Victoria 3

Victoria 3

[1.12] Industry Realism
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Update: Dec 11 @ 1:23pm

- Update for 1.12

Update: Oct 1 @ 11:39am

- Update for 1.10.3

Update: Sep 23 @ 5:14pm

- Update for 1.10

Update: Aug 12 @ 6:04am

Update for 1.9.8

Update: Aug 7 @ 2:10pm

Update: Aug 6 @ 5:06am

Fix English translation strings

Update: Aug 5 @ 1:25pm

Logging Camps: now produce both wood and hardwood at a 70/30 split
Previous revisions have attempted to either distribute hardwood across the world in realistic locations, but this led to balance issues, or to remove hardwood as a resource, but this led to incompatibility issues with several mods and made maintaining the mod more painful. So this approach seems to be the most reasonable one at the moment.
This change has been added in a backwards-compatible way. Trade routes may need a few in-game months to respond after loading an existing save, but the game will reach an equilibirium with hardwood as a resource again.

Update: Jul 17 @ 7:31am

Update: Jul 10 @ 6:44am

Update: Jul 4 @ 7:20am

- Change hardwood prestige goods to normal wood