Imperator: Rome

Imperator: Rome

Reanimāta - Alpha 1.9
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Update: Jun 13, 2024 @ 7:12am

- fixed a bug that settlements could have city buildings
- some changes for Sardinian provinces at game start
- some additions to the English state and regional tooltips including real population calculation (for immersion only)

Update: Jun 12, 2024 @ 7:00am

New Content:
- Cross-checked a lot of Roman historical characters by several sources including the data from Res Publica mod
- added several new historic characters at game start or later created in HIP events
- Reworked the Valerian, Fabian and Claudian family
- Reworked the Scipiones branch of the Cornelian family and added more flavour by linking them to the Gracchi so you will get a big historical family tree in mid game
- Reworked the punic HIP events and corrected the names of Hannibal and his family members

Fixes
- Fixed a lot of minor bugs
- corrected several missing or wrong English tt
- Fixed that a lot of provinces had an adjective as their English name
- improved some UI windows and positions of added icons
- If a char has a lot of traits they will become smaller in Character View and Character List View

Changes:
- Roman bloodlines are now given to the next child from a father only
- Tweaked the governor policies and added an internal debug mode visible in German only. I will put all calculations for the governor policies bit by bit into scripted values as they work better and are accessible in GUI game code
- All former latin Consuls and Dictators have this data saved in their career icon.
- changed the way Roman female names are shown in the family tree. Now they appear normal. The reason was that Roman females are coded differently

Update: Jun 5, 2024 @ 7:24pm

New Content:
- 3 new main gods for Zoroastrian and Mithraic religion
- reworked all civil war HIP events between Caesar and Pompey, Pompey is now trying to flee to Egypt if possible.
- improved the civil war mechanic a bit in other vanilla and Reanimata events
- added a button in the province tab in the overview so you can toggle whether you wanna get ask for setting a governor policy focus as you select a new governor. (Later I will add that some will set their own gov policy focus if neglected)
- Thrace gets renamed acording to its dynasty if it loses Thrace itself but remains relativly powerful
- added several custom tooltips in places the vanilla ones were misleading or just bad
- changed the end date to 1229/476 AD and added compability for the Timeline Extension mod (still load Reanimata after/last)


Fixes
- Fixed trillions of minor bugs
- added some proxy icons for missing Invictus icons
- Fixed several German events texts from Invictus.

Changes:
- Improved the Diplomatic view further
- reworded all HIP law custom tooltips in English and German
- some new corrected greek province names in Bactria
- tweaked some philosophy stuff

Update: Jun 1, 2024 @ 9:15am

New Content:
- new micro event chain with Cicero and Verres or another corrupt former governor
- some tweaks for other HIP events

Fixes
- Fixed some minor bugs
- removed the option to let a prisoner pay a fine as a verdict if he had no money at all.

Changes:
- disabled the FMO forcus tree for republics as this mechanic isn't made for short term rulers and also causes imbalance and is annoying as it causes you to set a focus every year playing ROM.

Update: May 31, 2024 @ 12:41pm

Fixes:

- debuffed subject tribal nation levy size
- added several new options in trial events
- added banish and death option at the end of the trial chain.
- fixed few things in HIP events
- improved Caesarean-Pompeian Civil war
- fixed a lot of minor code and localizations

Update: May 29, 2024 @ 5:10am

New Content:

- Introducing a new authentic adoption system. Character interactions now operate as their names suggest. Adopting a character without biological parents will result in the ruler becoming the adoptive parent, displayed in both the standard character view and the family tree. You still have the option to either bestow the ruler’s family name upon the adopted character or retain their original surname. If the adopted character has a biological parent of the same gender as your ruler, or if your ruler is a minor or younger than the adopted individual, the interaction defaults to the original game mechanics.
- The system also provides a solution to the existing game issue where setting parents retroactively is not possible. This workaround is effective as long as the child is alive.
- Expanded the Achaemenid family lineage back to “Artaxšahā I” (Artaxerxes I), enhancing the narrative depth for Amastris, the initial event of Heraklea Pontika, and the religions venerating Artaxerxes I and Dareios II as deified gods.

Fixes:

- further refinement of Achaemenid & Persian names old and new.
- fixed some other Persian and Aramaic names
- fixed some rare location errors in character view

Update: May 27, 2024 @ 2:33pm

New Content:
- Three new missions for the first Roman mission tree
- Three new flavour events about Italian tribes
- More old dead persian characters for history purposes (will add the entire achaemenid family later)
- added a simple system to increase levy size for very small tribal nations so they have a better chance in war
- The country of Syracuse will get a new name if the key city is lost to another country.


Fixes
- Fixed several minor bugs
- Fixed a rare vanilla bug
- Fixed a very perfomance striking bug in the FMO mod
- fixed and revised an Invictus event with new event texts
- fixed some English localisation and GUI stuff
- readded infos about party leaders (also added the name of the party)
- fixed a bug which prevented the icon and tooltip of previous jobs for party leader characters
- fixed some Persian and Aramaic names

Changes:
- Some tweaks for the laws
- added informations about a family head
- streamlined the HIP_ALT events amd fixed som stuff there

Update: May 25, 2024 @ 12:02am

New Content:
- The Autonomy System (Part 1): Now, you can permanently select autonomy levels for your provinces in governorships by doing it yourself or allowing the governors to handle it. This feature is aimed at effectively quelling rebellions but will reduce the income and manpower from the affected province. The system is designed to balance the power gained from larger empires, with a minimum of 10% autonomy outside the capital region and up to 50% at far away provinces at start.
- New Food Overview: A new overview of base food production and consumption in your provinces is available to easily identify shortages. You can toggle between this view and the autonomy view by clicking the upper black triangle, similar to the one used to switch between the information below and the province investment area.
- Prison Manager 1.0: In the character list view, when prisoners are selected, a new button will appear to access the Prison Manager. This allows for the simultaneous management of multiple prisoners.

Fixes
- Fixed several minor bugs
- Corrected the Latin names of a few territories in Italia, or chose the shorter one if there are two historical names
- Fixed all Latin, Greek and some Indian, Persian, Egyptian vanilla office, governor and ruler titles
- Numerous fixes to German translations of vanilla and Invictus events and missions.

Changes:
- Lowered the volume of most songs from EU:ROME
- Altered the character interactions of foreign characters so that the senate remains indifferent to them.

Update: May 22, 2024 @ 1:35am

- fixed and reworked the Grachi brother event chains entirely. Added two new events and the possibility to have the Grachi for a longer timeframe before and after the historical events.
- fixed and streamlined the HIP event further
- rewritten several HIP event texts in German and English
- fixed the military traditions of italics and etruscans and some others
- changed the GUI for the military traditions by adding the possibilty to show only the unlocked traditions
- fixed the chance that young single monarchy ai rulers would become gay at a very high chance
- new character interaction and lover event variant for non-ai gay rulers

Update: May 20, 2024 @ 7:19am

- Added two historical fabii characters for the game start
- added a father for the ogulnii brothers so the game shows them as brothers
- added a father for the Grachi brothers