Total War: WARHAMMER III

Total War: WARHAMMER III

Configurable Autoresolve Limits
Showing 31-39 of 39 entries
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Update: May 10, 2024 @ 3:50pm

- Added -7 to enemy Leadership (local region) effect to the Legendary trait.

Update: May 10, 2024 @ 3:41pm

- Updated mod thumbnail.

Update: May 10, 2024 @ 11:07am

- Added MCT setting for preventing AR against the Sword of Khaine.
- Added MCT setting for preventing AR against the Nemesis Crown.
- Fixed a bug with the locking of the auto-resolve button UI where it wouldn't unlock after being locked.
- Fixed a bug that could occur at the end of a played battle, and if a general character was killed in battle.

Update: May 8, 2024 @ 7:02pm

- Added green text color to the word "Free" when granted a free AR.
- Added red text color to "0" when AR points are at 0.
- The minimum amount of AR points is now 0.

Update: May 8, 2024 @ 4:41pm

- Fixed a bug where the player legendary lord may be detected as a defending legendary lord.
- Changed the behavior of the auto-resolve button when auto-resolve is not an option. It will no longer be hidden and will instead be locked with a lock reason as the tooltip.
- Fixed a bug where the auto-resolve outcome and casualties would always be hidden when fighting a legendary lord.

Update: May 8, 2024 @ 2:48pm

- Fixed a script crash (bug) that would occur when a player loses a battle.

Update: May 8, 2024 @ 2:15pm

- Added a Max Auto-Resolve Points MCT setting.
- Added tooltips to the auto-resolve point counter on the auto-resolve button.
- Fixed a bug with the free AR threshold calculation that would prevent free ARs from ever happening.

Update: May 8, 2024 @ 10:59am

- Added logic to allow a free autoresolve if the player is facing a force that meets or exceeds the free autoresolve threshold.

Update: May 8, 2024 @ 10:38am