opdatering: 23. sep. 2024 kl. 15:53

Initial release, please work!!!