Total War: WARHAMMER III

Total War: WARHAMMER III

Configurable Autoresolve Limits
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Update: Jul 11 @ 4:14pm

- Added an MCT option that allows predicted defeats to be Free ARs. This is enabled by default.
- Improved the option to prevent auto-resolve battles in sieges, so that this only applies to offensive sieges.

Update: Mar 25 @ 3:48pm

- Removed the capitalized "MCT" in a script file name that prevented the game from opening as of game update 6.1.

Update: Jan 9 @ 4:09pm

- Slightly adjusted auto-resolve locking logic to try and ensure players aren't forced to fight a battle they are sure to lose when at 0 AR points.

Update: Jan 6 @ 12:44pm

- Improved the hiding of the auto-resolve results when the corresponding MCT option is used.
- The menu bar in the top left is now hidden when presented with a battle where auto-resolve it prohibited. This prevents an exploit where opening a menu, and then closing it, will then allow you to auto-resolve the battle.

Update: Jan 5 @ 9:52am

- Added the Hide Auto-Resolve Results MCT option.

Update: Dec 14, 2024 @ 1:01pm

- Attempted to address a bug where the Maximum AR Point MCT settings wasn't being honored by Bonus AR Point rewards.

Update: Dec 14, 2024 @ 12:43pm

- Attempted to address a bug where auto-resolving a battle with more than 1 army would cost you as many AR points as the number of armies you owned.

Update: Dec 12, 2024 @ 2:59pm

- Blocked the Esc key when auto-resolve is locked to prevent an exploit that would unlock it. Thanks to Krautjaeger for reporting it.

Update: Oct 31, 2024 @ 3:20pm

- Fixed misc issues with some MCT tooltips.

Update: Oct 5, 2024 @ 11:13am

- Fixed a bug that could prevent bonus AR points from being awarded when a player is defending. This could have also prevented the bonus trait from being applied.