RimWorld

RimWorld

Medieval Overhaul
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Update: Jul 18 @ 7:34pm

Added:
* Fishing to Dark Forest
* Appropriate Odyssey animals to Dark Forest
* Anomaly and Odyssey weather to Dark Forest
* Rox as NPC caravan pack animal to Dark Forest
* Pollution animals to Dark Forest


Changed:
* Gemstones can be used as stuffing for various art pieces
* Odyssey's Fishing research moved to Medieval tab

Fixed:
* Fix VEF Fishing Patches
* Fix redundant research requirements

Update: Jul 17 @ 4:20pm

Changed:
* Hornet and Bee nest will not spawn on tiles with average temperature lower than -10 or above 40

Fixed:
* Missing hornet honey and jelly spawn from hives
* Texture paths when DBH/DBH Lite loaded for Well and Tower

Update: Jul 17 @ 1:16pm

Fixed:
* Nutrition values of items readjusted to proper 0.05 values. Harvest Yields of plants were adjusted for 1.6, but changes did not get applied to the actual harvested item
* Vegetarian Survival Rations require Corn instead of Macci

Update: Jul 13 @ 8:20am

Fixed:

* Missing research cost adjustments patches
* Missing vanilla research prerequisite patches
* Candle making research XY
* Apiary and Birdpost being affected by overcompassing XML patch
* Griffon Berry Tree wrong research

Update: Jul 13 @ 7:25am

Fixed:

* Wall stuffing issues
* Wall architecture gizmo icon

Update: Jul 12 @ 3:27pm

Actual remove the logging this time...

Update: Jul 12 @ 3:25pm

Remove logging

Update: Jul 12 @ 3:12pm

Initial 1.6 Update
* Recommend fresh saves. Any reports from pulling over from 1.5 will be ignored
* Zero testers so who knows what is broken. Won't be listening to steam, come find me on the discord.

Update: Apr 21 @ 4:45pm

Fixed:

* Beehive Deconstruct (Actually this time)

Update: Apr 20 @ 2:25pm

Fixed:

* Furniture beauty
* Description grammar
* Manual cereal grinding workSpeedStat and effectWorking no longer cooking. (Prevents errors on crafting spot)
* Bulk cloth spinning workAmount