Space Engineers

Space Engineers

WeaponCore - 2.5
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Opdatering: 22. juli 2024 kl. 15:04

- removed some debug text that shouldn't have been in the prev push

Opdatering: 22. juli 2024 kl. 13:28

- Update min/max size thresholds on targeting to include "or equal"

Opdatering: 20. juli 2024 kl. 15:05

- Fixed inconsistent trigger distances for TimedSpawns using proximity - modders see pin in #coresys-wc-dev

Opdatering: 15. juli 2024 kl. 11:16

- Fixed erroneous velocity inheritance for travel-to without frag that drops velocity (yes, it's as odd as it sounds)

Opdatering: 14. juli 2024 kl. 23:47

- Fixed PD targeting corner case where valid target projectiles would get kicked out from tracking

Opdatering: 12. juli 2024 kl. 23:35

- More message/error clarifications
- Bugfix for painter used on fixed smarts that have a dumb terminal stage
- Whitelisted Gauge's grappling hook turret

Opdatering: 6. juli 2024 kl. 11:20

- Clarified some error messages for modders

Opdatering: 29. juni 2024 kl. 11:00

- Fixed TravelTo estimation returning the target position without lead if TimedSpawns were not used but their field serialized with defaults

Opdatering: 26. juni 2024 kl. 12:07

- Added drag option under Trajectory.

Opdatering: 22. juni 2024 kl. 9:58

- Added error correction for ammo list changes and existing BPs/worlds.