RimWorld
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Update: 12 aug om 9:07

1.0.1-Shelley-rev6:

Dark Archite genes should no longer conflict with prefered xenotypes.

Update: 17 jul om 10:16

Update: 17 jul om 9:47

Hotfix for Sarg's fuckery

Update: 14 jul om 5:14

Initial 1.6 update.

Update: 12 jun 2024 om 9:51

1.0.1-Shelley-rev5:

- Fixed mod options, thanks to SP4RTAN!
- Fixed dark archite genes disappearing when installing a xenogerm.

Update: 15 mei 2024 om 12:13

1.0.1-Shelley-rev4:

- Okay hopefully it works now!

Update: 15 mei 2024 om 10:04

1.0.1-Shelley-rev3:

- Fixed trader issue with gene banks and repositories.

Update: 14 mei 2024 om 9:35

1.0.1-Shelley-rev2:

- Minor fixes.
- Voidspikes can no longer be infused, if the pawn already has the same dark archite gene.

Update: 8 mei 2024 om 13:01

1.0.1-Shelley-rev1:

- Added gene repository, inspired by redundantusage gene register.
- Traders will now pick up genes stored in ANY custom gene bank building.
- Gene centrifuge can now also see genes stored in gene bank buildings and no longer need to be ejected manually.

Update: 4 mei 2024 om 23:35

1.0-Shelley-rev3:

- Fixed HD gene background brightness.
- Fixed tentacle limb raising pawns hunger.
- Added new mod option to disable voidspike degrading.