Imperator: Rome

Imperator: Rome

Reanimāta - Alpha 1.9
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Update: Jul 7, 2024 @ 12:45pm

Civil war Update (2/3):
- during civil wars you get all surrounding settlements automatically if you conquer a fort at the end of a month if there are no enemies present
- More Improvements to the siege window and better naming system for sieges.

Fixed and improved several details regarding mariage and betrothal:
- new specific betrothal event for chars under 16.
- workaround for already engaged chars who the ai is marry to other chars. It is still possible that the woman gets pregnant at a low chance within a month of a technical hidden marriage. in that case the father is regarded as an affair.

Other changes:
- added the possibility to activate the debug mode by pressing F11
- other small fixes and improvements to some invictus events

Update: Jul 4, 2024 @ 2:37pm

- imported changes from Invictus 1.8 to the mission and mission_event files Reanimata overwrites
- removed files with obsolete fixes Invictus has fixed themself now^^
- small other fixes here and there

Update: Jul 2, 2024 @ 1:10pm

Update for Invictus 1.8

You can still play your 1.7 savegame with this version of Reanimata and use my updates here but you NEED to load Invictus 1.7 from nexusmods in order to play your game without problems.
For a new game obviously use Invictus 1.8.

Changes for Invictus 1.8:
- added a lot of missing German
- for now I use the same icons for the new Uralian religion and cultures the baltics are using. As this region has no country I thing this shouldn't bother anyone. Later I will add unique icons for this culture group and religion.
- cross-checked all culture and religions files to make sure no problems occur with INV 1.8
- cross-checked a lot of other files to make sure that my files have the needed updates but there are a lot left and I need to scan the new mission files later on

I will add the new bloodlines of Inv 1.8 to the bloodline overview as soon as the FMO mod has got an update. :)


Civil war Update (1/3)::
- during a civil war you have now access to all intel of your enemy so you know how many troops they have and you can look at their territories as if you have local spies there.
- if you control most of a province you will get the rest now automatically at a monthly tick as long as the enemy has no fort nor any troops in this area. This works also the other way around. This means that you do not need to reconquer every single territory back which was a pain...in...
- improvements to the siege window UI
- improvements to a vanilla warfare event
- fixed a bug that Pompeius would become way to strong against Caesar
- fixed several small things

other changes:
- replaced the icon for college of priest building setup-button

Update: Jun 18, 2024 @ 2:46am

- reset the war alert icon
- small improvements to the college of priest interaction buttons

Update: Jun 16, 2024 @ 1:05pm

- some fixes and missing locs
- lowered the chance for a stable event



For the next 1-2 weeks I will a little bit less active because of the Football Championship and some traveling...

Update: Jun 14, 2024 @ 5:12pm

- several tweaks and improvements to the philosophy system
- added a missing English translation for an autonomy event

Update: Jun 14, 2024 @ 2:03pm

Update: Jun 14, 2024 @ 10:57am

- added debug possibility to fire a diadochos (successor) of phil school
- fixed a bug which prevented sceptical phils becoming scholarch and/or successor

Update: Jun 13, 2024 @ 8:16pm

- higher requierments for ai chars to study philosophy

Update: Jun 13, 2024 @ 10:00am