RimWorld

RimWorld

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Uppdatering: 12 aug @ 9:07

1.0.1-Shelley-rev6:

Dark Archite genes should no longer conflict with prefered xenotypes.

Uppdatering: 17 jul @ 10:16

Uppdatering: 17 jul @ 9:47

Hotfix for Sarg's fuckery

Uppdatering: 14 jul @ 5:14

Initial 1.6 update.

Uppdatering: 12 jun, 2024 @ 9:51

1.0.1-Shelley-rev5:

- Fixed mod options, thanks to SP4RTAN!
- Fixed dark archite genes disappearing when installing a xenogerm.

Uppdatering: 15 maj, 2024 @ 12:13

1.0.1-Shelley-rev4:

- Okay hopefully it works now!

Uppdatering: 15 maj, 2024 @ 10:04

1.0.1-Shelley-rev3:

- Fixed trader issue with gene banks and repositories.

Uppdatering: 14 maj, 2024 @ 9:35

1.0.1-Shelley-rev2:

- Minor fixes.
- Voidspikes can no longer be infused, if the pawn already has the same dark archite gene.

Uppdatering: 8 maj, 2024 @ 13:01

1.0.1-Shelley-rev1:

- Added gene repository, inspired by redundantusage gene register.
- Traders will now pick up genes stored in ANY custom gene bank building.
- Gene centrifuge can now also see genes stored in gene bank buildings and no longer need to be ejected manually.

Uppdatering: 4 maj, 2024 @ 23:35

1.0-Shelley-rev3:

- Fixed HD gene background brightness.
- Fixed tentacle limb raising pawns hunger.
- Added new mod option to disable voidspike degrading.