Slay the Spire

Slay the Spire

Spire Biomes
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Opdatering: 13. nov. kl. 10:56

v1.6.2
ZHS Localization fixes (LSNaix)
Divinities' Gaze zone: fix the elite fight from the Jurors event not triggering elite-specific relics such as Slaver's Collar
Divinities' Gaze zone: prevent duplicate cards from showing up in the Learn option for the Eclectic divinity
Thieves' Hideout: fix the Thief King fight being able to show up multiple times
Frostlands zone: change snowflake visual effect to not briefly disable the end turn button
Gremlin Town zone: fix Gremlin Assassin's energy loss to be properly marked as a debuff
Broken Space zone: fix Broken Sozu not triggering from Blood Potion, Fruit Juice, and a few other base game potions
Windy zone: trigger on death powers such as Corpse Explosion when an enemy is blown away

Opdatering: 24. juli kl. 0:06

v1.6.1
Humidity: Centurion "Owner" occasionally shielded player instead of attacking like he's supposed to
Humidity: Fix crash for Baseball power when a power has no name
Fix crash when removing a carded relic with a card removal relic like empty cage

Opdatering: 23. juli kl. 2:40

v1.6.0
The incredible Humidity biome by LuaViper is now compatible with act 2, allowing you to encounter changed encounters in exchange for getting a card of dubious usefulness!

New Spire Cafe crossover Biome by Coda! Some of the our favourite spire merchants from the cafe are starting business ventures out in the tumultuous hallways of the spire, be sure to check out their wares. (To see this Biome you mu8st have both Spire Cafe and Spire Biomes enabled for the run)

Fix for minty spire minimap causing zones not to render (compatibility)
Humility biome: fix Mango not giving its max HP when gained for entering Humility
Humidity biome: fix crash when Fungi Beast's hallucination power is applied to a character that doesn't use the game's normal animation system

Opdatering: 5. apr. kl. 8:37

v1.5.1
Humidity fix: player relic+powers were getting cleared during monster-vs-monster damage calculations

Opdatering: 31. mar. kl. 12:23

v1.5.0
New Biome: Humidity, an inverse of the Humility zone, making enemies weaker in exchange for giving you a carded relic on entering. made by luaviper
Say the Spire support: say the name of the biome a node is part of when navigating the map
Various biomes: fix RNG calls that could result in different results when saving and loading

Opdatering: 3. mar. kl. 12:47

v1.4.9
Fix biome shapes not being rendered on the map under specific circumstances
Ambushed Biome: Fixed bugged behavior when a monster escapes combat in a way other than death

Opdatering: 19. jan. kl. 13:07

v1.4.8
Storm biome: Disable character darkening shader if the player has the MissingNo relic from Spire Cafe due to shader incompatibility
Gravewood grove: Fix the power being remvoed by orange pellets

Opdatering: 15. okt. 2024 kl. 9:20

v1.4.7
Beast's Lair: add a sanity check to prevent the zone from spawning if there's no boss for it to use
Divinities Gaze: Fix Primordial crash
Wildfire: Disable fire shader on non-nvidia cards as that seems to be the black screen issue

Opdatering: 22. aug. 2024 kl. 0:00

v1.4.6
Fix ZHS crash related to missing card string for Divinities' Gaze

Opdatering: 21. aug. 2024 kl. 4:24

v1.4.5
ZHS localization update for the changed Divinities' Gaze cards
Divinities' Gaze: fix soft lock with Verdict killing the player when they have Lizard Tail or another source of death prevention