Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem






Thanks!
What country are you playing?
But i checked better, Workshops does exist, for example in cities where there is glass, but in cities with Cinnabar what i have is the Craftsmen´s Quarter. Could i do something quick to fix it? Same with another mission that ask me to build a Workshop at Karmo but i can not because there are cloth there
Also, in the same Mission Tree there is a mission, Cantabrian Fisheries, that ask me to build Farming Settlement and i can not do that because i only can build Fishing Villages
For example, I need to build a workshop, but workshops are no longer available... Could I edit the name of the new buildings to try to bypass the missions?
I used a lot of their work tho and implemented several chars from republica after cross checking them.
Whats your CPU? Nobody has a NASA processor... I am still on an old AM4 Plattform and don't have big problems when I load late save games others are sending me.
As for the game speed, it's awful (the performance mod doesn't seem to help). I honestly think the problem is the increase in families; there are so many more characters. Couldn't a submod be made to remove the additional families so it wouldn't be such a terrible speed?
The thing is, I don't have a NASA processor to run the game. It's the only thing I can think of that could help you or others who don't have speed issues. I see some of the other game changes impacting performance, but it's not something other mods can't do, and this is the only Imperator mod that gives me performance issues. I imagine it's because of the extended families.
No problem, I will look into it tomorrow when I get home
You can use event philosopher_generation.10, but this will only create a Stoic character with a 2% chance. Since the game remembers the outcome of random events, it's possible you won't get one even after triggering it hundreds of times. So either call this event once per month via the console, or change the chance in the file philosopher_generation_events, line 289. Just make sure to reduce it back to 2% once you've got one—otherwise you'll be flooded with Stoic dudes.
Yes but use my patch