Victoria 3

Victoria 3

Industry Realism
Showing 21-30 of 39 entries
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Update: Aug 28, 2024 @ 5:32am

- Update for 1.7.6

Update: Jul 24, 2024 @ 8:47am

- Fix a bug where the Encourage Resource Industry decree was not increasing hardwood logging throughput
- Fix some Russian localizations which were displaying the wrong text

Update: Jul 22, 2024 @ 1:35pm

- Also have the AI subsidize trade centers as in base game

Update: Jul 17, 2024 @ 2:10pm

- Increase the outputs of Livestock Ranches and Wool Farms, as they were always unprofitable, and it was prohibitively difficult to obtain enough fabric early game without access to Cotton Plantations

Update: Jul 10, 2024 @ 8:24am

- Integrate AI fixes from unofficial hotfix mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3274932837

Update: Jul 10, 2024 @ 8:19am

- Updated for 1.7.4

Update: Jul 7, 2024 @ 6:50pm

- Include AI aggression fixes, see https://forum.paradoxplaza.com/forum/threads/mistakes-found-in-ai_default_strategies.1694358/

Update: Jul 3, 2024 @ 8:50am

- Updated for 1.7.2
- Remove added modifier for AI to build gold mines, since this has been added to the base game in a different way

Update: Jun 27, 2024 @ 5:52am

- Move St. Basil's Cathedral back to Moscow (integrate official hotfix)

Update: Jun 26, 2024 @ 3:39pm

- Fix an issue where some countries were not receiving buildings at game start (requires new game)