Victoria 3

Victoria 3

[1.12] Industry Realism
目前顯示第 1-10 項,共 49 項
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更新:12 月 14 日 @ 下午 12:41
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- Fix conditions for Guinness company

更新:12 月 11 日 @ 下午 1:23
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- Update for 1.12

更新:10 月 1 日 @ 上午 11:39
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- Update for 1.10.3

更新:9 月 23 日 @ 下午 5:14
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- Update for 1.10

更新:8 月 12 日 @ 上午 6:04
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Update for 1.9.8

更新:8 月 7 日 @ 下午 2:10
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更新:8 月 6 日 @ 上午 5:06
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Fix English translation strings

更新:8 月 5 日 @ 下午 1:25
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Logging Camps: now produce both wood and hardwood at a 70/30 split
Previous revisions have attempted to either distribute hardwood across the world in realistic locations, but this led to balance issues, or to remove hardwood as a resource, but this led to incompatibility issues with several mods and made maintaining the mod more painful. So this approach seems to be the most reasonable one at the moment.
This change has been added in a backwards-compatible way. Trade routes may need a few in-game months to respond after loading an existing save, but the game will reach an equilibirium with hardwood as a resource again.

更新:7 月 17 日 @ 上午 7:31
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更新:7 月 10 日 @ 上午 6:44
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